Player Matchup

Thanatos
Thanatos
Fifo44
Thanatos
Level 61
God Stats
7W - 5L
1,666 SR
Queue Stats
40W - 32L
1,605 Elo+
Party 1
Ymir
Ymir
Logangster225
Ymir
Level 16
God Stats
3W - 2L
1,588 SR
Queue Stats
14W - 18L
1,437 Elo+
Party 1
Vulcan
Vulcan
SIrRomero
Vulcan
Level 69
God Stats
4W - 0L
1,866 SR
Queue Stats
20W - 12L
1,689 Elo+
Party 1
Baron Samedi
Baron Samedi
milkywaymario
Baron Samedi
Level 42
God Stats
4W - 4L
1,449 SR
Queue Stats
35W - 33L
1,585 Elo+
Party 1
Mulan
Mulan
xCaliSnipes
Mulan
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,552 Elo+
Party 1
Team Averages
Level 55
1,614 SR
1,574 Elo+

VS

Team Averages
Level 46
1,494 SR
1,307 Elo+
Cthulhu
Cthulhu
Deadfish69420
Cthulhu
Level 115
God Stats
2W - 1L
1,841 SR
Queue Stats
9W - 23L
1,314 Elo+
Party 2
Zhong Kui
Zhong Kui
Familyman1980
Zhong Kui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,283 Elo+
Party 2
Poseidon
Poseidon
Goliathblaze377
Poseidon
Level 22
God Stats
1W - 3L
1,209 SR
Queue Stats
9W - 20L
1,314 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Surf Rack
Kumbhakarna
Level 5
God Stats
1W - 2L
1,419 SR
Queue Stats
2W - 6L
1,283 Elo+
Party 2
Gilgamesh
Gilgamesh
THE-HUNDREDS_JTO
Gilgamesh
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Fifo44
Thanatos
20
29 / 4 / 11
14,922
995
37,551
23,763
11,811
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
1 / 3 / 28
11,423
762
5,694
19,423
27,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vulcan
SIrRomero
Vulcan
17
3 / 3 / 21
11,052
737
19,335
12,149
5,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
milkywaymario
Baron Samedi
18
4 / 3 / 24
11,438
763
15,732
11,796
5,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
13 / 1 / 17
12,553
837
23,122
16,689
9,559
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
19
7 / 8 / 5
12,260
817
20,558
23,525
28,627
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zhong Kui
Familyman1980
Zhong Kui
16
3 / 13 / 2
9,711
647
10,489
22,477
9,883
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Poseidon
17
3 / 9 / 9
10,997
733
14,262
16,128
2,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kumbhakarna
Surf Rack
Kumbhakarna
14
0 / 9 / 4
9,109
607
3,863
24,824
21,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
16
1 / 11 / 5
9,914
661
8,942
22,558
11,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
39
50
Kills
14
14
Deaths
50
101
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
7
8
5
1.19
L
Zhong Kui
Familyman1980
Zhong Kui
3
13
2
0.31
W
Thanatos
Fifo44
Thanatos
29
4
11
8.63
L
Poseidon
3
9
9
0.83
W
1
3
28
5
W
Vulcan
SIrRomero
Vulcan
3
3
21
4.5
L
Kumbhakarna
Surf Rack
Kumbhakarna
0
9
4
0.22
L
Gilgamesh
1
11
5
0.32
W
Baron Samedi
milkywaymario
Baron Samedi
4
3
24
5.33
W
13
1
17
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,434
Damage
58,114
83,820
Taken
109,512
60,200
Mitigated
73,794
36,649
Healing
5,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
20,558
1,691
849
2,119
23,525
28,627
0
9,355
13,525
40,714
0
L
Zhong Kui
Familyman1980
Zhong Kui
10,489
2,344
0
1,302
22,477
9,883
0
8,143
13,830
17,196
0
W
Thanatos
Fifo44
Thanatos
37,551
16,289
0
17,776
23,763
11,811
1,346
12,487
11,005
0
74,087
L
Poseidon
14,262
2,512
72
634
16,128
2,372
0
3,922
11,912
28,707
0
W
5,694
685
574
1,478
19,423
27,955
618
10,139
8,940
8,940
0
W
Vulcan
SIrRomero
Vulcan
19,335
5,099
382
2,486
12,149
5,146
321
8,297
3,752
44,573
0
L
Kumbhakarna
Surf Rack
Kumbhakarna
3,863
783
0
346
24,824
21,338
0
9,009
15,244
6,487
0
L
Gilgamesh
8,942
1,316
0
547
22,558
11,574
0
7,871
14,240
0
28,930
W
Baron Samedi
milkywaymario
Baron Samedi
15,732
361
5,283
3,841
11,796
5,729
1,130
7,102
4,502
43,693
0
W
23,122
3,516
0
4,829
16,689
9,559
2,584
10,032
6,449
0
49,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,388
Gold Earned
51,991
246
Minions Killed
152
0
Camps Cleared
0
1,503,321
Distance Traveled
1,227,165
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,260
817
46
3
0
269,218
0
L
Zhong Kui
9,711
647
17
1
0
231,508
0
W
Thanatos
14,922
995
67
4
0
328,229
0
L
Poseidon
10,997
733
44
3
0
229,992
0
W
Ymir
11,423
762
5
0
0
287,297
0
W
Vulcan
11,052
737
46
3
0
300,911
1
L
Kumbhakarna
9,109
607
5
0
0
254,446
0
L
Gilgamesh
9,914
661
40
3
0
242,001
1
W
Baron Samedi
11,438
763
66
4
0
281,927
0
W
Mulan
12,553
837
62
4
0
304,957
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role