Player Matchup

Hel
Hel
 
Hel
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
AgusCarp9
Zeus
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 20L
1,460 Elo+
Solo
Ymir
Ymir
AyiM0TAtvrs
Ymir
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 24L
1,500 Elo+
Party 3
Chaac
Chaac
Hunter020202
Chaac
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
151W - 158L
1,707 Elo+
Party 3
Odin
Odin
xSpectrexP3
Odin
Level 66
God Stats
7W - 5L
1,500 SR
Queue Stats
46W - 45L
1,500 Elo+
Party 3
Team Averages
Level 83
1,500 SR
1,533 Elo+

VS

Team Averages
Level 49
1,519 SR
1,481 Elo+
Neith
Neith
Flaush123
Neith
Level 17
God Stats
25W - 26L
1,845 SR
Queue Stats
29W - 34L
1,421 Elo+
Party 1
Odin
Odin
Flykzz
Odin
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 85L
1,403 Elo+
Party 1
Baron Samedi
Baron Samedi
Hershainn
Baron Samedi
Level 97
God Stats
9W - 5L
1,190 SR
Queue Stats
464W - 360L
1,582 Elo+
Party 2
Ra
Ra
NaldzZ
Ra
Level 25
God Stats
4W - 2L
1,856 SR
Queue Stats
429W - 341L
1,582 Elo+
Party 2
Thanatos
Thanatos
pedrilso
Thanatos
Level 28
God Stats
5W - 8L
1,202 SR
Queue Stats
45W - 55L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
0 / 1 / 11
10,964
1,096
4,995
3,927
1,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zeus
18
13 / 1 / 4
13,625
1,363
37,222
5,969
2,412
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 3 / 12
11,802
1,180
4,404
11,057
12,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

17
2 / 0 / 13
11,031
1,103
8,993
6,750
6,936
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
1 / 0 / 10
10,472
1,047
4,072
5,503
6,184
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

258

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Flaush123
Neith
16
1 / 2 / 3
10,384
1,038
4,153
10,593
2,697
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Odin
Flykzz
Odin
16
0 / 4 / 4
10,278
1,028
3,860
15,032
5,750
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Hershainn
Baron Samedi
16
1 / 2 / 3
10,548
1,055
9,539
11,487
9,809
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

Ra
16
1 / 1 / 3
10,995
1,100
9,217
7,982
1,205
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
pedrilso
Thanatos
16
2 / 8 / 2
10,218
1,022
3,370
16,765
3,287
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
20
17
Kills
5
5
Deaths
17
50
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
0
1
11
5.5
W
Zeus
13
1
4
15
W
1
3
12
2.33
L
Neith
Flaush123
Neith
1
2
3
1.25
L
Odin
Flykzz
Odin
0
4
4
0.5
L
Baron Samedi
Hershainn
Baron Samedi
1
2
3
1.25
W
2
0
13
8.5
L
Ra
1
1
3
2.5
L
Thanatos
pedrilso
Thanatos
2
8
2
0.38
W
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,686
Damage
30,139
33,206
Taken
61,859
29,709
Mitigated
22,748
13,701
Healing
8,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
4,995
228
6,578
2,308
3,927
1,456
0
2,096
1,831
52,972
0
W
Zeus
37,222
744
0
1,427
5,969
2,412
0
4,345
1,624
55,467
0
W
4,404
704
0
960
11,057
12,721
0
6,058
4,999
11,726
0
L
Neith
Flaush123
Neith
4,153
2,245
0
388
10,593
2,697
0
7,009
3,584
0
16,140
L
Odin
Flykzz
Odin
3,860
829
0
1,089
15,032
5,750
0
10,791
4,241
2,807
20,579
L
Baron Samedi
Hershainn
Baron Samedi
9,539
444
1,733
1,454
11,487
9,809
0
8,551
2,936
26,391
0
W
8,993
1,489
0
2,428
6,750
6,936
0
3,863
2,887
0
13,157
L
Ra
9,217
360
1,157
1,228
7,982
1,205
0
6,992
990
42,351
0
L
Thanatos
pedrilso
Thanatos
3,370
897
0
1,602
16,765
3,287
0
13,785
2,980
0
8,043
W
4,072
239
0
0
5,503
6,184
0
3,526
1,977
507
5,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,894
Gold Earned
52,423
202
Minions Killed
209
5
Camps Cleared
7
1,005,277
Distance Traveled
1,070,911
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,964
1,096
134
13
1
235,665
1
W
Zeus
13,625
1,363
36
4
3
204,751
2
W
Ymir
11,802
1,180
16
2
0
172,567
1
L
Neith
10,384
1,038
31
3
0
203,098
0
L
Odin
10,278
1,028
51
5
0
215,519
0
L
Baron Samedi
10,548
1,055
33
3
1
214,299
0
W
Chaac
11,031
1,103
15
2
0
206,830
0
L
Ra
10,995
1,100
87
9
3
214,148
1
L
Thanatos
10,218
1,022
7
1
3
223,847
0
W
Odin
10,472
1,047
1
0
1
185,464
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role