Player Matchup

Pele
Pele
 
Pele
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Dianameows3x
Artio
Level 126
God Stats
1W - 2L
1,705 SR
Queue Stats
409W - 341L
1,585 Elo+
Solo
Ares
Ares
RayDBase
Ares
Level 97
God Stats
3W - 2L
1,500 SR
Queue Stats
77W - 82L
1,725 Elo+
Solo
Thoth
Thoth
YungkillaRKO
Thoth
Level 84
God Stats
4W - 5L
1,500 SR
Queue Stats
814W - 774L
1,427 Elo+
Solo
Team Averages
Level 111
1,541 SR
1,547 Elo+

VS

Team Averages
Level 128
1,596 SR
1,443 Elo+
Cthulhu
Cthulhu
MrLowKey220
Cthulhu
Level 117
God Stats
4W - 1L
1,840 SR
Queue Stats
39W - 68L
1,343 Elo+
Party 1
Xbalanque
Xbalanque
NessFrg
Xbalanque
Level 133
God Stats
4W - 1L
1,756 SR
Queue Stats
21W - 39L
1,356 Elo+
Solo
Chang'e
Chang'e
itsdarkness25
Chang'e
Level 153
God Stats
4W - 1L
1,171 SR
Queue Stats
146W - 156L
1,389 Elo+
Party 1
Artio
Artio
money-_-mike68
Artio
Level 129
God Stats
2W - 1L
1,715 SR
Queue Stats
14W - 14L
1,703 Elo+
Party 1
Kumbhakarna
Kumbhakarna
unknownsoldier85
Kumbhakarna
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
355W - 353L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
19
10 / 4 / 2
10,220
730
25,544
16,527
12,443
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
 
Horus
14
0 / 7 / 5
7,545
539
3,865
17,203
22,862
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
2 / 7 / 9
9,377
670
7,817
19,586
28,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ares
14
1 / 6 / 6
8,463
605
9,721
22,406
28,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

5
0 / 2 / 1
6,410
458
0
1,553
225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MrLowKey220
Cthulhu
18
8 / 1 / 14
11,064
790
11,020
10,944
12,332
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Xbalanque
NessFrg
Xbalanque
15
4 / 7 / 17
10,053
718
18,334
12,680
5,387
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Chang'e
18
7 / 3 / 15
11,609
829
17,485
14,880
6,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
5 / 1 / 19
11,654
832
9,496
22,324
19,039
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kumbhakarna
unknownsoldier85
Kumbhakarna
17
2 / 2 / 13
10,595
757
6,578
11,998
9,624
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
104
13
Kills
26
26
Deaths
14
23
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
10
4
2
2.75
L
Horus
 
Horus
0
7
5
0.36
L
2
7
9
0.93
W
Cthulhu
MrLowKey220
Cthulhu
8
1
14
15
W
Xbalanque
NessFrg
Xbalanque
4
7
17
1.79
L
Ares
1
6
6
0.67
L
0
2
1
0.25
W
Chang'e
7
3
15
4.83
W
5
1
19
14.5
W
Kumbhakarna
unknownsoldier85
Kumbhakarna
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,947
Damage
62,913
77,275
Taken
72,826
92,010
Mitigated
52,721
21,623
Healing
40,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
25,544
3,854
851
5,062
16,527
12,443
0
10,141
6,386
0
42,343
L
Horus
 
Horus
3,865
1,720
2,214
3,049
17,203
22,862
0
10,013
7,190
0
13,561
L
7,817
699
1,509
3,493
19,586
28,416
0
10,531
9,055
22,713
0
W
Cthulhu
MrLowKey220
Cthulhu
11,020
448
3,741
3,266
10,944
12,332
104
2,895
7,893
24,697
0
W
Xbalanque
NessFrg
Xbalanque
18,334
4,917
322
1,511
12,680
5,387
2,173
1,954
10,569
0
31,743
L
Ares
9,721
248
886
4,559
22,406
28,064
0
13,880
8,526
15,669
0
L
0
0
0
0
1,553
225
0
14
1,539
0
0
W
Chang'e
17,485
1,269
6,966
6,453
14,880
6,339
1,710
3,409
11,207
40,729
0
W
9,496
538
5,152
11,320
22,324
19,039
27
4,501
17,215
16,328
0
W
Kumbhakarna
unknownsoldier85
Kumbhakarna
6,578
501
459
1,116
11,998
9,624
177
3,672
7,922
10,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,015
Gold Earned
54,975
77
Minions Killed
125
0
Camps Cleared
0
857,045
Distance Traveled
1,306,712
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,220
730
47
3
0
242,164
0
L
Horus
7,545
539
3
0
0
171,202
0
L
Artio
9,377
670
24
2
0
206,589
0
W
Cthulhu
11,064
790
25
2
0
294,084
0
W
Xbalanque
10,053
718
19
1
0
253,758
3
L
Ares
8,463
605
3
0
0
226,907
1
L
Thoth
6,410
458
0
0
0
10,183
0
W
Chang'e
11,609
829
61
4
0
260,298
0
W
Artio
11,654
832
13
1
0
288,187
0
W
Kumbhakarna
10,595
757
7
1
0
210,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role