Player Matchup

Thor
Thor
Gold III
 
Thor
Gold III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Gold III
Hettway
Chernobog
Gold III
Level 155
God Stats
2W - 1L
1,284 SR
Queue Stats
158W - 143L
1,488 MMR
Party 3
Atlas
Atlas
Gold I
Sloshyeel
Atlas
Gold I
Level 150
God Stats
15W - 10L
1,641 SR
Queue Stats
123W - 117L
1,576 MMR
Party 2
Scylla
Scylla
Platinum IV
TRKxEXOTICx
Scylla
Platinum IV
Level 155
God Stats
35W - 23L
1,626 SR
Queue Stats
119W - 109L
1,669 MMR
Party 3
Cabrakan
Cabrakan
Gold II
togger
Cabrakan
Gold II
Level 121
God Stats
4W - 4L
1,404 SR
Queue Stats
55W - 46L
1,601 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 145
1,491 SR
1,567 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,510 SR
1,580 MMR
Amaterasu
Amaterasu
Silver I
BreKKy
Amaterasu
Silver I
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
146W - 144L
1,567 MMR
Solo
Fenrir
Fenrir
Gold V
Chrîstopher
Fenrir
Gold V
Level 148
God Stats
2W - 3L
1,426 SR
Queue Stats
90W - 87L
1,502 MMR
Party 1
Nu Wa
Nu Wa
Gold I
Rádnor
Nu Wa
Gold I
Level 143
God Stats
1W - 2L
1,602 SR
Queue Stats
246W - 241L
1,667 MMR
Party 1
Apollo
Apollo
Gold IV
ftmaximo
Apollo
Gold IV
Level 107
God Stats
3W - 5L
1,500 SR
Queue Stats
167W - 174L
1,585 MMR
Solo
Nemesis
Nemesis
Gold II
xcoolgamer69420x
Nemesis
Gold II
Level 62
God Stats
10W - 16L
1,524 SR
Queue Stats
404W - 404L
1,582 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
8
1 / 4 / 3
4,901
613
2,532
6,850
1,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
Hettway
Chernobog
10
6 / 2 / 1
5,905
738
4,837
4,632
1,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
Sloshyeel
Atlas
8
1 / 0 / 5
4,799
600
2,328
5,876
2,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
8
2 / 3 / 3
4,808
601
1,953
3,432
808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
togger
Cabrakan
11
3 / 0 / 4
5,972
747
4,526
3,822
2,845
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
GilgameshBastetOdin

VS

Bans
GebCliodhnaCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BreKKy
Amaterasu
5
0 / 3 / 0
3,522
440
976
4,257
1,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
7
2 / 2 / 4
4,598
575
3,032
6,040
1,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Nu Wa
Rádnor
Nu Wa
8
3 / 2 / 5
4,991
624
5,348
4,050
1,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
ftmaximo
Apollo
9
3 / 2 / 1
5,092
637
4,240
5,012
1,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
1 / 4 / 4
4,041
505
2,005
5,798
1,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
23
13
Kills
9
9
Deaths
13
16
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
1
4
3
0.63
L
Amaterasu
BreKKy
Amaterasu
0
3
0
0
L
Fenrir
2
2
4
2
W
Chernobog
Hettway
Chernobog
6
2
1
3.25
L
Nu Wa
Rádnor
Nu Wa
3
2
5
2.75
W
Atlas
Sloshyeel
Atlas
1
0
5
3.5
W
Scylla
2
3
3
1.17
L
Apollo
ftmaximo
Apollo
3
2
1
1.75
W
Cabrakan
togger
Cabrakan
3
0
4
5
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,176
Damage
15,601
24,612
Taken
25,157
9,254
Mitigated
7,083
7,050
Healing
5,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
2,532
964
0
2,012
6,850
1,618
0
1,844
4,811
0
22,490
L
Amaterasu
BreKKy
Amaterasu
976
525
0
1,376
4,257
1,597
0
2,332
1,925
0
9,488
L
Fenrir
3,032
960
0
1,399
6,040
1,673
0
1,841
4,147
0
13,006
W
Chernobog
Hettway
Chernobog
4,837
3,063
0
750
4,632
1,039
0
450
4,089
0
33,513
L
Nu Wa
Rádnor
Nu Wa
5,348
989
0
596
4,050
1,010
0
1,830
2,172
26,589
0
W
Atlas
Sloshyeel
Atlas
2,328
578
0
2,127
5,876
2,944
0
906
4,785
9,548
0
W
Scylla
1,953
127
0
239
3,432
808
864
1,134
2,138
22,531
0
L
Apollo
ftmaximo
Apollo
4,240
2,440
0
1,564
5,012
1,023
0
312
4,700
0
26,654
W
Cabrakan
togger
Cabrakan
4,526
719
0
1,922
3,822
2,845
0
574
3,186
34,928
0
L
2,005
543
0
678
5,798
1,780
0
2,342
3,406
0
7,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,385
Gold Earned
22,244
264
Minions Killed
165
0
Camps Cleared
0
763,934
Distance Traveled
766,408
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
4,901
613
46
6
0
155,322
2
L
Amaterasu
3,522
440
20
3
0
101,418
2
L
Fenrir
4,598
575
30
4
0
181,793
2
W
Chernobog
5,905
738
62
8
0
155,859
1
L
Nu Wa
4,991
624
53
7
0
140,539
0
W
Atlas
4,799
600
14
2
0
170,229
1
W
Scylla
4,808
601
55
7
0
139,672
2
L
Apollo
5,092
637
45
6
0
159,063
3
W
Cabrakan
5,972
747
87
11
0
142,852
1
L
Nemesis
4,041
505
17
2
0
183,595
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role