Player Matchup

Awilix
Awilix
 
Awilix
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
 
Mulan
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
DrTreecko
Anhur
Level 86
God Stats
2W - 1L
1,535 SR
Queue Stats
21W - 15L
1,637 Elo+
Solo
Sol
Sol
Ocpik
Sol
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
256W - 243L
1,592 Elo+
Solo
Hercules
Hercules
dewhaden998
Hercules
Level 146
God Stats
18W - 22L
1,364 SR
Queue Stats
282W - 274L
1,570 Elo+
Solo
Team Averages
Level 129
1,480 SR
1,560 Elo+

VS

Team Averages
Level 132
1,626 SR
1,592 Elo+
Sylvanus
Sylvanus
FrankLaDouché
Sylvanus
Level 158
God Stats
12W - 4L
1,796 SR
Queue Stats
20W - 14L
1,680 Elo+
Solo
Thanatos
Thanatos
IReto
Thanatos
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 119L
1,548 Elo+
Party 2
Raijin
Raijin
Jxisy
Raijin
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 159L
1,586 Elo+
Party 2
Medusa
Medusa
MollyPercocet420
Medusa
Level 101
God Stats
27W - 29L
1,457 SR
Queue Stats
118W - 118L
1,571 Elo+
Party 3
Kumbhakarna
Kumbhakarna
SloppySeconds69
Kumbhakarna
Level 153
God Stats
4W - 5L
1,877 SR
Queue Stats
182W - 154L
1,576 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
5 / 0 / 2
6,545
655
5,973
4,878
1,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
 
Mulan
11
3 / 1 / 3
6,078
608
2,699
6,425
2,219
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
DrTreecko
Anhur
11
2 / 0 / 0
5,932
593
3,627
3,599
1,084
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
Ocpik
Sol
11
0 / 1 / 2
5,946
595
2,598
5,059
1,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
dewhaden998
Hercules
10
1 / 0 / 2
5,873
587
2,620
4,520
2,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
9
1 / 5 / 0
5,615
562
5,690
8,799
3,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
IReto
Thanatos
9
0 / 3 / 1
5,202
520
1,956
8,221
2,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
Jxisy
Raijin
10
1 / 1 / 0
5,572
557
4,456
3,138
710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 1 / 0
5,471
547
1,446
3,402
603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Kumbhakarna
SloppySeconds69
Kumbhakarna
8
0 / 1 / 0
4,920
492
1,464
6,924
2,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
11
Kills
2
2
Deaths
11
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
5
0
2
6
W
Mulan
 
Mulan
3
1
3
4.5
W
Anhur
DrTreecko
Anhur
2
0
0
2
L
Sylvanus
1
5
0
0.2
L
Thanatos
IReto
Thanatos
0
3
1
0.17
L
Raijin
Jxisy
Raijin
1
1
0
1
L
0
1
0
0
W
Sol
Ocpik
Sol
0
1
2
1
L
Kumbhakarna
SloppySeconds69
Kumbhakarna
0
1
0
0
W
Hercules
dewhaden998
Hercules
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,517
Damage
15,012
24,481
Taken
30,484
8,768
Mitigated
9,874
8,697
Healing
13,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
5,973
2,722
0
2,364
4,878
1,457
122
1,605
3,183
0
34,045
W
Mulan
 
Mulan
2,699
615
0
1,112
6,425
2,219
475
3,814
2,611
0
24,269
W
Anhur
DrTreecko
Anhur
3,627
1,367
0
1,010
3,599
1,084
0
1,293
2,258
0
37,415
L
Sylvanus
5,690
1,617
0
2,291
8,799
3,981
36
0
8,799
22,402
6,843
L
Thanatos
IReto
Thanatos
1,956
287
0
6,042
8,221
2,222
234
1,300
6,921
0
24,188
L
Raijin
Jxisy
Raijin
4,456
195
0
564
3,138
710
0
1,060
2,078
31,087
0
L
1,446
508
0
1,429
3,402
603
0
0
3,402
0
34,533
W
Sol
Ocpik
Sol
2,598
634
0
1,688
5,059
1,343
0
2,148
2,627
38,256
0
L
Kumbhakarna
SloppySeconds69
Kumbhakarna
1,464
32
148
3,115
6,924
2,358
0
238
6,686
10,129
1,006
W
Hercules
dewhaden998
Hercules
2,620
861
268
2,255
4,520
2,665
0
1,207
3,237
0
13,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,374
Gold Earned
26,780
324
Minions Killed
286
0
Camps Cleared
0
1,015,891
Distance Traveled
888,821
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,545
655
77
8
0
250,235
4
W
Mulan
6,078
608
50
5
0
187,980
0
W
Anhur
5,932
593
92
9
0
190,553
3
L
Sylvanus
5,615
562
61
6
0
146,798
2
L
Thanatos
5,202
520
55
6
0
212,921
2
L
Raijin
5,572
557
74
7
0
180,508
4
L
Medusa
5,471
547
81
8
0
167,722
1
W
Sol
5,946
595
94
9
0
184,215
2
L
Kumbhakarna
4,920
492
15
2
0
180,872
4
W
Hercules
5,873
587
11
1
0
202,908
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role