Player Matchup

Chaac
Chaac
 
Chaac
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
KillerZbr1
Tsukuyomi
Level 45
God Stats
3W - 1L
1,302 SR
Queue Stats
5W - 4L
1,112 Elo+
Party 3
Neith
Neith
Rayformed
Neith
Level 133
God Stats
6W - 1L
1,650 SR
Queue Stats
147W - 120L
1,670 Elo+
Party 3
Kumbhakarna
Kumbhakarna
TSD157
Kumbhakarna
Level 48
God Stats
2W - 0L
1,607 SR
Queue Stats
9W - 9L
1,492 Elo+
Solo
Ah Puch
Ah Puch
soares0210
Ah Puch
Level 106
God Stats
4W - 1L
1,545 SR
Queue Stats
7W - 4L
1,581 Elo+
Party 3
Team Averages
Level 83
1,521 SR
1,471 Elo+

VS

Team Averages
Level 48
1,441 SR
1,352 Elo+
Vamana
Vamana
BellumR3form
Vamana
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,244 Elo+
Party 2
Ravana
Ravana
Billymays595
Ravana
Level 62
God Stats
1W - 2L
1,205 SR
Queue Stats
20W - 22L
1,433 Elo+
Party 1
Rama
Rama
BlessedDevon
Rama
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,299 Elo+
Party 2
Jormungandr
Jormungandr
XxDmoney07xX
Jormungandr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,424 Elo+
Solo
Discordia
Discordia
dogman2071
Discordia
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 18L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
8 / 4 / 16
12,241
816
18,903
22,082
28,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
KillerZbr1
Tsukuyomi
20
9 / 2 / 13
12,991
866
15,432
13,533
5,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
Rayformed
Neith
19
7 / 2 / 12
12,457
830
21,068
10,103
4,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
TSD157
Kumbhakarna
18
4 / 1 / 21
11,859
791
6,759
15,709
16,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ah Puch
soares0210
Ah Puch
20
14 / 1 / 20
12,931
862
33,372
15,563
6,750
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
16
0 / 4 / 7
9,648
643
8,309
23,885
14,070
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
15
4 / 13 / 5
10,199
680
16,560
20,856
7,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 6 / 3
9,766
651
7,936
18,253
5,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
XxDmoney07xX
Jormungandr
18
3 / 10 / 1
10,840
723
11,928
32,403
16,824
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
dogman2071
Discordia
15
1 / 9 / 3
9,215
614
3,802
13,709
3,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
29
42
Kills
10
10
Deaths
42
82
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
8
4
16
4
L
Vamana
0
4
7
0.88
L
Ravana
4
13
5
0.5
L
2
6
3
0.58
W
Tsukuyomi
KillerZbr1
Tsukuyomi
9
2
13
7.75
W
Neith
Rayformed
Neith
7
2
12
6.5
W
Kumbhakarna
TSD157
Kumbhakarna
4
1
21
14.5
L
Jormungandr
XxDmoney07xX
Jormungandr
3
10
1
0.35
L
Discordia
dogman2071
Discordia
1
9
3
0.28
W
Ah Puch
soares0210
Ah Puch
14
1
20
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,534
Damage
48,535
76,990
Taken
109,106
61,659
Mitigated
47,918
31,318
Healing
16,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
18,903
4,572
0
7,436
22,082
28,934
559
5,628
16,454
0
43,768
L
Vamana
8,309
2,021
0
4,753
23,885
14,070
126
9,271
14,179
3,700
27,549
L
Ravana
16,560
5,587
0
1,175
20,856
7,742
0
7,306
13,245
0
28,746
L
7,936
5,807
0
6,601
18,253
5,629
581
5,626
12,315
0
31,736
W
Tsukuyomi
KillerZbr1
Tsukuyomi
15,432
5,613
0
5,656
13,533
5,749
1,571
2,805
10,728
0
63,510
W
Neith
Rayformed
Neith
21,068
7,239
0
4,858
10,103
4,039
5,256
2,583
7,520
0
58,589
W
Kumbhakarna
TSD157
Kumbhakarna
6,759
573
213
6,131
15,709
16,187
740
2,754
12,955
23,330
0
L
Jormungandr
XxDmoney07xX
Jormungandr
11,928
2,289
1,272
2,918
32,403
16,824
0
12,715
18,978
42,423
0
L
Discordia
dogman2071
Discordia
3,802
608
0
270
13,709
3,653
167
4,796
8,583
15,182
0
W
Ah Puch
soares0210
Ah Puch
33,372
1,784
757
6,267
15,563
6,750
1,480
3,315
12,248
56,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,479
Gold Earned
49,668
302
Minions Killed
221
0
Camps Cleared
0
1,544,826
Distance Traveled
1,246,923
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,241
816
65
4
0
281,493
6
L
Vamana
9,648
643
50
3
0
303,133
0
L
Ravana
10,199
680
22
1
0
232,171
0
L
Rama
9,766
651
46
3
0
241,848
2
W
Tsukuyomi
12,991
866
95
6
0
328,864
0
W
Neith
12,457
830
65
4
0
286,094
1
W
Kumbhakarna
11,859
791
33
2
0
310,469
2
L
Jormungandr
10,840
723
79
5
0
248,472
1
L
Discordia
9,215
614
24
2
0
221,299
0
W
Ah Puch
12,931
862
44
3
0
337,906
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role