Player Matchup

Vamana
Vamana
 
Vamana
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Cdollar14
Morgan Le Fay
Level 105
God Stats
1W - 0L
1,340 SR
Queue Stats
29W - 25L
1,634 Elo+
Solo
Rama
Rama
liandro123
Rama
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,042 Elo+
Party 1
Team Averages
Level 99
1,447 SR
1,392 Elo+

VS

Team Averages
Level 85
1,626 SR
1,405 Elo+
Chang'e
Chang'e
BbybunnieLex
Chang'e
Level 44
God Stats
4W - 4L
1,500 SR
Queue Stats
116W - 148L
1,253 Elo+
Party 2
Sol
Sol
Shortwavewhale
Sol
Level 107
God Stats
26W - 26L
1,628 SR
Queue Stats
153W - 139L
1,638 Elo+
Solo
Arachne
Arachne
caleb4224
Arachne
Level 104
God Stats
6W - 8L
1,752 SR
Queue Stats
386W - 530L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
6 / 0 / 8
11,665
778
10,317
13,296
12,131
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
Cdollar14
Morgan Le Fay
14
3 / 5 / 9
10,609
707
16,600
12,265
4,542
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
6 / 2 / 7
11,518
768
15,046
12,897
4,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BbybunnieLex
Chang'e
12
1 / 6 / 5
9,549
637
5,441
17,576
13,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 4 / 3
10,364
691
17,568
12,459
3,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Arachne
caleb4224
Arachne
13
3 / 5 / 3
9,375
625
9,659
16,236
4,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
15
Kills
7
7
Deaths
15
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
6
0
8
10
L
Chang'e
BbybunnieLex
Chang'e
1
6
5
0.58
W
Morgan Le Fay
Cdollar14
Morgan Le Fay
3
5
9
1.5
L
3
4
3
1.13
L
Arachne
caleb4224
Arachne
3
5
3
0.9
W
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,963
Damage
32,668
38,458
Taken
46,271
21,405
Mitigated
21,805
15,012
Healing
15,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
10,317
3,341
822
5,930
13,296
12,131
0
6,635
6,661
5,840
28,373
L
Chang'e
BbybunnieLex
Chang'e
5,441
389
4,714
6,519
17,576
13,557
3
6,310
11,266
16,012
0
W
Morgan Le Fay
Cdollar14
Morgan Le Fay
16,600
1,798
335
3,130
12,265
4,542
696
8,892
3,373
54,533
0
L
17,568
3,978
0
1,204
12,459
3,451
1,542
5,992
6,467
50,995
4,082
L
Arachne
caleb4224
Arachne
9,659
7,418
433
2,967
16,236
4,797
0
6,566
9,670
0
17,044
W
15,046
12,345
0
4,795
12,897
4,732
1,673
6,940
5,957
0
54,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,792
Gold Earned
29,288
221
Minions Killed
130
9
Camps Cleared
4
792,531
Distance Traveled
776,175
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,665
778
54
4
2
322,679
2
L
Chang'e
9,549
637
19
1
0
265,213
5
W
Morgan Le Fay
10,609
707
65
4
2
204,632
0
L
Sol
10,364
691
84
6
3
231,845
0
L
Arachne
9,375
625
27
2
1
279,117
2
W
Rama
11,518
768
102
7
5
265,220
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role