Player Matchup

Zeus
Zeus
ThirdSkink99
Zeus
Level 107
God Stats
61W - 33L
1,864 SR
Queue Stats
1,026W - 1,048L
1,557 Elo+
Party 1
Gilgamesh
Gilgamesh
V0id Astro
Gilgamesh
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 31L
1,679 Elo+
Party 1
Odin
Odin
xArcenel
Odin
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 23L
1,605 Elo+
Party 1
Team Averages
Level 85
1,621 SR
1,614 Elo+

VS

Team Averages
Level 58
1,333 SR
1,188 Elo+
Skadi
Skadi
DriZzi_Kayz-_-
Skadi
Level 45
God Stats
1W - 4L
1,139 SR
Queue Stats
80W - 150L
1,132 Elo+
Party 2
Janus
Janus
HelpMelmPoor
Janus
Level 111
God Stats
13W - 13L
1,618 SR
Queue Stats
24W - 25L
1,665 Elo+
Solo
Achilles
Achilles
pichulanu6
Achilles
Level 17
God Stats
1W - 3L
1,241 SR
Queue Stats
11W - 46L
766 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 1 / 10
8,733
873
13,068
4,520
1,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
V0id Astro
Gilgamesh
12
6 / 1 / 11
8,083
808
5,207
5,046
2,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odin
13
5 / 0 / 11
8,317
832
8,486
6,533
2,428
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 0
5,697
570
3,033
10,660
3,018
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 7 / 0
7,215
722
3,044
7,750
1,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
pichulanu6
Achilles
8
0 / 5 / 0
5,461
546
2,066
11,046
7,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
2
20
Kills
2
2
Deaths
20
32
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
L
2
7
0
0.29
W
9
1
10
14
W
Gilgamesh
V0id Astro
Gilgamesh
6
1
11
11.5
L
Achilles
pichulanu6
Achilles
0
5
0
0
W
Odin
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,761
Damage
8,143
16,099
Taken
29,456
6,416
Mitigated
12,094
3,558
Healing
3,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,033
248
79
867
10,660
3,018
37
4,561
6,000
0
14,692
L
3,044
112
0
710
7,750
1,773
0
4,369
3,293
16,193
0
W
13,068
755
0
570
4,520
1,549
652
1,036
3,340
30,573
0
W
Gilgamesh
V0id Astro
Gilgamesh
5,207
993
390
1,870
5,046
2,439
97
782
4,128
0
10,940
L
Achilles
pichulanu6
Achilles
2,066
233
82
2,052
11,046
7,303
0
4,362
6,393
0
4,246
W
Odin
8,486
1,794
0
728
6,533
2,428
1,128
1,294
4,918
0
30,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,133
Gold Earned
18,373
107
Minions Killed
63
8
Camps Cleared
1
582,145
Distance Traveled
475,842
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,697
570
29
3
0
162,516
1
L
Janus
7,215
722
30
3
1
161,620
5
W
Zeus
8,733
873
43
4
2
175,665
0
W
Gilgamesh
8,083
808
15
2
0
205,787
3
L
Achilles
5,461
546
4
0
0
151,706
2
W
Odin
8,317
832
49
5
6
200,693
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role