Player Matchup

Hachiman
Hachiman
DiamondDragon812
Hachiman
Level 47
God Stats
4W - 3L
1,518 SR
Queue Stats
106W - 94L
1,505 Elo+
Solo
Loki
Loki
Karthfall
Loki
Level 17
God Stats
7W - 12L
1,194 SR
Queue Stats
8W - 20L
1,189 Elo+
Party 2
Mercury
Mercury
Vybz312
Mercury
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 21L
1,232 Elo+
Party 2
Merlin
Merlin
orangezing
Merlin
Level 17
God Stats
2W - 3L
1,252 SR
Queue Stats
20W - 40L
1,225 Elo+
Party 3
Ymir
Ymir
xRustyArmadillo
Ymir
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,329 Elo+
Party 3
Team Averages
Level 48
1,393 SR
1,296 Elo+

VS

Team Averages
Level 37
1,560 SR
1,504 Elo+
Tsukuyomi
Tsukuyomi
Boostedchanka
Tsukuyomi
Level 27
God Stats
0W - 1L
1,810 SR
Queue Stats
11W - 9L
1,633 Elo+
Party 1
Neith
Neith
Kelpo7279
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Lord_Danksters
Kuzenbo
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,633 Elo+
Party 1
Sol
Sol
NarrDog
Sol
Level 27
God Stats
4W - 8L
1,490 SR
Queue Stats
20W - 28L
1,253 Elo+
Solo
Ymir
Ymir
cdawgdunlap
Ymir
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 6
13,790
919
14,081
13,735
5,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
18
2 / 2 / 3
11,580
772
5,058
12,083
4,726
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mercury
Vybz312
Mercury
17
5 / 2 / 6
11,003
734
9,036
11,473
8,913
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
orangezing
Merlin
18
7 / 5 / 10
11,621
775
14,009
14,329
5,315
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
4 / 3 / 12
12,448
830
12,709
18,762
19,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Boostedchanka
Tsukuyomi
17
3 / 6 / 6
10,336
689
13,350
17,115
6,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Kelpo7279
Neith
14
1 / 10 / 0
8,782
585
4,498
10,899
3,540
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
7 / 4 / 4
11,450
763
16,819
17,803
12,000
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sol
18
1 / 5 / 3
10,495
700
13,579
14,588
5,192
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
1 / 7 / 2
9,177
612
1,057
14,199
7,098

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
28
29
Kills
13
13
Deaths
32
37
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Boostedchanka
Tsukuyomi
3
6
6
1
W
11
1
6
14
W
Loki
2
2
3
1.75
L
Neith
Kelpo7279
Neith
1
10
0
0.1
L
7
4
4
2.25
L
Sol
1
5
3
0.5
W
Mercury
Vybz312
Mercury
5
2
6
4
L
1
7
2
0.29
W
Merlin
orangezing
Merlin
7
5
10
2.4
W
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,893
Damage
49,303
70,382
Taken
74,604
44,189
Mitigated
34,729
13,466
Healing
8,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Boostedchanka
Tsukuyomi
13,350
3,358
0
1,904
17,115
6,899
0
7,808
9,307
0
29,982
W
14,081
9,169
0
5,063
13,735
5,487
5,331
6,360
7,375
0
62,698
W
Loki
5,058
1,442
0
1,393
12,083
4,726
1,067
2,792
9,291
0
56,326
L
Neith
Kelpo7279
Neith
4,498
3,518
0
24
10,899
3,540
0
2,518
8,381
0
6,817
L
16,819
4,830
0
3,122
17,803
12,000
70
6,351
11,428
36,554
0
L
Sol
13,579
3,540
0
2,132
14,588
5,192
233
6,675
7,913
57,990
0
W
Mercury
Vybz312
Mercury
9,036
3,955
0
517
11,473
8,913
89
5,637
5,836
0
17,603
L
1,057
162
0
1,034
14,199
7,098
36
3,366
10,833
8,068
0
W
Merlin
orangezing
Merlin
14,009
1,590
514
840
14,329
5,315
1,373
6,900
7,429
32,180
0
W
12,709
1,164
629
4,510
18,762
19,748
92
9,766
8,996
34,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,442
Gold Earned
50,240
296
Minions Killed
173
0
Camps Cleared
0
1,629,234
Distance Traveled
1,168,850
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,336
689
33
2
0
289,867
0
W
Hachiman
13,790
919
118
8
0
301,196
1
W
Loki
11,580
772
77
5
0
362,783
1
L
Neith
8,782
585
2
0
0
157,324
0
L
Kuzenbo
11,450
763
35
2
0
279,731
0
L
Sol
10,495
700
92
6
0
244,999
1
W
Mercury
11,003
734
18
1
0
367,778
5
L
Ymir
9,177
612
11
1
0
196,929
2
W
Merlin
11,621
775
34
2
0
307,338
0
W
Ymir
12,448
830
49
3
0
290,139
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role