Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
GldnHarambe
Chaac
Level 41
God Stats
31W - 26L
1,470 SR
Queue Stats
40W - 42L
1,444 Elo+
Party 2
Izanami
Izanami
RoyaL Aspect
Izanami
Level 20
God Stats
21W - 29L
1,660 SR
Queue Stats
35W - 49L
1,564 Elo+
Party 3
Discordia
Discordia
Sirwin5
Discordia
Level 142
God Stats
5W - 3L
1,719 SR
Queue Stats
310W - 332L
1,493 Elo+
Party 2
Ares
Ares
moodygrant
Ares
Level 125
God Stats
6W - 2L
1,710 SR
Queue Stats
201W - 161L
1,676 Elo+
Party 3
Team Averages
Level 98
1,612 SR
1,535 Elo+

VS

Team Averages
Level 58
1,472 SR
1,472 Elo+
Izanami
Izanami
Bloodori
Izanami
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,406 Elo+
Party 1
Erlang Shen
Erlang Shen
CaptainShea
Erlang Shen
Level 109
God Stats
5W - 5L
1,402 SR
Queue Stats
79W - 75L
1,462 Elo+
Party 1
Hades
Hades
HogRangler
Hades
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,570 Elo+
Party 1
Kuzenbo
Kuzenbo
JackieIce918
Kuzenbo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,408 Elo+
Party 1
Fenrir
Fenrir
XFallenProphet
Fenrir
Level 141
God Stats
9W - 7L
1,457 SR
Queue Stats
315W - 293L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
17
6 / 2 / 6
10,371
610
7,768
12,071
8,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 3 / 6
10,225
601
7,664
13,441
10,353
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
RoyaL Aspect
Izanami
17
4 / 2 / 8
11,257
662
6,371
8,255
3,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Discordia
Sirwin5
Discordia
15
2 / 2 / 7
9,485
558
10,126
5,433
2,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
10 / 0 / 10
11,101
653
10,730
10,170
11,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bloodori
Izanami
12
0 / 6 / 3
7,254
427
2,636
8,515
1,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Erlang Shen
CaptainShea
Erlang Shen
14
3 / 6 / 2
9,042
532
13,698
13,961
11,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hades
13
1 / 5 / 3
8,046
473
6,696
11,842
7,307
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kuzenbo
JackieIce918
Kuzenbo
12
0 / 4 / 2
6,692
394
1,801
10,158
5,563
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
5 / 4 / 2
9,782
575
5,831
10,999
3,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
21
25
Kills
9
9
Deaths
25
37
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
6
2
6
4.5
L
Izanami
Bloodori
Izanami
0
6
3
0.25
L
Erlang Shen
CaptainShea
Erlang Shen
3
6
2
0.67
W
3
3
6
2
L
Hades
1
5
3
0.5
L
Kuzenbo
JackieIce918
Kuzenbo
0
4
2
0.25
W
Izanami
RoyaL Aspect
Izanami
4
2
8
4
W
Discordia
Sirwin5
Discordia
2
2
7
2.75
L
5
4
2
1.5
W
10
0
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,659
Damage
30,662
49,370
Taken
55,475
35,618
Mitigated
29,721
14,824
Healing
11,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
7,768
3,726
0
4,918
12,071
8,336
118
1,713
10,358
0
74,284
L
Izanami
Bloodori
Izanami
2,636
1,778
0
465
8,515
1,776
0
3,692
4,777
0
44,618
L
Erlang Shen
CaptainShea
Erlang Shen
13,698
7,754
0
3,487
13,961
11,230
0
3,205
10,756
0
56,669
W
7,664
2,099
0
3,856
13,441
10,353
714
0
13,441
0
54,064
L
Hades
6,696
842
53
3,850
11,842
7,307
0
5,889
5,553
43,512
0
L
Kuzenbo
JackieIce918
Kuzenbo
1,801
496
144
441
10,158
5,563
0
3,520
6,551
16,219
0
W
Izanami
RoyaL Aspect
Izanami
6,371
4,582
0
3,742
8,255
3,276
228
1,867
6,388
0
91,653
W
Discordia
Sirwin5
Discordia
10,126
1,244
0
244
5,433
2,083
0
2,363
3,070
58,949
0
L
5,831
1,272
0
3,279
10,999
3,845
0
2,787
8,166
0
54,777
W
10,730
1,627
0
2,064
10,170
11,570
0
2,554
7,408
24,541
6,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,439
Gold Earned
40,816
551
Minions Killed
432
0
Camps Cleared
0
1,720,720
Distance Traveled
1,636,812
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,371
610
124
7
0
389,935
9
L
Izanami
7,254
427
95
6
0
293,066
6
L
Erlang Shen
9,042
532
106
6
0
296,220
2
W
Chaac
10,225
601
109
6
0
312,512
0
L
Hades
8,046
473
92
5
0
312,337
2
L
Kuzenbo
6,692
394
28
2
0
341,046
0
W
Izanami
11,257
662
174
10
0
310,949
0
W
Discordia
9,485
558
117
7
0
352,569
5
L
Fenrir
9,782
575
111
7
0
394,143
3
W
Ares
11,101
653
27
2
0
354,755
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role