Player Matchup

Geb
Geb
 
Geb
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
AbyssalApex
Gilgamesh
Level 56
God Stats
9W - 5L
1,693 SR
Queue Stats
43W - 28L
1,648 Elo+
Party 2
Chaac
Chaac
NidArach
Chaac
Level 47
God Stats
2W - 1L
1,712 SR
Queue Stats
96W - 81L
1,611 Elo+
Party 2
Chang'e
Chang'e
UniQue OutLaw
Chang'e
Level 106
God Stats
3W - 3L
1,500 SR
Queue Stats
207W - 236L
1,463 Elo+
Solo
Team Averages
Level 92
1,581 SR
1,544 Elo+

VS

Team Averages
Level 90
1,555 SR
1,509 Elo+
Vulcan
Vulcan
 
Vulcan
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
CancerCancer
Janus
Level 108
God Stats
17W - 11L
1,581 SR
Queue Stats
77W - 59L
1,461 Elo+
Party 1
Kukulkan
Kukulkan
LunaDrakaina
Kukulkan
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,674 Elo+
Solo
Hachiman
Hachiman
UchihaMad
Hachiman
Level 157
God Stats
1W - 2L
1,694 SR
Queue Stats
111W - 104L
1,411 Elo+
Party 1
Arachne
Arachne
WiktorKrystian
Arachne
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 35L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
2 / 1 / 12
9,520
793
5,055
10,553
7,152
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
 
Charybdis
16
1 / 3 / 8
9,186
766
6,595
10,374
3,092
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
AbyssalApex
Gilgamesh
17
9 / 0 / 2
10,389
866
8,045
10,224
5,020
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
NidArach
Chaac
17
7 / 0 / 5
10,362
864
11,123
10,691
9,169
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chang'e
17
2 / 0 / 4
9,149
762
4,526
6,291
4,257
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
0 / 6 / 1
7,248
604
5,330
6,716
2,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 2 / 2
7,924
660
5,844
5,227
1,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
LunaDrakaina
Kukulkan
12
0 / 6 / 1
7,206
601
2,991
9,050
3,290
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hachiman
UchihaMad
Hachiman
14
0 / 1 / 3
7,745
645
8,502
7,383
2,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 6 / 0
8,574
715
9,743
15,150
7,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
21
Kills
4
4
Deaths
21
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
1
12
8
W
Charybdis
 
Charybdis
1
3
8
1.67
L
Vulcan
 
Vulcan
0
6
1
0.08
W
Gilgamesh
AbyssalApex
Gilgamesh
9
0
2
10
L
0
2
2
0.5
L
Kukulkan
LunaDrakaina
Kukulkan
0
6
1
0.08
W
Chaac
NidArach
Chaac
7
0
5
9.5
L
Hachiman
UchihaMad
Hachiman
0
1
3
1.5
W
Chang'e
2
0
4
4
L
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,344
Damage
32,410
48,133
Taken
43,526
28,690
Mitigated
16,467
21,790
Healing
6,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,055
469
2,400
4,080
10,553
7,152
672
4,086
6,163
9,888
0
W
Charybdis
 
Charybdis
6,595
2,569
0
2,068
10,374
3,092
28
1,913
8,433
0
36,777
L
Vulcan
 
Vulcan
5,330
1,757
0
20
6,716
2,252
0
1,345
5,371
15,285
0
W
Gilgamesh
AbyssalApex
Gilgamesh
8,045
2,014
1,581
1,907
10,224
5,020
2,086
2,724
7,328
0
25,189
L
5,844
68
0
296
5,227
1,505
0
742
4,485
26,992
0
L
Kukulkan
LunaDrakaina
Kukulkan
2,991
325
0
568
9,050
3,290
0
2,891
6,159
14,222
0
W
Chaac
NidArach
Chaac
11,123
1,244
214
5,526
10,691
9,169
1,584
2,788
7,759
0
43,258
L
Hachiman
UchihaMad
Hachiman
8,502
4,539
0
2,022
7,383
2,361
0
737
6,646
0
33,982
W
Chang'e
4,526
567
1,577
2,437
6,291
4,257
2,147
1,950
4,285
40,049
0
L
9,743
6,592
0
3,610
15,150
7,059
16
3,866
11,284
0
24,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,606
Gold Earned
38,697
276
Minions Killed
184
0
Camps Cleared
0
1,286,173
Distance Traveled
1,147,564
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,520
793
9
1
0
269,264
1
W
Charybdis
9,186
766
83
7
0
230,060
7
L
Vulcan
7,248
604
24
2
0
222,424
1
W
Gilgamesh
10,389
866
36
3
0
269,074
1
L
Janus
7,924
660
57
5
0
253,812
3
L
Kukulkan
7,206
601
25
2
0
209,769
6
W
Chaac
10,362
864
83
7
0
291,955
1
L
Hachiman
7,745
645
42
4
0
234,790
0
W
Chang'e
9,149
762
65
5
0
225,820
3
L
Arachne
8,574
715
36
3
0
226,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role