Player Matchup

Medusa
Medusa
BipedFlounder
Medusa
Level 24
God Stats
0W - 2L
1,324 SR
Queue Stats
1W - 8L
1,159 Elo+
Party 2
Cthulhu
Cthulhu
Hunkpocalypse
Cthulhu
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,159 Elo+
Party 2
Thor
Thor
Jerichho
Thor
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,159 Elo+
Party 2
Team Averages
Level 66
1,441 SR
1,159 Elo+

VS

Team Averages
Level 111
1,581 SR
1,411 Elo+
Ra
Ra
 
Ra
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
RufStufMcGruf92
Bacchus
Level 69
God Stats
6W - 5L
1,799 SR
Queue Stats
74W - 139L
1,207 Elo+
Party 1
Neith
Neith
Spawn89
Neith
Level 160
God Stats
87W - 60L
1,444 SR
Queue Stats
997W - 1,006L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 4
6,170
686
4,462
7,079
2,100
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
10
2 / 4 / 0
6,146
683
6,777
8,951
6,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
10
2 / 6 / 2
6,655
739
2,747
9,491
2,994
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
3 / 2 / 10
7,824
869
6,099
5,537
1,775
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 2 / 12
7,819
869
4,414
10,808
13,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Neith
Spawn89
Neith
13
11 / 0 / 4
9,077
1,009
10,331
6,023
2,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
4
Kills
16
16
Deaths
4
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
2
10
4
L
0
6
4
0.33
L
Cthulhu
2
4
0
0.5
L
Thor
2
6
2
0.5
W
2
2
12
4
W
Neith
Spawn89
Neith
11
0
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,986
Damage
20,844
25,521
Taken
22,368
11,294
Mitigated
17,836
3,106
Healing
9,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,099
490
976
1,990
5,537
1,775
102
1,641
3,678
34,135
0
L
4,462
2,330
0
305
7,079
2,100
0
3,443
3,636
0
11,460
L
Cthulhu
6,777
54
419
1,322
8,951
6,200
0
2,884
6,067
20,662
0
L
Thor
2,747
477
0
1,060
9,491
2,994
0
4,598
4,893
0
6,885
W
4,414
220
312
3,285
10,808
13,323
0
2,265
8,400
6,791
0
W
Neith
Spawn89
Neith
10,331
5,583
0
3,180
6,023
2,738
1,868
2,554
3,318
0
34,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,971
Gold Earned
24,720
67
Minions Killed
122
1
Camps Cleared
7
436,983
Distance Traveled
522,324
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,824
869
46
5
2
168,803
2
L
Medusa
6,170
686
27
3
0
130,551
0
L
Cthulhu
6,146
683
31
3
0
159,905
1
L
Thor
6,655
739
9
1
1
146,527
2
W
Bacchus
7,819
869
16
2
0
183,579
3
W
Neith
9,077
1,009
60
7
5
169,942
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role