Player Matchup

Medusa
Medusa
Blasilk
Medusa
Level 62
God Stats
5W - 1L
1,368 SR
Queue Stats
125W - 93L
1,524 Elo+
Party 2
Ah Puch
Ah Puch
FabryMur
Ah Puch
Level 61
God Stats
3W - 2L
1,397 SR
Queue Stats
127W - 92L
1,494 Elo+
Party 2
Artio
Artio
H0TxMAY0NNAISE
Artio
Level 148
God Stats
47W - 70L
1,535 SR
Queue Stats
1,144W - 1,185L
1,557 Elo+
Solo
Team Averages
Level 90
1,433 SR
1,525 Elo+

VS

Team Averages
Level 99
1,637 SR
1,562 Elo+
Sun Wukong
Sun Wukong
C_ZERO
Sun Wukong
Level 89
God Stats
9W - 10L
1,552 SR
Queue Stats
171W - 216L
1,367 Elo+
Party 1
Charybdis
Charybdis
Desert_Ranger99
Charybdis
Level 108
God Stats
4W - 6L
1,859 SR
Queue Stats
18W - 21L
1,820 Elo+
Party 1
Vulcan
Vulcan
RhythmicSith
Vulcan
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Blasilk
Medusa
16
7 / 2 / 3
11,602
725
13,561
10,994
3,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
FabryMur
Ah Puch
16
2 / 3 / 7
10,882
680
13,820
7,635
2,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
2 / 0 / 7
11,059
691
5,164
15,759
17,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
C_ZERO
Sun Wukong
13
1 / 4 / 3
9,121
570
7,461
18,080
13,656
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charybdis
Desert_Ranger99
Charybdis
14
1 / 4 / 3
9,708
607
7,763
13,187
4,548
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
14
3 / 3 / 2
9,868
617
10,079
8,259
2,978
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
11
Kills
5
5
Deaths
11
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
Blasilk
Medusa
7
2
3
4.25
L
Sun Wukong
C_ZERO
Sun Wukong
1
4
3
0.63
L
Charybdis
Desert_Ranger99
Charybdis
1
4
3
0.63
W
Ah Puch
FabryMur
Ah Puch
2
3
7
1.83
W
2
0
7
5.5
L
Vulcan
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,545
Damage
25,303
34,388
Taken
39,526
24,104
Mitigated
21,182
15,148
Healing
7,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Blasilk
Medusa
13,561
4,263
0
3,650
10,994
3,908
1,558
4,413
6,581
142
54,879
L
Sun Wukong
C_ZERO
Sun Wukong
7,461
1,210
345
4,675
18,080
13,656
7
6,507
11,195
0
27,358
L
Charybdis
Desert_Ranger99
Charybdis
7,763
4,717
0
1,556
13,187
4,548
160
6,919
6,088
0
31,985
W
Ah Puch
FabryMur
Ah Puch
13,820
168
199
3,221
7,635
2,445
709
2,039
5,596
51,848
0
W
5,164
49
916
7,162
15,759
17,751
0
4,215
11,544
24,812
0
L
Vulcan
10,079
2,183
0
841
8,259
2,978
135
5,187
2,861
29,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,543
Gold Earned
28,697
204
Minions Killed
154
9
Camps Cleared
5
896,308
Distance Traveled
796,979
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,602
725
69
4
3
306,523
4
L
Sun Wukong
9,121
570
29
2
1
275,613
2
L
Charybdis
9,708
607
73
5
3
246,691
3
W
Ah Puch
10,882
680
95
6
2
303,273
2
W
Artio
11,059
691
40
3
4
286,512
2
L
Vulcan
9,868
617
52
3
1
274,675
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role