Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
DieGOD21
Chronos
Level 158
God Stats
7W - 9L
1,633 SR
Queue Stats
517W - 511L
1,577 Elo+
Party 1
Ymir
Ymir
KenpashyZarack
Ymir
Level 160
God Stats
3W - 7L
1,290 SR
Queue Stats
667W - 692L
1,584 Elo+
Party 1
Jormungandr
Jormungandr
LuxCrowd
Jormungandr
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 61L
1,500 Elo+
Party 1
Geb
Geb
mchenachi
Geb
Level 141
God Stats
4W - 1L
1,852 SR
Queue Stats
375W - 293L
1,589 Elo+
Party 1
Team Averages
Level 142
1,555 SR
1,550 Elo+

VS

Team Averages
Level 122
1,547 SR
1,547 Elo+
Mulan
Mulan
ARGJony
Mulan
Level 120
God Stats
3W - 3L
1,500 SR
Queue Stats
265W - 315L
1,316 Elo+
Solo
Tsukuyomi
Tsukuyomi
Facund0
Tsukuyomi
Level 153
God Stats
3W - 2L
1,500 SR
Queue Stats
223W - 205L
1,797 Elo+
Party 2
Tyr
Tyr
Kossz
Tyr
Level 63
God Stats
1W - 4L
1,500 SR
Queue Stats
200W - 207L
1,459 Elo+
Solo
Xbalanque
Xbalanque
Naughty1
Xbalanque
Level 115
God Stats
9W - 7L
1,734 SR
Queue Stats
332W - 346L
1,476 Elo+
Solo
Scylla
Scylla
RoqueMarcia
Scylla
Level 159
God Stats
2W - 5L
1,500 SR
Queue Stats
74W - 77L
1,685 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
3 / 5 / 11
9,929
764
14,105
13,775
6,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
DieGOD21
Chronos
15
3 / 5 / 7
8,583
660
7,097
12,638
6,280
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 4 / 8
9,031
695
5,066
22,016
16,887
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jormungandr
LuxCrowd
Jormungandr
15
3 / 6 / 6
8,997
692
8,866
14,463
14,885
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 7 / 12
9,859
758
8,044
19,955
26,329
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
ARGJony
Mulan
14
1 / 4 / 15
8,915
686
8,419
11,153
13,310
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
Facund0
Tsukuyomi
18
5 / 5 / 15
10,746
827
20,871
17,807
6,305
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tyr
Kossz
Tyr
18
5 / 2 / 16
10,413
801
11,501
14,386
19,043
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Xbalanque
Naughty1
Xbalanque
18
11 / 2 / 12
11,267
867
19,907
10,944
4,677
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
16
5 / 3 / 11
10,079
775
13,569
6,608
2,425
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
96
15
Kills
27
27
Deaths
16
44
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
5
11
1.7
W
Mulan
ARGJony
Mulan
1
4
15
2.13
L
Chronos
DieGOD21
Chronos
3
5
7
1.3
W
Tsukuyomi
Facund0
Tsukuyomi
5
5
15
2.5
L
3
4
8
1.75
W
Tyr
Kossz
Tyr
5
2
16
6.5
L
Jormungandr
LuxCrowd
Jormungandr
3
6
6
1
W
Xbalanque
Naughty1
Xbalanque
11
2
12
8.5
W
Scylla
5
3
11
3.5
L
3
7
12
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,178
Damage
74,267
82,847
Taken
60,898
70,694
Mitigated
45,760
19,211
Healing
27,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
14,105
5,097
550
2,298
13,775
6,313
1,131
1,360
12,415
28,573
0
W
Mulan
ARGJony
Mulan
8,419
1,097
1,718
1,992
11,153
13,310
617
8,384
2,769
37
20,507
L
Chronos
DieGOD21
Chronos
7,097
2,301
690
1,517
12,638
6,280
200
1,546
11,092
16,797
0
W
Tsukuyomi
Facund0
Tsukuyomi
20,871
5,733
1,835
8,512
17,807
6,305
1,035
12,349
5,458
0
37,922
L
5,066
761
960
7,246
22,016
16,887
232
3,234
18,782
10,707
0
W
Tyr
Kossz
Tyr
11,501
1,380
838
4,839
14,386
19,043
533
9,366
5,020
0
20,383
L
Jormungandr
LuxCrowd
Jormungandr
8,866
2,081
1,589
1,610
14,463
14,885
0
3,979
10,484
18,930
0
W
Xbalanque
Naughty1
Xbalanque
19,907
12,437
2,245
4,294
10,944
4,677
2,350
7,299
3,645
0
42,574
W
Scylla
13,569
921
1,077
374
6,608
2,425
1,220
5,780
828
31,017
0
L
8,044
1,755
1,416
1,335
19,955
26,329
56
3,450
16,505
14,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,399
Gold Earned
51,420
98
Minions Killed
146
0
Camps Cleared
0
1,031,537
Distance Traveled
1,155,682
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,929
764
38
3
0
199,859
1
W
Mulan
8,915
686
15
1
0
240,023
1
L
Chronos
8,583
660
15
1
0
197,281
0
W
Tsukuyomi
10,746
827
35
3
0
246,038
1
L
Ymir
9,031
695
9
1
0
221,655
0
W
Tyr
10,413
801
18
1
0
248,886
0
L
Jormungandr
8,997
692
20
2
0
224,502
0
W
Xbalanque
11,267
867
42
3
0
235,371
1
W
Scylla
10,079
775
36
3
0
185,364
0
L
Geb
9,859
758
16
1
0
188,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role