Player Matchup

Baron Samedi
Baron Samedi
BlacksStars
Baron Samedi
Level 46
God Stats
2W - 4L
1,369 SR
Queue Stats
5W - 5L
1,420 Elo+
Party 2
Odin
Odin
Danthepanda23
Odin
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 1
Neith
Neith
MatouMiiteu
Neith
Level 29
God Stats
6W - 6L
1,322 SR
Queue Stats
6W - 7L
1,318 Elo+
Party 2
Fenrir
Fenrir
chappyninja13
Fenrir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 122L
1,515 Elo+
Party 1
Anhur
Anhur
propanda44
Anhur
Level 48
God Stats
2W - 5L
1,198 SR
Queue Stats
104W - 99L
1,495 Elo+
Party 1
Team Averages
Level 44
1,378 SR
1,450 Elo+

VS

Team Averages
Level 74
1,457 SR
1,464 Elo+
Charybdis
Charybdis
 
Charybdis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
AncientPepes
Tsukuyomi
Level 157
God Stats
4W - 1L
1,500 SR
Queue Stats
38W - 9L
1,720 Elo+
Solo
Cu Chulainn
Cu Chulainn
CommunistApoIIo
Cu Chulainn
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,478 Elo+
Solo
Zhong Kui
Zhong Kui
Kyeflynn
Zhong Kui
Level 29
God Stats
2W - 1L
1,285 SR
Queue Stats
134W - 118L
1,501 Elo+
Solo
Yemoja
Yemoja
Palczyk
Yemoja
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
1,122 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BlacksStars
Baron Samedi
18
5 / 12 / 9
11,736
734
13,699
21,295
10,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 11 / 12
11,468
717
12,476
32,418
25,896
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
4 / 8 / 4
11,638
727
12,339
19,509
8,013
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
4 / 11 / 6
11,312
707
11,686
28,064
21,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
18
3 / 9 / 8
11,138
696
11,613
25,161
9,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
20
9 / 7 / 19
12,868
804
20,064
17,838
7,078
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
AncientPepes
Tsukuyomi
20
32 / 4 / 10
15,654
978
51,113
21,789
14,152
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
CommunistApoIIo
Cu Chulainn
19
4 / 6 / 19
12,091
756
13,515
20,550
19,311
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
Kyeflynn
Zhong Kui
19
5 / 2 / 20
11,987
749
22,582
15,274
9,421
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Palczyk
Yemoja
18
1 / 1 / 9
10,757
672
3,429
9,903
9,902
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
128
19
Kills
51
51
Deaths
20
39
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
9
7
19
2.64
W
Tsukuyomi
AncientPepes
Tsukuyomi
32
4
10
9.25
L
Baron Samedi
BlacksStars
Baron Samedi
5
12
9
0.79
W
Cu Chulainn
CommunistApoIIo
Cu Chulainn
4
6
19
2.25
L
3
11
12
0.82
W
Zhong Kui
Kyeflynn
Zhong Kui
5
2
20
7.5
L
4
8
4
0.75
W
Yemoja
Palczyk
Yemoja
1
1
9
5.5
L
4
11
6
0.64
L
Anhur
3
9
8
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,813
Damage
110,703
126,447
Taken
85,354
74,897
Mitigated
59,864
19,485
Healing
18,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
20,064
9,836
0
4,028
17,838
7,078
1,030
1,538
16,055
0
60,207
W
Tsukuyomi
AncientPepes
Tsukuyomi
51,113
17,734
0
5,024
21,789
14,152
2,123
3,149
18,460
0
82,281
L
Baron Samedi
BlacksStars
Baron Samedi
13,699
1,110
3,903
4,129
21,295
10,218
186
3,885
17,170
35,331
0
W
Cu Chulainn
CommunistApoIIo
Cu Chulainn
13,515
2,543
312
823
20,550
19,311
1,253
5,738
14,618
5,535
39,846
L
12,476
5,370
0
21
32,418
25,896
0
6,864
25,312
0
27,346
W
Zhong Kui
Kyeflynn
Zhong Kui
22,582
1,338
232
6,921
15,274
9,421
0
2,430
12,633
45,867
0
L
12,339
7,160
0
3,104
19,509
8,013
641
3,805
15,222
0
35,304
W
Yemoja
Palczyk
Yemoja
3,429
322
890
259
9,903
9,902
250
844
9,024
16,522
0
L
11,686
3,328
0
3,504
28,064
21,635
0
6,589
21,155
0
33,299
L
Anhur
11,613
5,489
0
4,824
25,161
9,135
375
6,840
17,829
0
33,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,292
Gold Earned
63,357
209
Minions Killed
275
0
Camps Cleared
0
1,346,369
Distance Traveled
1,562,099
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,868
804
67
4
0
293,741
6
W
Tsukuyomi
15,654
978
65
4
0
373,967
0
L
Baron Samedi
11,736
734
40
3
0
254,257
2
W
Cu Chulainn
12,091
756
69
4
0
316,296
2
L
Odin
11,468
717
35
2
0
271,401
1
W
Zhong Kui
11,987
749
54
3
0
323,759
2
L
Neith
11,638
727
45
3
0
266,324
3
W
Yemoja
10,757
672
20
1
0
254,336
0
L
Fenrir
11,312
707
46
3
0
289,998
0
L
Anhur
11,138
696
43
3
0
264,389
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role