Player Matchup

Nu Wa
Nu Wa
AlexiselPro
Nu Wa
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,504 Elo+
Party 1
Rama
Rama
Castell247
Rama
Level 128
God Stats
3W - 2L
1,269 SR
Queue Stats
90W - 92L
1,492 Elo+
Party 1
Ra
Ra
Raiider1995
Ra
Level 88
God Stats
5W - 4L
1,313 SR
Queue Stats
73W - 66L
1,460 Elo+
Party 1
Atlas
Atlas
Reaper1826
Atlas
Level 27
God Stats
8W - 15L
1,525 SR
Queue Stats
17W - 31L
1,473 Elo+
Solo
Bakasura
Bakasura
zz350z
Bakasura
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,581 Elo+
Party 1
Team Averages
Level 89
1,421 SR
1,502 Elo+

VS

Team Averages
Level 68
1,506 SR
1,571 Elo+
Poseidon
Poseidon
Grievnkitty1
Poseidon
Level 16
God Stats
0W - 1L
1,218 SR
Queue Stats
17W - 31L
1,469 Elo+
Party 2
Ra
Ra
HumbleMask53
Ra
Level 26
God Stats
4W - 9L
1,457 SR
Queue Stats
7W - 10L
1,520 Elo+
Solo
Hercules
Hercules
Sandylemons
Hercules
Level 124
God Stats
7W - 6L
1,754 SR
Queue Stats
31W - 32L
1,560 Elo+
Party 2
Ne Zha
Ne Zha
Verboten Tier
Ne Zha
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 9L
1,729 Elo+
Party 2
Sol
Sol
jazzybear0427
Sol
Level 46
God Stats
10W - 13L
1,601 SR
Queue Stats
20W - 28L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 10
12,023
859
22,230
9,506
4,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
9 / 1 / 9
12,089
864
15,990
15,106
6,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
4 / 2 / 14
11,089
792
10,559
8,380
3,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Atlas
17
3 / 2 / 5
10,020
716
9,126
11,600
8,662
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
zz350z
Bakasura
18
9 / 1 / 5
10,851
775
8,596
9,871
4,206
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Grievnkitty1
Poseidon
14
0 / 7 / 5
8,650
618
5,581
13,202
3,602
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 7 / 1
9,202
657
4,941
14,116
5,031
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
Sandylemons
Hercules
17
3 / 5 / 3
10,650
761
10,231
22,574
14,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
2 / 9 / 3
10,138
724
9,984
15,075
4,741
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 5 / 1
10,608
758
10,034
12,665
4,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
21
33
Kills
8
8
Deaths
33
43
Assists
13
Player
Kills
Deaths
Assists
KDA
W
8
2
10
6.5
W
9
1
9
13.5
L
Poseidon
Grievnkitty1
Poseidon
0
7
5
0.36
L
0
7
1
0.07
W
4
2
14
5.5
W
Atlas
3
2
5
2.75
L
Hercules
Sandylemons
Hercules
3
5
3
0.9
L
2
9
3
0.39
L
3
5
1
0.7
W
Bakasura
zz350z
Bakasura
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,501
Damage
40,771
54,463
Taken
77,632
26,272
Mitigated
32,512
15,735
Healing
16,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,230
5,463
0
860
9,506
4,177
5,505
2,592
6,914
62,975
0
W
15,990
14,110
0
7,629
15,106
6,020
518
4,156
10,950
0
51,998
L
Poseidon
Grievnkitty1
Poseidon
5,581
1,058
152
1,501
13,202
3,602
141
8,008
5,088
20,758
0
L
4,941
94
101
1,548
14,116
5,031
213
8,073
5,177
34,805
0
W
10,559
372
885
2,865
8,380
3,207
0
2,631
5,749
35,176
0
W
Atlas
9,126
2,440
0
1,919
11,600
8,662
386
5,947
5,653
34,352
0
L
Hercules
Sandylemons
Hercules
10,231
2,294
542
6,775
22,574
14,813
0
11,584
9,624
293
21,119
L
9,984
2,785
0
1,171
15,075
4,741
0
7,070
7,493
0
29,676
L
10,034
2,647
80
4,274
12,665
4,325
1,216
6,440
5,896
57,942
3,096
W
Bakasura
zz350z
Bakasura
8,596
5,197
0
1,577
9,871
4,206
236
4,850
5,021
0
13,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,072
Gold Earned
49,248
302
Minions Killed
267
0
Camps Cleared
0
1,435,777
Distance Traveled
1,246,163
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,023
859
104
7
0
269,562
1
W
Rama
12,089
864
67
5
0
274,930
2
L
Poseidon
8,650
618
41
3
0
215,116
1
L
Ra
9,202
657
71
5
0
254,048
1
W
Ra
11,089
792
60
4
0
313,698
0
W
Atlas
10,020
716
35
3
0
241,498
0
L
Hercules
10,650
761
20
1
0
263,373
0
L
Ne Zha
10,138
724
40
3
0
259,864
0
L
Sol
10,608
758
95
7
0
253,762
1
W
Bakasura
10,851
775
36
3
0
336,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role