Player Matchup

Izanami
Izanami
BorisTheGod
Izanami
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 82L
1,188 Elo+
Party 2
Poseidon
Poseidon
JUMIAL
Poseidon
Level 83
God Stats
4W - 8L
1,544 SR
Queue Stats
54W - 75L
1,449 Elo+
Solo
Amaterasu
Amaterasu
ShrekIsOurKing
Amaterasu
Level 126
God Stats
3W - 0L
1,824 SR
Queue Stats
136W - 164L
1,389 Elo+
Party 2
Ne Zha
Ne Zha
ThunderDome321
Ne Zha
Level 14
God Stats
3W - 6L
1,500 SR
Queue Stats
74W - 77L
1,538 Elo+
Solo
Sobek
Sobek
XxASTONxVILLAxX
Sobek
Level 46
God Stats
2W - 4L
1,266 SR
Queue Stats
51W - 60L
1,589 Elo+
Solo
Team Averages
Level 70
1,527 SR
1,430 Elo+

VS

Team Averages
Level 72
1,625 SR
1,504 Elo+
Hercules
Hercules
BIGDADDYA
Hercules
Level 160
God Stats
2W - 3L
1,565 SR
Queue Stats
68W - 70L
1,515 Elo+
Solo
Hades
Hades
saad518
Hades
Level 32
God Stats
39W - 40L
1,595 SR
Queue Stats
40W - 41L
1,704 Elo+
Party 1
Mercury
Mercury
samolle-AL7B
Mercury
Level 97
God Stats
5W - 7L
1,501 SR
Queue Stats
46W - 51L
1,391 Elo+
Party 1
Geb
Geb
wanderer070
Geb
Level 8
God Stats
5W - 2L
1,780 SR
Queue Stats
5W - 4L
1,520 Elo+
Party 1
Neith
Neith
xZ_190
Neith
Level 65
God Stats
11W - 15L
1,683 SR
Queue Stats
43W - 59L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BorisTheGod
Izanami
18
6 / 0 / 9
10,310
859
11,739
5,172
2,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
JUMIAL
Poseidon
18
5 / 2 / 8
9,904
825
12,489
5,911
2,218
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
ShrekIsOurKing
Amaterasu
17
6 / 0 / 10
10,062
839
9,855
12,057
12,572
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
2 / 4 / 9
8,855
738
11,320
10,278
4,023
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 4 / 13
9,002
750
8,369
20,529
21,613
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BIGDADDYA
Hercules
15
0 / 2 / 5
8,666
722
6,388
10,765
8,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hades
saad518
Hades
15
4 / 8 / 4
8,464
705
14,739
17,301
8,587
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
samolle-AL7B
Mercury
16
5 / 3 / 3
9,106
759
7,129
12,346
5,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 7 / 2
7,531
628
4,209
14,784
10,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
xZ_190
Neith
15
1 / 2 / 2
8,283
690
4,533
8,702
3,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
26
22
Kills
10
10
Deaths
22
49
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hercules
BIGDADDYA
Hercules
0
2
5
1.25
W
Izanami
BorisTheGod
Izanami
6
0
9
10.5
W
Poseidon
JUMIAL
Poseidon
5
2
8
4.5
W
Amaterasu
ShrekIsOurKing
Amaterasu
6
0
10
11
W
2
4
9
1.63
W
3
4
13
2.38
L
Hades
saad518
Hades
4
8
4
0.75
L
Mercury
samolle-AL7B
Mercury
5
3
3
2.17
L
0
7
2
0.14
L
Neith
xZ_190
Neith
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,772
Damage
36,998
53,947
Taken
63,898
42,987
Mitigated
36,917
13,999
Healing
9,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BIGDADDYA
Hercules
6,388
1,241
316
2,485
10,765
8,828
0
1,989
8,776
3,479
27,800
W
Izanami
BorisTheGod
Izanami
11,739
6,982
110
1,611
5,172
2,561
2,495
2,211
2,961
0
51,965
W
Poseidon
JUMIAL
Poseidon
12,489
1,396
283
1,348
5,911
2,218
1,661
439
5,472
47,709
0
W
Amaterasu
ShrekIsOurKing
Amaterasu
9,855
4,876
1,197
2,556
12,057
12,572
1,405
4,487
7,570
0
27,877
W
11,320
2,012
0
1,246
10,278
4,023
337
4,476
5,802
0
28,337
W
8,369
872
549
5,099
20,529
21,613
538
8,627
11,902
14,608
0
L
Hades
saad518
Hades
14,739
789
488
4,611
17,301
8,587
0
7,262
10,039
31,034
0
L
Mercury
samolle-AL7B
Mercury
7,129
1,972
0
182
12,346
5,197
0
4,019
8,327
0
21,143
L
4,209
557
0
339
14,784
10,831
282
2,801
11,983
9,156
0
L
Neith
xZ_190
Neith
4,533
900
0
1,361
8,702
3,474
0
4,787
3,915
0
24,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,133
Gold Earned
42,050
230
Minions Killed
172
0
Camps Cleared
0
1,285,340
Distance Traveled
1,043,344
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,666
722
67
6
0
211,247
1
W
Izanami
10,310
859
88
7
0
228,797
3
W
Poseidon
9,904
825
71
6
0
271,604
4
W
Amaterasu
10,062
839
38
3
0
285,210
2
W
Ne Zha
8,855
738
23
2
0
252,903
0
W
Sobek
9,002
750
10
1
0
246,826
0
L
Hades
8,464
705
29
2
0
167,344
2
L
Mercury
9,106
759
35
3
0
231,834
0
L
Geb
7,531
628
6
1
0
225,132
0
L
Neith
8,283
690
35
3
0
207,787
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role