Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Shyma01
Chiron
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,440 Elo+
Solo
Vamana
Vamana
XxDarkkevilxX
Vamana
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 24L
1,547 Elo+
Solo
Ne Zha
Ne Zha
leobissi
Ne Zha
Level 160
God Stats
28W - 18L
1,298 SR
Queue Stats
181W - 166L
1,566 Elo+
Solo
Team Averages
Level 106
1,460 SR
1,510 Elo+

VS

Team Averages
Level 110
1,598 SR
1,493 Elo+
Cupid
Cupid
 
Cupid
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BathroomMotif
Morgan Le Fay
Level 149
God Stats
10W - 11L
1,607 SR
Queue Stats
16W - 34L
1,440 Elo+
Party 1
Fenrir
Fenrir
Schuleps
Fenrir
Level 69
God Stats
2W - 1L
1,798 SR
Queue Stats
17W - 35L
1,429 Elo+
Party 1
The Morrigan
The Morrigan
elhijodeWarchi92
The Morrigan
Level 60
God Stats
10W - 13L
1,588 SR
Queue Stats
140W - 140L
1,504 Elo+
Solo
Cthulhu
Cthulhu
thedragonblue
Cthulhu
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
3 / 3 / 3
7,450
828
7,896
5,628
1,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
 
Tiamat
14
3 / 0 / 5
7,373
819
8,177
5,821
4,186
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
Shyma01
Chiron
12
1 / 2 / 3
6,546
727
1,108
3,401
1,188
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 1 / 2
7,694
855
3,388
6,112
4,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
leobissi
Ne Zha
12
0 / 2 / 7
6,555
728
4,106
7,293
6,211
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
3 / 2 / 1
6,845
761
6,227
7,210
2,450
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
BathroomMotif
Morgan Le Fay
14
5 / 1 / 1
7,503
834
6,602
5,711
1,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Schuleps
Fenrir
11
0 / 4 / 1
5,884
654
3,187
10,547
4,653
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Morrigan
elhijodeWarchi92
The Morrigan
13
0 / 2 / 4
6,663
740
4,149
5,266
1,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
9
0 / 1 / 0
5,496
611
102
2,206
2,007
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
10
Kills
8
8
Deaths
10
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
3
3
1.5
W
Tiamat
 
Tiamat
3
0
5
5.5
L
Cupid
 
Cupid
3
2
1
1.75
L
Morgan Le Fay
BathroomMotif
Morgan Le Fay
5
1
1
5.5
L
Fenrir
Schuleps
Fenrir
0
4
1
0.13
W
Chiron
Shyma01
Chiron
1
2
3
1.25
W
3
1
2
4
L
The Morrigan
elhijodeWarchi92
The Morrigan
0
2
4
1
W
Ne Zha
leobissi
Ne Zha
0
2
7
1.75
L
Cthulhu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,675
Damage
20,267
28,255
Taken
30,940
17,887
Mitigated
12,359
6,937
Healing
1,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
7,896
1,844
0
170
5,628
1,582
934
4,144
1,360
18,342
0
W
Tiamat
 
Tiamat
8,177
1,379
0
1,880
5,821
4,186
318
1,184
4,589
25,887
0
L
Cupid
 
Cupid
6,227
2,899
67
1,244
7,210
2,450
132
3,480
3,640
0
25,020
L
Morgan Le Fay
BathroomMotif
Morgan Le Fay
6,602
493
0
393
5,711
1,530
0
3,750
1,961
28,108
0
L
Fenrir
Schuleps
Fenrir
3,187
341
0
9
10,547
4,653
0
5,292
5,147
142
8,251
W
Chiron
Shyma01
Chiron
1,108
580
75
381
3,401
1,188
1,204
485
2,916
0
7,263
W
3,388
958
0
1,562
6,112
4,720
2,370
1,478
4,544
0
29,652
L
The Morrigan
elhijodeWarchi92
The Morrigan
4,149
684
0
0
5,266
1,719
0
2,296
2,901
21,893
175
W
Ne Zha
leobissi
Ne Zha
4,106
820
0
2,869
7,293
6,211
193
3,067
4,110
0
13,437
L
Cthulhu
102
0
0
0
2,206
2,007
0
1,255
951
1,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,618
Gold Earned
32,391
149
Minions Killed
158
0
Camps Cleared
0
779,484
Distance Traveled
756,897
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,450
828
16
2
0
171,004
6
W
Tiamat
7,373
819
46
5
0
195,790
1
L
Cupid
6,845
761
45
5
0
165,017
1
L
Morgan Le Fay
7,503
834
47
5
0
189,027
1
L
Fenrir
5,884
654
13
1
0
192,937
0
W
Chiron
6,546
727
13
1
0
73,672
0
W
Vamana
7,694
855
54
6
0
184,864
3
L
The Morrigan
6,663
740
50
6
0
179,286
2
W
Ne Zha
6,555
728
20
2
0
154,154
6
L
Cthulhu
5,496
611
3
0
0
30,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role