Player Matchup

Nox
Nox
Dante5864
Nox
Level 129
God Stats
4W - 1L
1,850 SR
Queue Stats
42W - 42L
1,536 Elo+
Party 1
Atlas
Atlas
Shogun Jacq
Atlas
Level 147
God Stats
1W - 2L
1,646 SR
Queue Stats
7W - 12L
1,212 Elo+
Party 1
Hachiman
Hachiman
jamurii
Hachiman
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 127
1,665 SR
1,416 Elo+

VS

Team Averages
Level 24
1,311 SR
1,156 Elo+
Arachne
Arachne
Emperor_Sludge
Arachne
Level 33
God Stats
3W - 7L
1,515 SR
Queue Stats
15W - 30L
1,068 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Jpman6996
Morgan Le Fay
Level 17
God Stats
1W - 4L
1,133 SR
Queue Stats
17W - 39L
1,196 Elo+
Party 2
Discordia
Discordia
The_Guru_2001
Discordia
Level 21
God Stats
0W - 4L
1,285 SR
Queue Stats
5W - 30L
1,204 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 1 / 9
11,553
963
15,880
9,367
3,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
3 / 5 / 13
8,891
741
5,417
12,375
11,467
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
jamurii
Hachiman
16
8 / 4 / 15
11,088
924
12,803
8,177
2,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 12 / 4
10,029
836
5,609
16,881
6,378
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morgan Le Fay
Jpman6996
Morgan Le Fay
13
4 / 5 / 2
9,002
750
6,858
14,135
8,997
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
The_Guru_2001
Discordia
12
0 / 8 / 4
7,714
643
5,991
10,348
3,617
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
20
25
Kills
10
10
Deaths
25
37
Assists
10
Player
Kills
Deaths
Assists
KDA
W
14
1
9
18.5
L
6
12
4
0.67
L
Morgan Le Fay
Jpman6996
Morgan Le Fay
4
5
2
1
W
3
5
13
1.9
L
Discordia
The_Guru_2001
Discordia
0
8
4
0.25
W
Hachiman
jamurii
Hachiman
8
4
15
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,100
Damage
18,458
29,919
Taken
41,364
17,834
Mitigated
18,992
6,423
Healing
6,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,880
1,698
0
3,852
9,367
3,441
1,065
5,083
4,284
38,787
0
L
5,609
4,366
52
2,932
16,881
6,378
0
7,563
8,897
0
13,589
L
Morgan Le Fay
Jpman6996
Morgan Le Fay
6,858
210
152
1,929
14,135
8,997
0
6,615
7,048
23,472
0
W
5,417
1,296
0
201
12,375
11,467
504
3,868
8,507
16,915
0
L
Discordia
The_Guru_2001
Discordia
5,991
893
170
937
10,348
3,617
0
6,332
3,768
24,680
0
W
Hachiman
jamurii
Hachiman
12,803
6,060
229
2,141
8,177
2,926
1,112
4,337
3,840
0
38,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,532
Gold Earned
26,745
154
Minions Killed
82
5
Camps Cleared
4
663,873
Distance Traveled
575,664
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,553
963
69
6
2
225,569
3
L
Arachne
10,029
836
16
1
1
179,927
1
L
Morgan Le Fay
9,002
750
29
2
3
209,556
1
W
Atlas
8,891
741
20
2
2
209,313
3
L
Discordia
7,714
643
37
3
0
186,181
0
W
Hachiman
11,088
924
65
5
1
228,991
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role