Player Matchup

Cernunnos
Cernunnos
HorusKingOfGods
Cernunnos
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
LokiMain120489
Sun Wukong
Level 156
God Stats
5W - 8L
1,500 SR
Queue Stats
152W - 159L
1,689 Elo+
Party 1
Nox
Nox
Lugee_11
Nox
Level 155
God Stats
0W - 4L
1,411 SR
Queue Stats
90W - 61L
1,612 Elo+
Party 3
Cliodhna
Cliodhna
hazrn
Cliodhna
Level 154
God Stats
1W - 5L
1,808 SR
Queue Stats
80W - 69L
1,675 Elo+
Party 3
Loki
Loki
kanepane
Loki
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 96L
1,576 Elo+
Solo
Team Averages
Level 134
1,544 SR
1,610 Elo+

VS

Team Averages
Level 113
1,491 SR
1,614 Elo+
Bacchus
Bacchus
AtLeast7Smurfs
Bacchus
Level 81
God Stats
24W - 13L
1,787 SR
Queue Stats
28W - 16L
1,693 Elo+
Party 2
Ne Zha
Ne Zha
ErektPeachez
Ne Zha
Level 100
God Stats
4W - 3L
1,488 SR
Queue Stats
30W - 26L
1,477 Elo+
Party 2
Zeus
Zeus
Sensei Trill
Zeus
Level 124
God Stats
32W - 33L
1,431 SR
Queue Stats
139W - 132L
1,585 Elo+
Solo
Mulan
Mulan
iceteafridge
Mulan
Level 127
God Stats
1W - 2L
1,290 SR
Queue Stats
104W - 84L
1,573 Elo+
Party 2
Loki
Loki
vicalex02
Loki
Level 134
God Stats
12W - 10L
1,461 SR
Queue Stats
113W - 99L
1,743 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HorusKingOfGods
Cernunnos
17
1 / 10 / 8
10,604
624
10,831
16,897
6,431
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
LokiMain120489
Sun Wukong
18
4 / 5 / 6
10,898
641
14,233
19,634
19,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
4 / 4 / 4
11,689
688
14,111
15,609
6,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
hazrn
Cliodhna
18
4 / 8 / 6
11,554
680
12,392
17,465
7,538
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Loki
18
4 / 9 / 6
11,451
674
11,109
17,141
7,493
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 18
13,643
803
11,621
17,637
29,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
20
6 / 3 / 19
13,143
773
14,207
15,907
16,366
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

20
2 / 6 / 10
12,610
742
15,788
9,281
3,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
15 / 3 / 12
13,954
821
22,814
24,949
32,427
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
19
4 / 4 / 18
12,240
720
8,815
15,049
5,493
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
113
17
Kills
36
36
Deaths
17
30
Assists
77
Player
Kills
Deaths
Assists
KDA
W
9
1
18
18
W
Ne Zha
6
3
19
5.17
L
Cernunnos
HorusKingOfGods
Cernunnos
1
10
8
0.5
L
Sun Wukong
LokiMain120489
Sun Wukong
4
5
6
1.4
L
4
4
4
1.5
W
2
6
10
1.17
L
Cliodhna
hazrn
Cliodhna
4
8
6
0.88
W
15
3
12
7
L
Loki
4
9
6
0.78
W
Loki
4
4
18
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,676
Damage
73,245
86,746
Taken
82,823
47,568
Mitigated
87,892
10,925
Healing
26,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,621
653
1,585
3,599
17,637
29,968
577
2,862
14,444
21,147
0
W
Ne Zha
14,207
1,723
831
5,614
15,907
16,366
1,589
3,866
11,833
0
54,695
L
Cernunnos
HorusKingOfGods
Cernunnos
10,831
3,399
197
1,879
16,897
6,431
0
3,289
13,522
0
33,687
L
Sun Wukong
LokiMain120489
Sun Wukong
14,233
2,292
0
2,119
19,634
19,192
0
9,391
9,985
0
24,886
L
14,111
1,017
0
3,603
15,609
6,914
0
3,272
12,245
61,751
0
W
15,788
1,638
0
80
9,281
3,638
954
83
9,108
71,216
0
L
Cliodhna
hazrn
Cliodhna
12,392
1,335
0
1,928
17,465
7,538
0
6,024
11,166
0
41,259
W
22,814
3,177
798
11,895
24,949
32,427
1,584
3,681
21,032
1,129
53,337
L
Loki
11,109
1,993
514
685
17,141
7,493
0
5,347
11,704
0
33,292
W
Loki
8,815
1,268
0
2,044
15,049
5,493
1,789
3,619
11,217
0
35,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,196
Gold Earned
65,590
272
Minions Killed
325
0
Camps Cleared
0
1,536,629
Distance Traveled
1,789,307
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,643
803
19
1
0
362,950
4
W
Ne Zha
13,143
773
70
4
0
365,654
0
L
Cernunnos
10,604
624
34
2
0
274,440
0
L
Sun Wukong
10,898
641
24
1
0
310,287
1
L
Nox
11,689
688
89
5
0
307,246
4
W
Zeus
12,610
742
131
8
0
317,144
5
L
Cliodhna
11,554
680
66
4
0
327,986
1
W
Mulan
13,954
821
57
3
0
354,790
0
L
Loki
11,451
674
59
3
0
316,670
1
W
Loki
12,240
720
48
3
0
388,769
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role