Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Musze
Medusa
Level 136
God Stats
3W - 5L
1,681 SR
Queue Stats
50W - 48L
1,370 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
qCrOnNoS
Morgan Le Fay
Level 89
God Stats
1W - 4L
1,763 SR
Queue Stats
12W - 20L
1,256 Elo+
Party 1
Team Averages
Level 96
1,648 SR
1,375 Elo+

VS

Team Averages
Level 20
1,232 SR
1,269 Elo+
Ares
Ares
LixTetrax0
Ares
Level 49
God Stats
0W - 1L
1,190 SR
Queue Stats
0W - 2L
1,269 Elo+
Party 2
Ra
Ra
MadlifeOS
Ra
Level 7
God Stats
0W - 2L
1,007 SR
Queue Stats
0W - 2L
1,269 Elo+
Party 2
Chiron
Chiron
Skoll145
Chiron
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,269 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
0 / 3 / 12
8,064
672
7,125
12,690
15,604
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
Musze
Medusa
16
12 / 1 / 3
10,491
874
13,987
9,139
3,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
qCrOnNoS
Morgan Le Fay
14
4 / 1 / 9
9,128
761
15,366
5,729
1,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 2
8,641
720
6,479
18,573
18,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

12
1 / 6 / 2
7,904
659
5,337
9,017
3,148
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chiron
Skoll145
Chiron
10
1 / 6 / 2
7,514
626
6,174
13,658
4,501
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
16
Kills
5
5
Deaths
16
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
3
12
2
L
3
4
2
1
L
1
6
2
0.33
W
Medusa
Musze
Medusa
12
1
3
13.5
L
Chiron
Skoll145
Chiron
1
6
2
0.33
W
Morgan Le Fay
qCrOnNoS
Morgan Le Fay
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,478
Damage
17,990
27,558
Taken
41,248
21,262
Mitigated
26,485
2,495
Healing
8,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,125
391
0
0
12,690
15,604
0
3,822
8,868
15,520
0
L
6,479
399
0
2,707
18,573
18,836
0
10,177
8,396
12,996
0
L
5,337
638
1,333
1,275
9,017
3,148
37
4,248
4,769
43,237
0
W
Medusa
Musze
Medusa
13,987
6,554
0
1,895
9,139
3,661
2,148
5,786
3,353
0
47,596
L
Chiron
Skoll145
Chiron
6,174
3,060
569
2,700
13,658
4,501
38
8,192
5,466
0
17,338
W
Morgan Le Fay
qCrOnNoS
Morgan Le Fay
15,366
2,969
0
600
5,729
1,997
321
2,498
3,231
35,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,683
Gold Earned
24,059
115
Minions Killed
124
7
Camps Cleared
4
752,512
Distance Traveled
618,542
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,064
672
12
1
0
245,344
4
L
Ares
8,641
720
14
1
0
218,745
2
L
Ra
7,904
659
83
7
4
190,865
3
W
Medusa
10,491
874
59
5
7
255,041
2
L
Chiron
7,514
626
27
2
0
208,932
3
W
Morgan Le Fay
9,128
761
44
4
0
252,127
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role