Player Matchup

Chaac
Chaac
Bdawg559
Chaac
Level 68
God Stats
25W - 17L
1,364 SR
Queue Stats
70W - 81L
1,324 Elo+
Party 2
Set
Set
Godly rxse
Set
Level 138
God Stats
2W - 0L
1,589 SR
Queue Stats
13W - 1L
1,500 Elo+
Party 2
Thoth
Thoth
itstheredsquad
Thoth
Level 108
God Stats
11W - 10L
1,474 SR
Queue Stats
89W - 95L
1,324 Elo+
Party 2
Team Averages
Level 105
1,475 SR
1,383 Elo+

VS

Team Averages
Level 93
1,500 SR
1,675 Elo+
Ah Muzen Cab
Ah Muzen Cab
Lagseph
Ah Muzen Cab
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,585 Elo+
Party 1
Ra
Ra
Mini Meat Mob
Ra
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,800 Elo+
Party 1
Fenrir
Fenrir
basedguaad
Fenrir
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 12L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bdawg559
Chaac
16
3 / 6 / 12
11,403
713
9,944
19,417
16,368
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
8 / 1 / 13
13,219
826
12,207
15,484
9,866
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
11 / 7 / 10
13,689
856
18,756
12,480
3,341
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Lagseph
Ah Muzen Cab
17
6 / 4 / 6
11,996
750
18,804
16,483
13,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

14
3 / 12 / 7
10,619
664
11,678
16,591
4,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
basedguaad
Fenrir
15
5 / 6 / 0
10,570
661
8,650
15,527
7,719
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
27
22
Kills
14
14
Deaths
22
35
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chaac
Bdawg559
Chaac
3
6
12
1.5
W
8
1
13
14.5
L
Ah Muzen Cab
Lagseph
Ah Muzen Cab
6
4
6
2.25
L
3
12
7
0.54
L
Fenrir
basedguaad
Fenrir
5
6
0
0.83
W
11
7
10
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,907
Damage
39,132
47,381
Taken
48,601
29,575
Mitigated
25,590
12,670
Healing
8,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Bdawg559
Chaac
9,944
2,057
0
4,006
19,417
16,368
939
4,979
13,760
0
27,768
W
12,207
4,479
458
5,518
15,484
9,866
766
5,132
9,744
2,540
49,328
L
Ah Muzen Cab
Lagseph
Ah Muzen Cab
18,804
4,609
0
3,273
16,483
13,568
425
5,926
10,557
0
54,494
L
11,678
588
1,149
2,541
16,591
4,303
0
6,844
9,747
40,479
0
L
Fenrir
basedguaad
Fenrir
8,650
2,864
0
1,093
15,527
7,719
180
7,297
8,230
0
22,225
W
18,756
194
0
2,688
12,480
3,341
1,200
2,130
9,853
54,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,311
Gold Earned
33,185
209
Minions Killed
169
5
Camps Cleared
10
882,337
Distance Traveled
748,921
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,403
713
48
3
0
292,994
3
W
Set
13,219
826
91
6
4
324,921
1
L
Ah Muzen Cab
11,996
750
79
5
4
256,226
0
L
Ra
10,619
664
62
4
5
238,582
5
L
Fenrir
10,570
661
28
2
1
254,113
3
W
Thoth
13,689
856
70
4
1
264,422
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role