Player Matchup

Zeus
Zeus
 
Zeus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
GalacticCutie20
Bellona
Level 17
God Stats
8W - 4L
1,613 SR
Queue Stats
23W - 28L
1,740 Elo+
Party 1
Cupid
Cupid
Sircallaver
Cupid
Level 146
God Stats
2W - 0L
1,578 SR
Queue Stats
90W - 65L
1,651 Elo+
Party 1
Team Averages
Level 105
1,538 SR
1,578 Elo+

VS

Team Averages
Level 49
1,603 SR
1,566 Elo+
Ymir
Ymir
MFGLEGEND
Ymir
Level 5
God Stats
2W - 6L
1,484 SR
Queue Stats
8W - 17L
1,489 Elo+
Solo
Odin
Odin
Rabbitman405
Odin
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,519 Elo+
Party 2
Thor
Thor
Toxemicfall
Thor
Level 127
God Stats
0W - 1L
1,551 SR
Queue Stats
47W - 34L
1,606 Elo+
Party 2
Sol
Sol
Webdoonger9994
Sol
Level 61
God Stats
3W - 3L
1,581 SR
Queue Stats
49W - 42L
1,571 Elo+
Party 2
Neith
Neith
yaboioi
Neith
Level 8
God Stats
6W - 3L
1,897 SR
Queue Stats
13W - 12L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
14 / 0 / 12
10,118
920
25,655
4,656
1,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
 
Baron Samedi
15
4 / 2 / 17
8,834
803
9,390
7,636
3,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
 
Cerberus
14
1 / 2 / 18
8,304
755
6,275
16,526
17,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 3 / 15
8,503
773
4,698
11,421
10,013
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
12 / 0 / 11
9,860
896
13,224
6,534
2,478
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
0 / 10 / 4
7,116
647
4,415
19,031
14,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 8 / 1
7,436
676
5,318
16,948
9,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 5 / 1
7,436
676
10,894
10,504
3,024
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 3 / 4
8,051
732
11,612
10,522
3,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Neith
yaboioi
Neith
12
1 / 6 / 3
6,899
627
5,156
8,904
2,496
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
20
32
Kills
7
7
Deaths
32
73
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
14
0
12
20
W
Baron Samedi
 
Baron Samedi
4
2
17
6.25
W
Cerberus
 
Cerberus
1
2
18
5
W
1
3
15
2.83
L
Ymir
0
10
4
0.2
L
2
8
1
0.31
W
12
0
11
17.5
L
2
5
1
0.5
L
2
3
4
1.33
L
Neith
yaboioi
Neith
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,242
Damage
37,395
46,773
Taken
65,909
35,026
Mitigated
32,655
14,525
Healing
5,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
25,655
1,699
0
1,425
4,656
1,667
1,161
1,926
2,730
39,431
0
W
Baron Samedi
 
Baron Samedi
9,390
628
2,491
2,384
7,636
3,209
1,341
1,866
5,698
32,329
0
W
Cerberus
 
Cerberus
6,275
281
0
3,289
16,526
17,659
0
6,359
9,927
17,223
0
W
4,698
625
1,487
1,042
11,421
10,013
897
4,968
6,262
0
11,747
L
Ymir
4,415
808
550
728
19,031
14,370
0
8,976
9,551
12,145
0
L
5,318
947
0
725
16,948
9,085
0
9,975
6,569
3,136
10,554
W
13,224
7,601
548
1,859
6,534
2,478
3,164
1,816
4,644
0
28,280
L
10,894
1,063
0
0
10,504
3,024
0
6,413
3,731
0
22,894
L
11,612
5,127
0
3,147
10,522
3,680
0
7,904
2,278
43,744
0
L
Neith
yaboioi
Neith
5,156
1,463
0
403
8,904
2,496
0
6,024
2,460
0
10,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,619
Gold Earned
36,938
184
Minions Killed
168
0
Camps Cleared
0
1,167,133
Distance Traveled
1,003,045
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,118
920
54
5
0
232,744
0
W
Baron Samedi
8,834
803
46
4
0
240,520
0
W
Cerberus
8,304
755
44
4
0
228,062
3
W
Bellona
8,503
773
13
1
0
233,493
0
L
Ymir
7,116
647
20
2
0
175,166
2
L
Odin
7,436
676
23
2
0
198,869
0
W
Cupid
9,860
896
27
2
0
232,314
1
L
Thor
7,436
676
38
3
0
209,982
0
L
Sol
8,051
732
70
6
0
210,931
0
L
Neith
6,899
627
17
2
0
208,097
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role