Player Matchup

Neith
Neith
SJM_KaiZz
Neith
Level 17
God Stats
0W - 4L
1,500 SR
Queue Stats
29W - 61L
1,200 Elo+
Party 2
Bastet
Bastet
cascogz_07
Bastet
Level 107
God Stats
8W - 11L
1,670 SR
Queue Stats
456W - 533L
1,481 Elo+
Solo
Athena
Athena
cupon-cinco9
Athena
Level 8
God Stats
0W - 2L
1,213 SR
Queue Stats
2W - 14L
1,200 Elo+
Party 2
Bacchus
Bacchus
lukagiovanni14
Bacchus
Level 49
God Stats
21W - 19L
1,697 SR
Queue Stats
493W - 569L
1,428 Elo+
Party 2
Ra
Ra
nicocastillo2000
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 40
1,516 SR
1,362 Elo+

VS

Team Averages
Level 88
1,630 SR
1,515 Elo+
Serqet
Serqet
 
Serqet
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
HeydenTenno
Artemis
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,507 Elo+
Party 1
Anubis
Anubis
IS-DARK-SAD-IS
Anubis
Level 67
God Stats
15W - 12L
1,698 SR
Queue Stats
27W - 24L
1,519 Elo+
Party 3
Ganesha
Ganesha
Team-_-DIFF
Ganesha
Level 42
God Stats
4W - 3L
1,781 SR
Queue Stats
87W - 89L
1,532 Elo+
Party 1
Pele
Pele
yTanjiro-_-
Pele
Level 65
God Stats
2W - 1L
1,670 SR
Queue Stats
23W - 24L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
SJM_KaiZz
Neith
6
0 / 4 / 0
4,004
400
2,008
3,963
934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bastet
cascogz_07
Bastet
10
1 / 3 / 0
5,436
544
4,647
7,180
2,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Athena
5
0 / 7 / 0
3,985
399
1,428
7,913
2,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

5
0 / 3 / 0
4,223
422
2,635
6,781
2,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 3 / 0
3,945
395
647
5,359
1,551
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
9 / 0 / 1
6,645
665
6,447
8,420
3,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
HeydenTenno
Artemis
11
2 / 1 / 0
6,243
624
4,193
6,101
1,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
6 / 0 / 1
6,982
698
5,265
2,166
940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Team-_-DIFF
Ganesha
11
0 / 0 / 6
6,080
608
2,983
4,013
1,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 0 / 5
6,318
632
3,180
6,310
1,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
32
1
Kills
19
20
Deaths
1
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
9
0
1
9.5
W
Artemis
HeydenTenno
Artemis
2
1
0
2
W
6
0
1
6.5
L
Neith
SJM_KaiZz
Neith
0
4
0
0
W
Ganesha
Team-_-DIFF
Ganesha
0
0
6
3
L
Bastet
cascogz_07
Bastet
1
3
0
0.33
L
Athena
0
7
0
0
L
0
3
0
0
L
0
3
0
0
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,365
Damage
22,068
31,196
Taken
27,010
10,076
Mitigated
9,383
4,075
Healing
7,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
6,447
2,022
0
1,402
8,420
3,360
0
2,100
5,980
0
28,100
W
Artemis
HeydenTenno
Artemis
4,193
1,586
0
3,358
6,101
1,678
742
0
6,101
0
29,075
W
5,265
615
0
1,110
2,166
940
1,048
666
1,454
35,615
0
L
Neith
SJM_KaiZz
Neith
2,008
820
78
272
3,963
934
0
1,744
1,999
0
11,687
W
Ganesha
Team-_-DIFF
Ganesha
2,983
737
0
523
4,013
1,633
0
1,056
2,957
30,338
0
L
Bastet
cascogz_07
Bastet
4,647
957
0
2,301
7,180
2,672
0
0
7,180
0
27,306
L
Athena
1,428
447
0
108
7,913
2,120
0
1,658
6,003
11,125
0
L
2,635
544
131
1,133
6,781
2,799
0
1,238
5,260
8,759
0
L
647
226
0
52
5,359
1,551
0
3,002
2,117
5,390
0
W
3,180
657
0
1,545
6,310
1,772
0
706
5,562
0
36,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,593
Gold Earned
32,268
108
Minions Killed
342
0
Camps Cleared
0
918,541
Distance Traveled
1,013,013
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,645
665
69
7
0
233,172
1
W
Artemis
6,243
624
84
8
0
160,804
3
W
Anubis
6,982
698
74
7
0
177,903
0
L
Neith
4,004
400
15
2
0
176,251
0
W
Ganesha
6,080
608
46
5
0
218,700
3
L
Bastet
5,436
544
52
5
0
215,114
0
L
Athena
3,985
399
20
2
0
176,252
0
L
Bacchus
4,223
422
16
2
0
170,305
0
L
Ra
3,945
395
5
1
0
180,619
0
W
Pele
6,318
632
69
7
0
222,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role