Player Matchup

Bakasura
Bakasura
ELITEFORTIN9
Bakasura
Level 14
God Stats
1W - 3L
1,211 SR
Queue Stats
2W - 12L
849 Elo+
Party 2
Ymir
Ymir
KUUJJUAK
Ymir
Level 81
God Stats
2W - 0L
1,651 SR
Queue Stats
10W - 15L
1,050 Elo+
Party 2
Artemis
Artemis
KingQuaza189
Artemis
Level 36
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 23L
1,207 Elo+
Party 1
Izanami
Izanami
Mystook
Izanami
Level 42
God Stats
11W - 19L
1,307 SR
Queue Stats
153W - 201L
1,235 Elo+
Solo
Nu Wa
Nu Wa
beefwellingto499
Nu Wa
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,092 Elo+
Party 1
Team Averages
Level 56
1,434 SR
1,087 Elo+

VS

Team Averages
Level 41
1,527 SR
1,371 Elo+
Ares
Ares
FalcoOoOoO
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,686 Elo+
Party 3
Medusa
Medusa
LittlePyrus
Medusa
Level 17
God Stats
60W - 59L
1,414 SR
Queue Stats
67W - 71L
1,252 Elo+
Solo
Baron Samedi
Baron Samedi
Surrakar133
Baron Samedi
Level 85
God Stats
3W - 3L
1,721 SR
Queue Stats
29W - 50L
1,315 Elo+
Party 3
Bellona
Bellona
jackeldestripad
Bellona
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 39L
1,125 Elo+
Solo
Kukulkan
Kukulkan
roxesthenobody
Kukulkan
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 92L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ELITEFORTIN9
Bakasura
15
1 / 4 / 20
9,516
793
3,325
10,621
3,882
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
16
4 / 3 / 14
9,771
814
7,951
20,877
13,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
KingQuaza189
Artemis
17
7 / 2 / 11
10,250
854
15,719
9,206
3,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
Mystook
Izanami
18
9 / 4 / 14
10,765
897
13,453
9,264
4,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
5 / 2 / 13
9,804
817
11,273
8,699
3,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 9 / 8
8,858
738
11,133
20,429
21,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
15
3 / 7 / 3
8,712
726
6,557
14,564
5,719
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Baron Samedi
Surrakar133
Baron Samedi
14
2 / 8 / 5
8,269
689
9,357
14,577
7,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
0 / 0 / 0
6,852
571
0
817
241
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Kukulkan
16
5 / 2 / 5
9,041
753
16,470
7,870
2,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
34
26
Kills
13
15
Deaths
26
72
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bakasura
ELITEFORTIN9
Bakasura
1
4
20
2.75
L
3
9
8
0.78
W
Ymir
4
3
14
3.67
W
Artemis
KingQuaza189
Artemis
7
2
11
6.25
L
Medusa
3
7
3
0.64
W
Izanami
Mystook
Izanami
9
4
14
4
L
Baron Samedi
Surrakar133
Baron Samedi
2
8
5
0.56
W
5
2
13
5.75
L
0
0
0
0
L
Kukulkan
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,721
Damage
43,517
58,667
Taken
58,257
28,656
Mitigated
37,861
14,909
Healing
6,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
ELITEFORTIN9
Bakasura
3,325
1,456
1,904
1,901
10,621
3,882
123
6,524
4,097
0
5,439
L
11,133
1,099
0
524
20,429
21,159
9
3,964
15,818
16,285
0
W
Ymir
7,951
695
253
6,676
20,877
13,962
578
13,411
7,466
14,973
0
W
Artemis
KingQuaza189
Artemis
15,719
8,865
0
3,232
9,206
3,484
480
6,402
2,804
0
43,348
L
Medusa
6,557
1,881
19
1,406
14,564
5,719
250
6,645
7,699
0
25,882
W
Izanami
Mystook
Izanami
13,453
9,594
0
0
9,264
4,299
4,416
4,620
4,644
0
42,682
L
Baron Samedi
Surrakar133
Baron Samedi
9,357
546
1,734
2,658
14,577
7,856
0
4,798
9,432
21,810
0
W
11,273
2,815
111
832
8,699
3,029
971
6,003
2,696
34,913
0
L
0
0
175
0
817
241
0
697
0
0
0
L
Kukulkan
16,470
1,095
0
0
7,870
2,886
220
2,256
5,478
44,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,106
Gold Earned
41,732
216
Minions Killed
138
0
Camps Cleared
0
1,149,951
Distance Traveled
836,061
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,516
793
13
1
0
250,049
1
L
Ares
8,858
738
11
1
0
202,700
0
W
Ymir
9,771
814
13
1
0
217,228
1
W
Artemis
10,250
854
57
5
0
225,013
0
L
Medusa
8,712
726
47
4
0
205,668
2
W
Izanami
10,765
897
84
7
0
214,310
0
L
Baron Samedi
8,269
689
24
2
0
196,700
1
W
Nu Wa
9,804
817
49
4
0
243,351
0
L
Bellona
6,852
571
0
0
0
0
0
L
Kukulkan
9,041
753
56
5
0
230,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role