Player Matchup

Cu Chulainn
Cu Chulainn
Back Jell
Cu Chulainn
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Freya
Freya
Bappo_Attacko14
Freya
Level 89
God Stats
2W - 0L
1,759 SR
Queue Stats
159W - 127L
1,542 Elo+
Party 2
Chiron
Chiron
IamNotGoodExE
Chiron
Level 79
God Stats
16W - 11L
1,804 SR
Queue Stats
171W - 137L
1,559 Elo+
Party 2
Nox
Nox
LlamaRhoades999
Nox
Level 56
God Stats
20W - 17L
1,528 SR
Queue Stats
260W - 230L
1,463 Elo+
Solo
Horus
Horus
Pieguyy33
Horus
Level 78
God Stats
43W - 30L
1,586 SR
Queue Stats
113W - 88L
1,552 Elo+
Party 2
Team Averages
Level 90
1,636 SR
1,523 Elo+

VS

Team Averages
Level 79
1,518 SR
1,538 Elo+
Kali
Kali
Daddy Roundd
Kali
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
213W - 201L
1,532 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
FunnyRat
Ah Muzen Cab
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
545W - 519L
1,624 Elo+
Party 3
Jormungandr
Jormungandr
PoyoSlayer
Jormungandr
Level 69
God Stats
7W - 4L
1,537 SR
Queue Stats
32W - 27L
1,592 Elo+
Party 3
Ymir
Ymir
SH4D0VV117
Ymir
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 57L
1,424 Elo+
Solo
Chiron
Chiron
WattsTF
Chiron
Level 80
God Stats
2W - 5L
1,551 SR
Queue Stats
311W - 275L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Back Jell
Cu Chulainn
16
4 / 2 / 1
9,963
586
10,251
17,160
13,337
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 2 / 8
9,040
532
9,259
10,109
3,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
6 / 2 / 8
10,013
589
9,857
10,327
3,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
8 / 2 / 4
10,422
613
9,959
10,161
4,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Pieguyy33
Horus
13
1 / 1 / 8
8,488
499
6,735
13,107
8,439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 3
8,672
510
9,227
14,742
5,079
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
FunnyRat
Ah Muzen Cab
15
4 / 5 / 1
9,111
536
9,260
11,222
3,884
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jormungandr
PoyoSlayer
Jormungandr
14
1 / 4 / 1
8,431
496
10,163
12,100
15,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
1 / 3 / 2
7,340
432
4,828
17,396
10,779
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
WattsTF
Chiron
11
0 / 5 / 3
6,735
396
6,843
10,111
2,378
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
21
Kills
9
9
Deaths
21
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Back Jell
Cu Chulainn
4
2
1
2.25
W
2
2
8
3
L
3
4
3
1.13
L
Ah Muzen Cab
FunnyRat
Ah Muzen Cab
4
5
1
0.9
W
6
2
8
5
W
8
2
4
5
W
Horus
Pieguyy33
Horus
1
1
8
5
L
Jormungandr
PoyoSlayer
Jormungandr
1
4
1
0.38
L
1
3
2
0.67
L
Chiron
WattsTF
Chiron
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,061
Damage
40,321
60,864
Taken
65,571
32,742
Mitigated
37,518
28,327
Healing
14,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Back Jell
Cu Chulainn
10,251
2,874
0
4,932
17,160
13,337
0
9,154
7,050
0
57,778
W
9,259
4,414
0
3,496
10,109
3,171
412
1,625
8,484
59,343
0
L
9,227
5,031
0
5,180
14,742
5,079
145
3,022
11,658
0
55,701
L
Ah Muzen Cab
FunnyRat
Ah Muzen Cab
9,260
3,550
0
1,706
11,222
3,884
539
5,572
5,470
0
63,871
W
9,857
3,164
721
5,701
10,327
3,584
0
750
9,548
0
66,768
W
9,959
545
0
2,982
10,161
4,211
0
330
9,831
67,412
0
W
Horus
Pieguyy33
Horus
6,735
3,290
4,778
5,717
13,107
8,439
182
2,147
10,546
0
23,214
L
Jormungandr
PoyoSlayer
Jormungandr
10,163
2,323
0
1,847
12,100
15,398
0
0
12,100
50,078
0
L
4,828
890
1,469
1,675
17,396
10,779
87
7,921
9,358
21,339
0
L
Chiron
WattsTF
Chiron
6,843
2,924
1,009
1,758
10,111
2,378
0
2,254
7,767
0
42,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,926
Gold Earned
40,289
517
Minions Killed
411
0
Camps Cleared
0
1,711,662
Distance Traveled
1,540,898
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,963
586
119
7
0
332,451
0
W
Freya
9,040
532
124
7
0
326,950
3
L
Kali
8,672
510
82
5
0
369,334
4
L
Ah Muzen Cab
9,111
536
123
7
0
294,012
2
W
Chiron
10,013
589
115
7
0
347,077
4
W
Nox
10,422
613
147
9
0
351,265
5
W
Horus
8,488
499
12
1
0
353,919
5
L
Jormungandr
8,431
496
104
6
0
262,787
0
L
Ymir
7,340
432
27
2
0
318,155
3
L
Chiron
6,735
396
75
4
0
296,610
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role