Player Matchup

Sol
Sol
 
Sol
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
Buniorthechemist
Arachne
Level 49
God Stats
1W - 4L
1,500 SR
Queue Stats
228W - 228L
1,545 Elo+
Party 3
Ymir
Ymir
TheOpYmirMain
Ymir
Level 12
God Stats
2W - 0L
1,863 SR
Queue Stats
3W - 0L
1,914 Elo+
Party 1
Izanami
Izanami
dornk
Izanami
Level 65
God Stats
5W - 1L
1,863 SR
Queue Stats
44W - 38L
1,705 Elo+
Party 1
King Arthur
King Arthur
lowlandshark931
King Arthur
Level 11
God Stats
2W - 0L
1,863 SR
Queue Stats
3W - 0L
1,914 Elo+
Party 1
Team Averages
Level 41
1,718 SR
1,716 Elo+

VS

Team Averages
Level 97
1,630 SR
1,572 Elo+
Neith
Neith
 
Neith
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
FragileFish
Anubis
Level 108
God Stats
1W - 2L
1,820 SR
Queue Stats
55W - 42L
1,549 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Illuusions
Tsukuyomi
Level 27
God Stats
4W - 3L
1,801 SR
Queue Stats
51W - 20L
1,724 Elo+
Party 2
Apollo
Apollo
PittsburghAdam9
Apollo
Level 155
God Stats
6W - 6L
1,528 SR
Queue Stats
622W - 446L
1,587 Elo+
Party 2
Athena
Athena
bobego1
Athena
Level 128
God Stats
3W - 4L
1,500 SR
Queue Stats
474W - 381L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
1 / 4 / 5
6,084
608
5,112
6,263
1,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
4 / 3 / 4
6,505
651
3,573
8,891
1,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
6 / 2 / 7
6,809
681
5,333
9,538
7,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
dornk
Izanami
12
7 / 0 / 6
7,561
756
7,503
5,272
1,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
lowlandshark931
King Arthur
11
2 / 2 / 5
6,604
660
5,781
10,537
5,811
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
0 / 8 / 2
4,886
489
1,504
7,348
2,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
11
5 / 2 / 4
6,531
653
7,837
6,441
2,936
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Illuusions
Tsukuyomi
11
3 / 4 / 3
6,343
634
5,634
8,820
2,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 3 / 1
6,776
678
5,346
7,438
3,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
bobego1
Athena
8
0 / 3 / 7
5,407
541
3,473
6,936
4,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
28
20
Kills
11
11
Deaths
20
27
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
4
5
0.88
L
Neith
 
Neith
0
8
2
0.13
W
4
3
4
2
L
Anubis
5
2
4
3.5
L
Tsukuyomi
Illuusions
Tsukuyomi
3
4
3
1.13
L
3
3
1
1.17
W
6
2
7
4.75
L
Athena
bobego1
Athena
0
3
7
1.17
W
Izanami
dornk
Izanami
7
0
6
10
W
King Arthur
lowlandshark931
King Arthur
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,302
Damage
23,794
40,501
Taken
36,983
18,727
Mitigated
15,191
10,701
Healing
11,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,112
2,148
0
2,113
6,263
1,656
1,386
2,978
3,285
29,897
4,168
L
Neith
 
Neith
1,504
671
288
1,068
7,348
2,173
0
2,766
4,582
0
18,537
W
3,573
2,032
0
1,992
8,891
1,910
0
2,699
6,192
0
29,098
L
Anubis
7,837
215
0
2,609
6,441
2,936
0
3,408
3,033
32,535
0
L
Tsukuyomi
Illuusions
Tsukuyomi
5,634
1,984
0
3,085
8,820
2,384
13
664
8,156
0
32,328
L
5,346
2,823
0
2,588
7,438
3,028
165
1,072
6,366
0
41,907
W
5,333
1,706
15
1,216
9,538
7,862
336
2,746
6,792
16,007
0
L
Athena
bobego1
Athena
3,473
1,398
0
1,468
6,936
4,670
0
2,458
4,478
9,736
0
W
Izanami
dornk
Izanami
7,503
4,730
0
2,254
5,272
1,488
656
1,156
4,116
0
49,384
W
King Arthur
lowlandshark931
King Arthur
5,781
672
0
3,111
10,537
5,811
14
1,731
8,806
4,037
29,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,563
Gold Earned
29,943
306
Minions Killed
273
0
Camps Cleared
0
982,786
Distance Traveled
985,607
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,084
608
75
8
0
175,642
2
L
Neith
4,886
489
34
3
0
165,645
2
W
Arachne
6,505
651
58
6
0
232,356
1
L
Anubis
6,531
653
66
7
0
188,034
1
L
Tsukuyomi
6,343
634
73
7
0
213,122
5
L
Apollo
6,776
678
86
9
0
217,362
1
W
Ymir
6,809
681
14
1
0
184,561
0
L
Athena
5,407
541
14
1
0
201,444
2
W
Izanami
7,561
756
99
10
0
189,301
3
W
King Arthur
6,604
660
60
6
0
200,926
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role