Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
GorgonViolet
Amaterasu
Level 126
God Stats
6W - 14L
1,282 SR
Queue Stats
47W - 60L
1,271 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Knemo420
Morgan Le Fay
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
94W - 112L
1,336 Elo+
Solo
Jormungandr
Jormungandr
OGorangeMango
Jormungandr
Level 98
God Stats
9W - 11L
1,304 SR
Queue Stats
66W - 76L
1,388 Elo+
Party 2
Charybdis
Charybdis
kingbenji3
Charybdis
Level 86
God Stats
2W - 2L
1,313 SR
Queue Stats
41W - 47L
1,398 Elo+
Party 2
Team Averages
Level 88
1,380 SR
1,379 Elo+

VS

Team Averages
Level 38
1,430 SR
1,320 Elo+
Bellona
Bellona
Alldarage1995
Bellona
Level 11
God Stats
7W - 20L
1,432 SR
Queue Stats
25W - 47L
1,343 Elo+
Solo
Hun Batz
Hun Batz
Dhc_trollx
Hun Batz
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,354 Elo+
Solo
Atlas
Atlas
Firehawk_virus
Atlas
Level 107
God Stats
0W - 2L
1,217 SR
Queue Stats
3W - 3L
1,201 Elo+
Party 1
Tiamat
Tiamat
Zandiuss
Tiamat
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Hel
Hel
lordrevan1982
Hel
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,201 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
2 / 0 / 6
5,631
939
1,964
3,112
1,109
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
GorgonViolet
Amaterasu
12
2 / 0 / 9
6,344
1,057
3,500
6,986
3,356
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Knemo420
Morgan Le Fay
11
3 / 1 / 9
5,892
982
6,097
2,986
1,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
OGorangeMango
Jormungandr
12
5 / 0 / 9
6,406
1,068
7,368
3,884
2,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Charybdis
kingbenji3
Charybdis
13
6 / 0 / 5
6,472
1,079
4,632
3,156
1,045
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
9
0 / 5 / 1
4,641
774
2,809
7,673
3,592
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
Dhc_trollx
Hun Batz
7
0 / 1 / 0
4,258
710
796
1,332
360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
0 / 3 / 0
4,732
789
4,033
8,427
3,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tiamat
Zandiuss
Tiamat
9
0 / 5 / 0
4,515
753
1,219
5,440
2,501
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 5 / 0
4,688
781
2,891
5,545
1,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
1
18
Kills
0
1
Deaths
19
38
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
0
6
5
L
Bellona
0
5
1
0.1
L
Hun Batz
Dhc_trollx
Hun Batz
0
1
0
0
L
0
3
0
0
W
Amaterasu
GorgonViolet
Amaterasu
2
0
9
6.5
W
Morgan Le Fay
Knemo420
Morgan Le Fay
3
1
9
7.5
W
Jormungandr
OGorangeMango
Jormungandr
5
0
9
9.5
L
Tiamat
Zandiuss
Tiamat
0
5
0
0
W
Charybdis
kingbenji3
Charybdis
6
0
5
8.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,561
Damage
11,748
20,124
Taken
28,417
8,659
Mitigated
12,072
7,944
Healing
4,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
1,964
845
0
771
3,112
1,109
1,230
1,390
1,722
0
8,448
L
Bellona
2,809
1,021
0
218
7,673
3,592
0
4,869
2,579
41
5,396
L
Hun Batz
Dhc_trollx
Hun Batz
796
150
98
419
1,332
360
0
639
689
0
796
L
4,033
1,473
278
1,387
8,427
3,955
0
3,927
4,322
14,021
0
W
Amaterasu
GorgonViolet
Amaterasu
3,500
1,335
896
2,660
6,986
3,356
262
2,876
4,110
0
11,292
W
Morgan Le Fay
Knemo420
Morgan Le Fay
6,097
1,337
0
977
2,986
1,049
1,383
1,478
1,508
9,909
0
W
Jormungandr
OGorangeMango
Jormungandr
7,368
3,689
246
1,740
3,884
2,100
0
1,495
2,389
22,769
0
L
Tiamat
Zandiuss
Tiamat
1,219
254
0
178
5,440
2,501
0
1,204
4,188
4,168
0
W
Charybdis
kingbenji3
Charybdis
4,632
2,270
70
584
3,156
1,045
1,796
945
2,211
0
20,459
L
2,891
302
602
1,087
5,545
1,664
0
2,334
3,174
9,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,745
Gold Earned
22,834
126
Minions Killed
48
0
Camps Cleared
0
692,026
Distance Traveled
463,871
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,631
939
13
2
0
149,733
1
L
Bellona
4,641
774
7
1
0
123,976
0
L
Hun Batz
4,258
710
0
0
0
23,085
0
L
Atlas
4,732
789
19
3
0
122,899
2
W
Amaterasu
6,344
1,057
28
5
0
150,985
1
W
Morgan Le Fay
5,892
982
10
2
0
117,630
0
W
Jormungandr
6,406
1,068
36
6
0
136,462
0
L
Tiamat
4,515
753
5
1
0
79,641
0
W
Charybdis
6,472
1,079
39
7
0
137,216
0
L
Hel
4,688
781
17
3
0
114,270
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role