Player Matchup

Scylla
Scylla
 
Scylla
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
DoodyDude
Medusa
Level 71
God Stats
5W - 8L
1,676 SR
Queue Stats
176W - 180L
1,507 Elo+
Party 2
Kali
Kali
Patrick03vm
Kali
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ares
Ares
Ryan_13_52
Ares
Level 28
God Stats
4W - 7L
1,279 SR
Queue Stats
82W - 118L
1,423 Elo+
Party 2
Agni
Agni
cybergamerss101
Agni
Level 63
God Stats
3W - 4L
1,356 SR
Queue Stats
309W - 315L
1,410 Elo+
Party 2
Team Averages
Level 56
1,462 SR
1,468 Elo+

VS

Team Averages
Level 87
1,462 SR
1,540 Elo+
Ganesha
Ganesha
AbyssalJbby
Ganesha
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Zeus
Zeus
Comniz
Zeus
Level 39
God Stats
2W - 3L
1,500 SR
Queue Stats
34W - 37L
1,482 Elo+
Solo
Osiris
Osiris
JaytheDaimaou
Osiris
Level 143
God Stats
2W - 1L
1,283 SR
Queue Stats
81W - 62L
1,510 Elo+
Party 3
Atlas
Atlas
PerfectHavok
Atlas
Level 146
God Stats
14W - 8L
1,526 SR
Queue Stats
110W - 93L
1,494 Elo+
Party 3
Xbalanque
Xbalanque
troompet
Xbalanque
Level 93
God Stats
19W - 7L
1,500 SR
Queue Stats
183W - 183L
1,713 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
6
0 / 8 / 1
4,741
395
2,361
6,081
981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
DoodyDude
Medusa
10
0 / 2 / 0
5,503
459
3,279
5,379
908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

3
0 / 9 / 0
3,952
329
458
6,542
1,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
0 / 2 / 0
5,398
450
632
6,822
2,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 1 / 0
5,999
500
1,009
5,633
1,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AbyssalJbby
Ganesha
10
0 / 0 / 4
6,611
551
1,642
3,876
2,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
Comniz
Zeus
13
12 / 1 / 2
8,171
681
8,700
5,192
1,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
5 / 0 / 2
7,794
650
2,193
6,155
5,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 0 / 5
7,463
622
3,978
6,763
4,803
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
troompet
Xbalanque
12
2 / 0 / 4
6,893
574
5,136
5,075
1,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
39
1
Kills
22
22
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
8
1
0.06
W
Ganesha
AbyssalJbby
Ganesha
0
0
4
2
W
Zeus
Comniz
Zeus
12
1
2
13
L
Medusa
DoodyDude
Medusa
0
2
0
0
W
5
0
2
6
L
0
9
0
0
W
3
0
5
5.5
L
0
2
0
0
L
1
1
0
1
W
Xbalanque
troompet
Xbalanque
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,739
Damage
21,649
30,457
Taken
27,061
7,256
Mitigated
15,340
4,041
Healing
12,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,361
376
0
0
6,081
981
396
4,921
987
12,680
0
W
Ganesha
AbyssalJbby
Ganesha
1,642
120
730
1,390
3,876
2,372
119
730
3,146
18,505
0
W
Zeus
Comniz
Zeus
8,700
2,567
0
1,401
5,192
1,632
1,701
2,379
2,813
42,090
0
L
Medusa
DoodyDude
Medusa
3,279
1,212
0
2,058
5,379
908
0
796
4,583
0
44,025
W
2,193
825
0
2,926
6,155
5,115
0
1,138
5,017
0
54,026
L
458
458
0
193
6,542
1,253
0
4,492
1,942
0
2,012
W
3,978
1,196
0
2,971
6,763
4,803
0
1,330
5,433
37,460
0
L
632
0
0
1,377
6,822
2,681
0
846
5,976
10,168
0
L
1,009
128
0
413
5,633
1,433
0
2,872
2,649
29,674
0
W
Xbalanque
troompet
Xbalanque
5,136
2,787
0
3,006
5,075
1,418
1,138
909
4,166
0
44,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,593
Gold Earned
36,932
190
Minions Killed
356
0
Camps Cleared
0
1,040,608
Distance Traveled
1,190,095
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,741
395
14
1
0
182,784
0
W
Ganesha
6,611
551
6
1
0
232,399
3
W
Zeus
8,171
681
87
7
0
206,573
0
L
Medusa
5,503
459
75
6
0
238,616
4
W
Osiris
7,794
650
90
8
0
290,279
0
L
Kali
3,952
329
9
1
0
174,291
3
W
Atlas
7,463
622
73
6
0
237,003
3
L
Ares
5,398
450
31
3
0
241,690
0
L
Agni
5,999
500
61
5
0
203,227
3
W
Xbalanque
6,893
574
100
8
0
223,841
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role