Player Matchup

Amaterasu
Amaterasu
ASAF_tuxx
Amaterasu
Level 88
God Stats
52W - 24L
1,736 SR
Queue Stats
654W - 694L
1,520 Elo+
Party 2
Cthulhu
Cthulhu
BL4CKSxUN1T3D
Cthulhu
Level 46
God Stats
46W - 34L
1,643 SR
Queue Stats
388W - 434L
1,426 Elo+
Party 2
Neith
Neith
Lush_manta
Neith
Level 43
God Stats
16W - 19L
1,371 SR
Queue Stats
266W - 308L
1,401 Elo+
Party 4
Ah Puch
Ah Puch
Paul_The_Alien03
Ah Puch
Level 106
God Stats
2W - 4L
1,747 SR
Queue Stats
210W - 217L
1,430 Elo+
Party 4
Kali
Kali
luscious-head
Kali
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
245W - 276L
1,351 Elo+
Party 4
Team Averages
Level 85
1,599 SR
1,426 Elo+

VS

Team Averages
Level 71
1,474 SR
1,517 Elo+
Cthulhu
Cthulhu
BearConspiracy
Cthulhu
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Party 3
Tiamat
Tiamat
Bigj0hn66
Tiamat
Level 151
God Stats
1W - 2L
1,500 SR
Queue Stats
248W - 242L
1,559 Elo+
Party 1
Medusa
Medusa
EChadG71
Medusa
Level 73
God Stats
1W - 4L
1,500 SR
Queue Stats
260W - 257L
1,730 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Entrsndmn601
Tsukuyomi
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
86W - 92L
1,412 Elo+
Party 1
Atlas
Atlas
Thegreenlama1
Atlas
Level 17
God Stats
2W - 5L
1,371 SR
Queue Stats
2W - 7L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ASAF_tuxx
Amaterasu
20
13 / 3 / 13
14,787
591
20,718
29,796
31,487
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
17
4 / 2 / 19
12,299
492
13,423
19,207
21,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Neith
18
4 / 1 / 9
11,756
470
7,068
8,337
2,975
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
14 / 4 / 10
14,413
577
31,615
21,403
8,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
8 / 7 / 10
14,472
579
15,238
26,790
11,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 12 / 2
8,869
355
3,840
20,245
18,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
Bigj0hn66
Tiamat
20
3 / 5 / 5
12,733
509
20,042
21,751
14,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
EChadG71
Medusa
17
1 / 8 / 2
11,070
443
14,246
19,139
7,202
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tsukuyomi
Entrsndmn601
Tsukuyomi
19
10 / 9 / 1
13,586
543
21,991
21,547
7,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 9 / 3
9,266
371
6,568
27,705
28,816
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
30
43
Kills
17
17
Deaths
43
61
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
ASAF_tuxx
Amaterasu
13
3
13
6.5
W
Cthulhu
4
2
19
6.75
L
0
12
2
0.08
L
Tiamat
Bigj0hn66
Tiamat
3
5
5
1.1
L
Medusa
EChadG71
Medusa
1
8
2
0.25
L
Tsukuyomi
Entrsndmn601
Tsukuyomi
10
9
1
1.17
W
Neith
4
1
9
8.5
W
14
4
10
4.75
L
3
9
3
0.5
W
8
7
10
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,062
Damage
66,687
105,533
Taken
110,387
75,522
Mitigated
76,295
41,111
Healing
15,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
ASAF_tuxx
Amaterasu
20,718
9,203
822
14,257
29,796
31,487
2,764
7,387
22,045
0
119,826
W
Cthulhu
13,423
1,270
2,035
3,651
19,207
21,323
358
5,817
13,166
44,866
0
L
3,840
583
0
640
20,245
18,131
93
5,760
14,485
31,296
0
L
Tiamat
Bigj0hn66
Tiamat
20,042
1,886
373
7,955
21,751
14,664
0
9,217
12,534
102,669
0
L
Medusa
EChadG71
Medusa
14,246
5,283
0
3,518
19,139
7,202
1,716
7,957
11,182
0
85,215
L
Tsukuyomi
Entrsndmn601
Tsukuyomi
21,991
5,975
0
3,014
21,547
7,482
0
11,392
10,155
0
84,292
W
Neith
7,068
1,320
0
2,740
8,337
2,975
1,815
1,229
7,108
0
61,060
W
31,615
215
0
8,669
21,403
8,099
1,289
8,766
12,602
107,236
0
L
6,568
4,199
0
0
27,705
28,816
308
10,712
16,993
21,601
0
W
15,238
9,115
0
8,937
26,790
11,638
1,106
6,588
20,162
0
118,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,727
Gold Earned
55,524
667
Minions Killed
525
0
Camps Cleared
0
2,350,784
Distance Traveled
2,125,522
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
14,787
591
183
7
0
460,911
4
W
Cthulhu
12,299
492
54
2
0
460,187
3
L
Cthulhu
8,869
355
62
2
0
402,629
0
L
Tiamat
12,733
509
185
7
0
466,359
5
L
Medusa
11,070
443
134
5
0
367,571
5
L
Tsukuyomi
13,586
543
113
5
0
457,919
0
W
Neith
11,756
470
102
4
0
434,418
3
W
Ah Puch
14,413
577
159
6
0
453,051
1
L
Atlas
9,266
371
31
1
0
431,044
1
W
Kali
14,472
579
169
7
0
542,217
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role