Player Matchup

Cernunnos
Cernunnos
Alphawolf911
Cernunnos
Level 85
God Stats
2W - 2L
1,737 SR
Queue Stats
92W - 98L
1,541 Elo+
Party 1
Thor
Thor
BH Rain6227
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,727 Elo+
Party 1
Ymir
Ymir
Gril1edLasagna
Ymir
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
27W - 46L
1,632 Elo+
Solo
Merlin
Merlin
Indolomnir
Merlin
Level 28
God Stats
3W - 10L
1,500 SR
Queue Stats
100W - 123L
1,482 Elo+
Solo
Bellona
Bellona
xXSwiftXLightXx
Bellona
Level 124
God Stats
4W - 3L
1,643 SR
Queue Stats
130W - 142L
1,585 Elo+
Party 1
Team Averages
Level 54
1,576 SR
1,593 Elo+

VS

Team Averages
Level 78
1,725 SR
1,729 Elo+
Artemis
Artemis
Darkk194
Artemis
Level 22
God Stats
2W - 0L
1,772 SR
Queue Stats
20W - 11L
1,790 Elo+
Party 2
Kali
Kali
Lemoñ
Kali
Level 47
God Stats
5W - 1L
1,910 SR
Queue Stats
18W - 9L
1,879 Elo+
Party 2
Yemoja
Yemoja
NChooch
Yemoja
Level 160
God Stats
9W - 8L
1,775 SR
Queue Stats
221W - 170L
1,674 Elo+
Party 2
Ra
Ra
TxicButtercup
Ra
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 15L
1,804 Elo+
Party 2
Agni
Agni
slushiersaucepan
Agni
Level 13
God Stats
4W - 2L
1,668 SR
Queue Stats
277W - 181L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Alphawolf911
Cernunnos
13
3 / 9 / 5
7,422
742
10,127
12,641
3,099
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 11 / 0
6,093
609
2,465
12,226
2,775
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
3 / 6 / 6
8,002
800
7,050
17,058
11,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Merlin
Indolomnir
Merlin
14
2 / 6 / 5
7,599
760
6,897
9,465
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 6 / 6
8,381
838
9,087
14,355
11,971
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Darkk194
Artemis
14
5 / 1 / 15
8,463
846
10,877
9,049
3,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kali
Lemoñ
Kali
17
15 / 2 / 14
10,714
1,071
16,983
12,194
5,656
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yemoja
NChooch
Yemoja
15
6 / 0 / 19
8,629
863
3,536
5,917
2,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 6 / 14
7,858
786
7,280
8,473
2,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
9 / 4 / 17
9,799
980
18,397
7,720
2,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
117
13
Kills
38
38
Deaths
13
22
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Alphawolf911
Cernunnos
3
9
5
0.61
L
0
11
0
0
W
Artemis
Darkk194
Artemis
5
1
15
12.5
L
3
6
6
1
L
Merlin
Indolomnir
Merlin
2
6
5
0.75
W
Kali
Lemoñ
Kali
15
2
14
11
W
Yemoja
NChooch
Yemoja
6
0
19
15.5
W
3
6
14
1.67
W
9
4
17
4.38
L
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,626
Damage
57,073
65,745
Taken
43,353
31,752
Mitigated
16,889
7,021
Healing
13,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Alphawolf911
Cernunnos
10,127
5,268
0
1,441
12,641
3,099
0
7,382
5,259
0
26,457
L
2,465
1,508
0
390
12,226
2,775
96
4,908
7,318
0
5,659
W
Artemis
Darkk194
Artemis
10,877
5,554
0
1,091
9,049
3,237
1,180
3,108
5,941
0
21,459
L
7,050
1,446
0
2,235
17,058
11,519
0
7,741
9,317
23,645
0
L
Merlin
Indolomnir
Merlin
6,897
675
0
460
9,465
2,388
0
2,829
6,636
23,012
0
W
Kali
Lemoñ
Kali
16,983
9,687
0
6,786
12,194
5,656
1,763
4,022
8,172
0
29,222
W
Yemoja
NChooch
Yemoja
3,536
508
2,596
1,024
5,917
2,671
171
1,962
3,955
10,790
0
W
7,280
960
422
666
8,473
2,827
1,129
2,472
6,001
13,996
0
W
18,397
1,723
0
810
7,720
2,498
1,802
2,383
5,337
43,093
0
L
9,087
2,594
303
2,192
14,355
11,971
0
6,353
8,002
0
16,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,497
Gold Earned
45,463
138
Minions Killed
143
0
Camps Cleared
0
853,416
Distance Traveled
995,495
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,422
742
49
5
0
160,455
1
L
Thor
6,093
609
5
1
0
180,440
2
W
Artemis
8,463
846
21
2
0
217,753
0
L
Ymir
8,002
800
31
3
0
165,607
2
L
Merlin
7,599
760
35
4
0
173,563
2
W
Kali
10,714
1,071
37
4
0
192,835
3
W
Yemoja
8,629
863
14
1
0
187,960
0
W
Ra
7,858
786
16
2
0
170,919
0
W
Agni
9,799
980
55
6
0
226,028
0
L
Bellona
8,381
838
18
2
0
173,351
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role