Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Dainek_
Cerberus
Level 69
God Stats
5W - 3L
1,715 SR
Queue Stats
261W - 161L
1,642 Elo+
Party 1
Hachiman
Hachiman
OddUtahRaptor
Hachiman
Level 12
God Stats
2W - 2L
1,519 SR
Queue Stats
19W - 10L
1,636 Elo+
Party 1
Team Averages
Level 70
1,578 SR
1,593 Elo+

VS

Team Averages
Level 50
1,367 SR
1,309 Elo+
Neith
Neith
AFlightlessFish
Neith
Level 21
God Stats
3W - 7L
1,202 SR
Queue Stats
8W - 17L
1,294 Elo+
Party 2
Artemis
Artemis
Munchkin3000
Artemis
Level 23
God Stats
5W - 9L
1,398 SR
Queue Stats
17W - 19L
1,338 Elo+
Party 2
Sol
Sol
VanessaNova
Sol
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 30L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
17 / 2 / 3
12,018
1,002
13,528
13,576
6,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
Dainek_
Cerberus
14
2 / 4 / 18
10,296
858
11,934
20,162
20,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
OddUtahRaptor
Hachiman
12
2 / 2 / 11
8,650
721
4,713
7,923
2,920
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 3
8,888
741
7,865
10,667
2,819
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
Munchkin3000
Artemis
11
2 / 8 / 4
8,253
688
9,814
10,316
2,657
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
4 / 5 / 4
9,112
759
14,385
13,156
3,775
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
19
21
Kills
8
8
Deaths
21
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
17
2
3
9.25
L
2
8
3
0.44
W
Cerberus
Dainek_
Cerberus
2
4
18
2.75
L
Artemis
Munchkin3000
Artemis
2
8
4
0.5
W
Hachiman
OddUtahRaptor
Hachiman
2
2
11
3.75
L
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,175
Damage
32,064
41,661
Taken
34,139
29,739
Mitigated
9,251
16,522
Healing
7,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
13,528
890
2,960
5,661
13,576
6,511
183
4,767
8,809
49,536
0
L
7,865
2,955
150
1,145
10,667
2,819
0
7,888
2,499
0
19,985
W
Cerberus
Dainek_
Cerberus
11,934
260
538
6,637
20,162
20,308
72
5,825
14,337
24,478
0
L
Artemis
Munchkin3000
Artemis
9,814
4,137
149
346
10,316
2,657
0
8,271
1,970
0
18,530
W
Hachiman
OddUtahRaptor
Hachiman
4,713
2,462
0
726
7,923
2,920
2,027
4,051
3,872
0
17,012
L
14,385
5,151
118
5,332
13,156
3,775
0
9,034
3,904
46,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,964
Gold Earned
26,253
138
Minions Killed
120
5
Camps Cleared
5
665,502
Distance Traveled
537,328
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,018
1,002
78
7
4
232,293
2
L
Neith
8,888
741
30
3
0
176,691
3
W
Cerberus
10,296
858
33
3
0
224,346
2
L
Artemis
8,253
688
20
2
0
163,693
1
W
Hachiman
8,650
721
27
2
1
208,863
2
L
Sol
9,112
759
70
6
5
196,944
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role