Player Matchup

Agni
Agni
HereItGoesMan
Agni
Level 26
God Stats
4W - 3L
1,500 SR
Queue Stats
33W - 26L
1,740 Elo+
Party 2
Kali
Kali
KaliGoesBlender
Kali
Level 15
God Stats
9W - 0L
1,918 SR
Queue Stats
9W - 0L
1,821 Elo+
Party 2
Sol
Sol
Tanobird
Sol
Level 148
God Stats
4W - 0L
1,500 SR
Queue Stats
53W - 31L
1,628 Elo+
Party 2
Ah Puch
Ah Puch
TheAngerierFairy
Ah Puch
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
360W - 292L
1,614 Elo+
Party 2
Nike
Nike
YourMomsPlayToy
Nike
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 16L
1,673 Elo+
Party 2
Team Averages
Level 73
1,584 SR
1,695 Elo+

VS

Team Averages
Level 53
1,610 SR
1,645 Elo+
Kuzenbo
Kuzenbo
Bush3005
Kuzenbo
Level 99
God Stats
1W - 1L
1,764 SR
Queue Stats
46W - 35L
1,585 Elo+
Party 3
Thor
Thor
Nightstep
Thor
Level 58
God Stats
4W - 6L
1,664 SR
Queue Stats
41W - 25L
1,751 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Palatapus
Cu Chulainn
Level 63
God Stats
1W - 3L
1,402 SR
Queue Stats
19W - 23L
1,594 Elo+
Party 1
Chiron
Chiron
SPAER0
Chiron
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Hera
Hera
Wubbing
Hera
Level 28
God Stats
2W - 3L
1,720 SR
Queue Stats
36W - 23L
1,794 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 10
9,483
677
7,615
8,668
2,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
19 / 0 / 5
12,302
879
16,286
17,952
7,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
5 / 1 / 3
9,613
687
10,568
9,826
2,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 3 / 9
8,705
622
8,725
13,697
5,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 2 / 5
8,786
628
7,881
12,301
8,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bush3005
Kuzenbo
11
2 / 7 / 2
6,828
488
4,517
17,732
12,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
9
1 / 8 / 1
6,308
451
4,573
12,513
3,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
Palatapus
Cu Chulainn
11
1 / 7 / 0
6,480
463
2,874
12,388
5,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chiron
SPAER0
Chiron
9
0 / 7 / 1
5,929
424
1,801
11,176
3,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hera
Wubbing
Hera
12
2 / 7 / 3
7,363
526
6,655
8,772
2,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
13
36
Kills
6
7
Deaths
36
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Bush3005
Kuzenbo
2
7
2
0.43
W
2
1
10
7
W
19
0
5
21.5
L
Thor
1
8
1
0.19
L
Cu Chulainn
Palatapus
Cu Chulainn
1
7
0
0.14
L
Chiron
SPAER0
Chiron
0
7
1
0.07
W
5
1
3
6.5
W
4
3
9
2.83
L
Hera
Wubbing
Hera
2
7
3
0.5
W
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,075
Damage
20,420
62,444
Taken
62,581
26,774
Mitigated
27,122
28,103
Healing
9,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Bush3005
Kuzenbo
4,517
1,707
232
3,077
17,732
12,206
0
9,477
8,059
15,748
0
W
7,615
614
0
702
8,668
2,982
1,504
2,285
6,383
67,460
4,430
W
16,286
8,418
0
11,398
17,952
7,017
63
1,765
14,334
0
79,456
L
Thor
4,573
1,140
0
2,139
12,513
3,631
0
4,098
8,190
0
29,202
L
Cu Chulainn
Palatapus
Cu Chulainn
2,874
494
0
1,449
12,388
5,458
0
1,647
10,281
591
27,968
L
Chiron
SPAER0
Chiron
1,801
287
243
1,446
11,176
3,338
0
9,075
2,082
0
23,985
W
10,568
4,847
0
5,165
9,826
2,861
2,680
2,709
7,012
71,960
0
W
8,725
977
289
6,431
13,697
5,831
259
3,555
10,142
37,257
0
L
Hera
Wubbing
Hera
6,655
1,491
0
830
8,772
2,489
0
2,435
6,190
38,893
0
W
7,881
1,279
345
3,773
12,301
8,083
235
1,098
10,982
2,711
33,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,889
Gold Earned
32,908
520
Minions Killed
300
0
Camps Cleared
0
1,506,929
Distance Traveled
1,132,115
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,828
488
21
2
0
257,216
2
W
Agni
9,483
677
134
10
0
314,465
1
W
Kali
12,302
879
131
9
0
348,388
5
L
Thor
6,308
451
62
4
0
197,796
1
L
Cu Chulainn
6,480
463
71
5
0
200,432
0
L
Chiron
5,929
424
58
4
0
249,568
0
W
Sol
9,613
687
140
10
0
275,731
5
W
Ah Puch
8,705
622
55
4
0
284,615
0
L
Hera
7,363
526
88
6
0
227,103
2
W
Nike
8,786
628
60
4
0
283,730
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role