Player Matchup

Xing Tian
Xing Tian
CamelFeet
Xing Tian
Level 132
God Stats
13W - 14L
1,494 SR
Queue Stats
96W - 90L
1,572 Elo+
Party 1
He Bo
He Bo
NathanRic10
He Bo
Level 101
God Stats
2W - 5L
1,331 SR
Queue Stats
24W - 32L
1,580 Elo+
Party 1
Charybdis
Charybdis
SpookyFreekk
Charybdis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,110 Elo+
Party 1
Ratatoskr
Ratatoskr
ZebleyyYT
Ratatoskr
Level 106
God Stats
1W - 3L
1,500 SR
Queue Stats
132W - 126L
1,576 Elo+
Party 1
Vamana
Vamana
invaderEvan67
Vamana
Level 153
God Stats
3W - 2L
1,210 SR
Queue Stats
242W - 200L
1,623 Elo+
Party 1
Team Averages
Level 112
1,407 SR
1,492 Elo+

VS

Team Averages
Level 105
1,587 SR
1,518 Elo+
Set
Set
Diocletian97
Set
Level 85
God Stats
4W - 2L
1,745 SR
Queue Stats
152W - 126L
1,537 Elo+
Party 3
Agni
Agni
Goalkeeper58
Agni
Level 83
God Stats
2W - 4L
1,480 SR
Queue Stats
254W - 221L
1,685 Elo+
Party 3
Sol
Sol
Sir Gunnied
Sol
Level 126
God Stats
2W - 3L
1,500 SR
Queue Stats
157W - 124L
1,374 Elo+
Party 2
Guan Yu
Guan Yu
TópHat
Guan Yu
Level 148
God Stats
7W - 0L
1,875 SR
Queue Stats
239W - 238L
1,468 Elo+
Party 2
Da Ji
Da Ji
iTerminatorr
Da Ji
Level 85
God Stats
3W - 2L
1,335 SR
Queue Stats
203W - 210L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CamelFeet
Xing Tian
12
0 / 5 / 3
8,315
438
5,409
18,684
10,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 9 / 1
7,966
419
6,817
12,167
2,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
SpookyFreekk
Charybdis
15
1 / 4 / 1
9,325
491
5,330
12,643
3,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ratatoskr
ZebleyyYT
Ratatoskr
16
4 / 6 / 2
10,002
526
9,308
16,096
4,924
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 3 / 1
10,586
557
12,207
17,462
19,645
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 5
12,824
675
10,413
11,950
11,291
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
5 / 2 / 13
12,284
647
12,225
10,664
3,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
1 / 0 / 4
12,371
651
6,588
9,936
3,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
TópHat
Guan Yu
17
4 / 1 / 16
12,126
638
9,055
21,314
24,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
11 / 1 / 10
12,676
667
18,796
16,082
6,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
75
8
Kills
27
27
Deaths
8
8
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
CamelFeet
Xing Tian
0
5
3
0.3
W
6
4
5
2.13
W
5
2
13
5.75
L
0
9
1
0.06
W
1
0
4
3
L
Charybdis
SpookyFreekk
Charybdis
1
4
1
0.38
W
Guan Yu
TópHat
Guan Yu
4
1
16
12
L
Ratatoskr
ZebleyyYT
Ratatoskr
4
6
2
0.83
W
11
1
10
16
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,071
Damage
57,077
77,052
Taken
69,946
41,236
Mitigated
50,117
19,179
Healing
32,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
CamelFeet
Xing Tian
5,409
402
83
3,935
18,684
10,862
0
5,134
13,550
27,260
0
W
10,413
4,237
0
2,008
11,950
11,291
1,644
763
11,147
0
80,482
W
12,225
684
85
2,419
10,664
3,926
1,266
2,777
7,727
82,149
0
L
6,817
91
0
1,473
12,167
2,429
0
1,707
10,460
44,475
0
W
6,588
2,537
0
5,743
9,936
3,705
6,631
742
9,194
108,366
0
L
Charybdis
SpookyFreekk
Charybdis
5,330
2,649
0
3,366
12,643
3,376
4,781
3,935
8,708
0
66,213
W
Guan Yu
TópHat
Guan Yu
9,055
1,080
5,136
11,002
21,314
24,557
653
4,095
17,055
0
40,572
L
Ratatoskr
ZebleyyYT
Ratatoskr
9,308
1,588
0
4,140
16,096
4,924
0
3,834
12,262
0
67,574
W
18,796
6,012
0
6,411
16,082
6,638
720
3,692
12,240
0
73,679
L
12,207
7,433
0
6,182
17,462
19,645
560
4,203
13,259
0
69,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,194
Gold Earned
62,281
487
Minions Killed
604
0
Camps Cleared
0
1,767,087
Distance Traveled
1,945,222
25
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,315
438
37
2
0
369,827
5
W
Set
12,824
675
134
7
0
365,641
4
W
Agni
12,284
647
158
8
0
380,674
6
L
He Bo
7,966
419
69
4
0
315,062
10
W
Sol
12,371
651
176
9
0
355,639
7
L
Charybdis
9,325
491
139
7
0
321,939
6
W
Guan Yu
12,126
638
39
2
0
413,596
6
L
Ratatoskr
10,002
526
111
6
0
371,230
1
W
Da Ji
12,676
667
97
5
0
429,672
5
L
Vamana
10,586
557
131
7
0
389,029
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role