Player Matchup

Artemis
Artemis
EzequielNF
Artemis
Level 2
God Stats
5W - 6L
1,715 SR
Queue Stats
5W - 6L
1,715 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mr_LatinoU
Tsukuyomi
Level 16
God Stats
3W - 1L
1,909 SR
Queue Stats
4W - 3L
1,635 Elo+
Party 2
Thanatos
Thanatos
ThanatosBoludo
Thanatos
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
The_Wolf_blade_
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
ladygi70
Merlin
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,373 Elo+
Party 2
Team Averages
Level 15
1,625 SR
1,545 Elo+

VS

Team Averages
Level 57
1,462 SR
1,519 Elo+
Yemoja
Yemoja
 
Yemoja
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Totristin
Fenrir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
kawan7687
Danzaburou
Level 125
God Stats
1W - 4L
1,158 SR
Queue Stats
99W - 111L
1,563 Elo+
Solo
He Bo
He Bo
luksp
He Bo
Level 126
God Stats
3W - 1L
1,753 SR
Queue Stats
101W - 91L
1,553 Elo+
Solo
Chaac
Chaac
tuamalauta
Chaac
Level 14
God Stats
3W - 2L
1,402 SR
Queue Stats
8W - 9L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
EzequielNF
Artemis
12
0 / 1 / 0
5,799
644
2,320
2,226
649
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
Mr_LatinoU
Tsukuyomi
10
0 / 2 / 2
5,705
634
1,385
3,322
1,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
13
4 / 2 / 0
7,208
801
6,797
9,112
3,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 1 / 2
5,797
644
2,190
3,638
1,583
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Merlin
ladygi70
Merlin
10
0 / 6 / 1
5,606
623
1,684
6,213
1,994
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
1 / 0 / 3
6,861
762
2,245
4,773
3,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Totristin
Fenrir
12
1 / 3 / 4
6,318
702
4,356
7,677
3,742
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
kawan7687
Danzaburou
15
3 / 0 / 6
7,996
888
3,643
2,569
945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
luksp
He Bo
13
3 / 0 / 3
7,113
790
4,897
3,461
1,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
13
4 / 1 / 2
6,760
751
4,096
8,123
7,014
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
4
Kills
12
12
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
0
3
2.5
L
Artemis
EzequielNF
Artemis
0
1
0
0
L
Tsukuyomi
Mr_LatinoU
Tsukuyomi
0
2
2
0.5
L
Thanatos
4
2
0
2
L
0
1
2
1
W
Fenrir
Totristin
Fenrir
1
3
4
1
W
Danzaburou
kawan7687
Danzaburou
3
0
6
6
L
Merlin
ladygi70
Merlin
0
6
1
0.08
W
He Bo
luksp
He Bo
3
0
3
4.5
W
Chaac
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,376
Damage
19,237
24,511
Taken
26,603
8,586
Mitigated
16,875
6,971
Healing
9,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
2,245
776
1,748
1,275
4,773
3,901
1,158
1,055
3,718
10,997
0
L
Artemis
EzequielNF
Artemis
2,320
468
0
490
2,226
649
0
1,060
1,148
0
10,872
L
Tsukuyomi
Mr_LatinoU
Tsukuyomi
1,385
276
0
86
3,322
1,060
0
417
2,879
0
4,769
L
Thanatos
6,797
3,166
0
5,036
9,112
3,300
0
2,893
5,973
0
20,611
L
2,190
150
94
765
3,638
1,583
0
1,109
2,529
6,631
0
W
Fenrir
Totristin
Fenrir
4,356
1,500
0
1,277
7,677
3,742
199
484
7,193
0
12,461
W
Danzaburou
kawan7687
Danzaburou
3,643
1,611
0
1,647
2,569
945
342
603
1,966
0
30,984
L
Merlin
ladygi70
Merlin
1,684
236
0
500
6,213
1,994
0
1,349
4,840
5,150
0
W
He Bo
luksp
He Bo
4,897
205
474
956
3,461
1,273
777
196
3,265
23,765
0
W
Chaac
4,096
718
0
1,824
8,123
7,014
145
1,536
6,587
0
12,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,115
Gold Earned
35,048
80
Minions Killed
168
0
Camps Cleared
0
618,735
Distance Traveled
915,180
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,861
762
18
2
0
173,868
3
L
Artemis
5,799
644
21
2
0
144,557
0
L
Tsukuyomi
5,705
634
9
1
0
87,673
0
L
Thanatos
7,208
801
31
3
0
192,335
2
L
Cthulhu
5,797
644
9
1
0
95,915
1
W
Fenrir
6,318
702
22
2
0
212,805
0
W
Danzaburou
7,996
888
58
6
0
181,336
4
L
Merlin
5,606
623
10
1
0
98,255
0
W
He Bo
7,113
790
54
6
0
185,504
1
W
Chaac
6,760
751
16
2
0
161,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role