Player Matchup

Chaac
Chaac
AttestedSavant
Chaac
Level 44
God Stats
1W - 1L
1,319 SR
Queue Stats
27W - 41L
1,302 Elo+
Solo
Kukulkan
Kukulkan
GirBrahmus
Kukulkan
Level 47
God Stats
4W - 1L
1,869 SR
Queue Stats
100W - 105L
1,331 Elo+
Solo
Ganesha
Ganesha
God_Knight94
Ganesha
Level 108
God Stats
5W - 7L
1,280 SR
Queue Stats
458W - 458L
1,400 Elo+
Solo
Awilix
Awilix
kushmanjarrett94
Awilix
Level 132
God Stats
2W - 3L
1,513 SR
Queue Stats
729W - 752L
1,401 Elo+
Solo
Freya
Freya
micaelcrack
Freya
Level 102
God Stats
1W - 0L
1,499 SR
Queue Stats
19W - 20L
1,500 Elo+
Solo
Team Averages
Level 87
1,496 SR
1,387 Elo+

VS

Team Averages
Level 77
1,505 SR
1,382 Elo+
Gilgamesh
Gilgamesh
Ajacobrc
Gilgamesh
Level 80
God Stats
3W - 4L
1,379 SR
Queue Stats
22W - 24L
1,379 Elo+
Party 1
Bacchus
Bacchus
Forseti101
Bacchus
Level 106
God Stats
12W - 17L
1,484 SR
Queue Stats
40W - 48L
1,237 Elo+
Solo
Ratatoskr
Ratatoskr
GreatTouka
Ratatoskr
Level 44
God Stats
2W - 3L
1,500 SR
Queue Stats
268W - 291L
1,388 Elo+
Solo
Anhur
Anhur
Schmitsoe
Anhur
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 47L
1,397 Elo+
Party 1
Janus
Janus
Soup Can Colin
Janus
Level 67
God Stats
17W - 19L
1,664 SR
Queue Stats
135W - 137L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 0
10,656
507
11,246
15,286
13,227
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kukulkan
GirBrahmus
Kukulkan
16
2 / 5 / 7
10,288
490
9,647
11,349
4,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
God_Knight94
Ganesha
14
0 / 4 / 9
9,559
455
7,310
19,627
8,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
11 / 1 / 4
13,191
628
12,553
14,879
6,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
4 / 1 / 2
10,524
501
10,050
13,110
5,211
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ajacobrc
Gilgamesh
15
2 / 3 / 2
9,330
444
10,271
17,832
13,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
Forseti101
Bacchus
12
2 / 4 / 2
7,664
365
6,705
16,906
16,485
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ratatoskr
GreatTouka
Ratatoskr
13
6 / 4 / 3
9,107
434
6,441
12,710
4,426
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Anhur
Schmitsoe
Anhur
14
2 / 3 / 3
9,484
452
6,688
12,789
4,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
3 / 7 / 4
10,075
480
12,180
14,387
4,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
29
21
Kills
15
15
Deaths
21
22
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Ajacobrc
Gilgamesh
2
3
2
1
W
4
4
0
1
L
Bacchus
Forseti101
Bacchus
2
4
2
0.75
W
Kukulkan
GirBrahmus
Kukulkan
2
5
7
1.1
W
Ganesha
God_Knight94
Ganesha
0
4
9
1.13
L
Ratatoskr
GreatTouka
Ratatoskr
6
4
3
1.88
L
Anhur
Schmitsoe
Anhur
2
3
3
1.17
L
3
7
4
0.71
W
11
1
4
13
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,806
Damage
42,285
74,251
Taken
74,624
38,077
Mitigated
43,511
24,230
Healing
12,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Ajacobrc
Gilgamesh
10,271
2,757
0
3,104
17,832
13,871
0
2,611
15,221
0
51,584
W
11,246
3,467
0
5,350
15,286
13,227
1,807
1,325
13,203
6,202
48,810
L
Bacchus
Forseti101
Bacchus
6,705
338
0
2,533
16,906
16,485
50
9,510
7,396
18,879
0
W
Kukulkan
GirBrahmus
Kukulkan
9,647
96
0
1,220
11,349
4,182
1,228
6,082
4,926
59,373
0
W
Ganesha
God_Knight94
Ganesha
7,310
268
175
5,167
19,627
8,930
424
4,757
13,602
37,156
1,448
L
Ratatoskr
GreatTouka
Ratatoskr
6,441
1,129
198
802
12,710
4,426
0
4,334
8,376
0
48,529
L
Anhur
Schmitsoe
Anhur
6,688
2,409
0
3,517
12,789
4,225
0
7,059
5,730
0
55,208
L
12,180
215
0
2,055
14,387
4,504
662
5,732
8,655
73,880
0
W
12,553
3,806
315
5,307
14,879
6,527
0
3,114
11,601
0
102,331
W
10,050
4,194
0
6,696
13,110
5,211
857
3,101
9,983
62,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,218
Gold Earned
45,660
537
Minions Killed
420
0
Camps Cleared
0
2,031,479
Distance Traveled
2,006,546
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,330
444
95
5
0
403,288
1
W
Chaac
10,656
507
93
4
0
373,922
3
L
Bacchus
7,664
365
19
1
0
415,477
0
W
Kukulkan
10,288
490
116
6
0
371,403
0
W
Ganesha
9,559
455
32
2
0
390,349
1
L
Ratatoskr
9,107
434
67
3
0
445,342
0
L
Anhur
9,484
452
114
5
0
364,921
0
L
Janus
10,075
480
125
6
0
377,518
0
W
Awilix
13,191
628
178
8
0
495,398
0
W
Freya
10,524
501
118
6
0
400,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role