Player Matchup

Gilgamesh
Gilgamesh
Arbiter D10
Gilgamesh
Level 87
God Stats
1W - 2L
1,835 SR
Queue Stats
28W - 38L
1,396 Elo+
Party 3
Tyr
Tyr
Melisaucy213
Tyr
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,426 Elo+
Party 3
Zeus
Zeus
Peeled_Primeape
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
supaflyBIGguy
Izanami
Level 69
God Stats
2W - 5L
1,392 SR
Queue Stats
12W - 27L
1,258 Elo+
Party 2
Fenrir
Fenrir
vargrormani65
Fenrir
Level 116
God Stats
3W - 1L
1,500 SR
Queue Stats
114W - 155L
1,335 Elo+
Party 2
Team Averages
Level 64
1,545 SR
1,383 Elo+

VS

Team Averages
Level 51
1,455 SR
1,255 Elo+
Chaac
Chaac
Facunjojo
Chaac
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
62W - 70L
1,017 Elo+
Solo
Cernunnos
Cernunnos
ReeveEra
Cernunnos
Level 18
God Stats
6W - 16L
1,277 SR
Queue Stats
11W - 21L
1,091 Elo+
Party 1
Zeus
Zeus
Snootid
Zeus
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Loki
Loki
big_tom10
Loki
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,427 Elo+
Solo
Bacchus
Bacchus
retrogamer871987
Bacchus
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 16L
1,242 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Arbiter D10
Gilgamesh
16
5 / 7 / 3
8,952
814
10,817
15,374
10,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 7 / 4
8,368
761
4,420
12,830
5,281
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 1 / 3
8,069
734
6,412
4,688
1,329
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
14
0 / 5 / 0
7,814
710
2,419
9,784
2,838
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 3 / 3
7,671
697
2,778
9,363
3,031
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Facunjojo
Chaac
16
4 / 2 / 15
9,338
849
10,673
12,434
7,519
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cernunnos
ReeveEra
Cernunnos
17
6 / 0 / 11
9,610
874
10,984
4,915
3,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
Snootid
Zeus
17
6 / 5 / 11
9,640
876
12,995
7,270
2,878
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Loki
16
1 / 0 / 6
8,557
778
5,325
5,002
2,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
6 / 1 / 11
9,996
909
4,366
8,465
11,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
77
8
Kills
23
23
Deaths
8
13
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Arbiter D10
Gilgamesh
5
7
3
0.93
W
Chaac
Facunjojo
Chaac
4
2
15
5.75
L
2
7
4
0.57
L
0
1
3
1.5
W
Cernunnos
ReeveEra
Cernunnos
6
0
11
11.5
W
Zeus
Snootid
Zeus
6
5
11
2.3
W
Loki
1
0
6
4
W
6
1
11
11.5
L
Izanami
0
5
0
0
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,846
Damage
44,343
52,039
Taken
38,086
22,665
Mitigated
27,022
7,534
Healing
11,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Arbiter D10
Gilgamesh
10,817
1,779
315
1,809
15,374
10,186
0
4,834
9,925
6,082
22,151
W
Chaac
Facunjojo
Chaac
10,673
1,344
0
4,508
12,434
7,519
901
2,891
9,543
0
33,537
L
4,420
745
0
919
12,830
5,281
0
4,940
7,716
0
10,564
L
6,412
662
0
560
4,688
1,329
255
2,222
2,466
27,895
0
W
Cernunnos
ReeveEra
Cernunnos
10,984
6,028
224
4,103
4,915
3,363
1,732
995
3,920
0
43,790
W
Zeus
Snootid
Zeus
12,995
2,759
0
44
7,270
2,878
1,320
595
6,675
35,855
0
W
Loki
5,325
962
0
381
5,002
2,091
505
843
4,159
0
25,965
W
4,366
759
123
2,426
8,465
11,171
240
3,072
5,393
14,427
0
L
Izanami
2,419
1,720
0
1,925
9,784
2,838
2,876
2,332
7,258
0
20,249
L
2,778
768
128
1,878
9,363
3,031
0
3,033
6,130
0
15,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,874
Gold Earned
47,141
176
Minions Killed
235
0
Camps Cleared
0
1,052,520
Distance Traveled
1,192,791
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,952
814
38
3
0
200,199
0
W
Chaac
9,338
849
44
4
0
256,899
1
L
Tyr
8,368
761
20
2
0
228,127
0
L
Zeus
8,069
734
53
5
0
193,496
0
W
Cernunnos
9,610
874
85
8
0
231,065
0
W
Zeus
9,640
876
47
4
0
198,960
1
W
Loki
8,557
778
50
5
0
265,612
1
W
Bacchus
9,996
909
9
1
0
240,255
0
L
Izanami
7,814
710
49
4
0
179,344
0
L
Fenrir
7,671
697
16
1
0
251,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role