Player Matchup

Fenrir
Fenrir
NL Honcho
Fenrir
Level 144
God Stats
24W - 29L
1,665 SR
Queue Stats
758W - 868L
1,599 Elo+
Solo
Thoth
Thoth
gambit04291978
Thoth
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,257 Elo+
Party 2
Zeus
Zeus
superjoshbrains
Zeus
Level 23
God Stats
1W - 1L
1,505 SR
Queue Stats
3W - 16L
1,257 Elo+
Party 2
Team Averages
Level 70
1,557 SR
1,371 Elo+

VS

Team Averages
Level 59
1,541 SR
1,359 Elo+
Artemis
Artemis
ATRaXIoNz529
Artemis
Level 80
God Stats
3W - 0L
1,815 SR
Queue Stats
326W - 337L
1,514 Elo+
Solo
Kuzenbo
Kuzenbo
SprdHrLkRona
Kuzenbo
Level 35
God Stats
4W - 3L
1,308 SR
Queue Stats
31W - 35L
1,063 Elo+
Party 1
Hera
Hera
Zapalot D
Hera
Level 63
God Stats
2W - 3L
1,500 SR
Queue Stats
14W - 10L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
NL Honcho
Fenrir
12
1 / 0 / 1
7,196
654
3,930
7,861
2,928
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 3 / 1
6,673
607
1,143
6,224
1,756
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 3 / 1
7,048
641
3,436
4,447
1,249
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ATRaXIoNz529
Artemis
14
5 / 1 / 1
8,549
777
7,390
4,203
1,366
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
SprdHrLkRona
Kuzenbo
11
1 / 1 / 5
8,124
739
2,706
5,516
6,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hera
11
0 / 1 / 6
7,123
648
4,183
3,527
1,123
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
2
Kills
6
6
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Artemis
ATRaXIoNz529
Artemis
5
1
1
5.5
L
Fenrir
NL Honcho
Fenrir
1
0
1
1.5
W
Kuzenbo
SprdHrLkRona
Kuzenbo
1
1
5
3.5
W
Hera
0
1
6
3
L
0
3
1
0.17
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,509
Damage
14,279
18,532
Taken
13,246
5,933
Mitigated
8,546
1,398
Healing
2,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
ATRaXIoNz529
Artemis
7,390
1,823
0
387
4,203
1,366
585
1,506
2,697
0
32,179
L
Fenrir
NL Honcho
Fenrir
3,930
917
0
924
7,861
2,928
0
4,055
3,806
0
20,249
W
Kuzenbo
SprdHrLkRona
Kuzenbo
2,706
1,380
0
1,798
5,516
6,057
187
1,949
3,567
7,600
0
W
Hera
4,183
1,093
128
210
3,527
1,123
509
1,738
1,789
19,019
0
L
1,143
37
0
325
6,224
1,756
0
2,329
3,895
11,109
0
L
3,436
251
0
149
4,447
1,249
0
1,308
3,139
25,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,917
Gold Earned
23,796
123
Minions Killed
98
5
Camps Cleared
5
545,184
Distance Traveled
628,692
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,549
777
63
6
4
222,908
2
L
Fenrir
7,196
654
45
4
5
186,702
2
W
Kuzenbo
8,124
739
9
1
0
219,358
0
W
Hera
7,123
648
26
2
1
186,426
0
L
Thoth
6,673
607
24
2
0
178,916
0
L
Zeus
7,048
641
54
5
0
179,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role