Player Matchup

Geb
Geb
AlexRivera__
Geb
Level 41
God Stats
4W - 6L
1,359 SR
Queue Stats
40W - 53L
1,407 Elo+
Party 1
Apollo
Apollo
Dark_ARHO
Apollo
Level 13
God Stats
2W - 4L
1,303 SR
Queue Stats
3W - 7L
1,234 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Vicious-APM
Tsukuyomi
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 3
Raijin
Raijin
ZMcswain
Raijin
Level 48
God Stats
1W - 1L
1,752 SR
Queue Stats
74W - 86L
1,455 Elo+
Party 1
Sylvanus
Sylvanus
ballonn52
Sylvanus
Level 104
God Stats
4W - 9L
1,576 SR
Queue Stats
289W - 297L
1,535 Elo+
Party 3
Team Averages
Level 62
1,498 SR
1,426 Elo+

VS

Team Averages
Level 43
1,609 SR
1,460 Elo+
Anubis
Anubis
BashuUu
Anubis
Level 27
God Stats
113W - 138L
1,683 SR
Queue Stats
222W - 257L
1,608 Elo+
Party 2
Gilgamesh
Gilgamesh
ImMyles11
Gilgamesh
Level 47
God Stats
2W - 1L
1,830 SR
Queue Stats
48W - 62L
1,602 Elo+
Party 4
Bacchus
Bacchus
adct92
Bacchus
Level 45
God Stats
16W - 14L
1,506 SR
Queue Stats
53W - 56L
1,402 Elo+
Party 2
Ratatoskr
Ratatoskr
aggiespider
Ratatoskr
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 131L
1,340 Elo+
Party 4
Agni
Agni
whynogankmid
Agni
Level 27
God Stats
21W - 28L
1,526 SR
Queue Stats
60W - 67L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
6,290
449
2,600
11,109
5,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Dark_ARHO
Apollo
9
0 / 7 / 0
5,949
425
1,758
8,296
1,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Vicious-APM
Tsukuyomi
11
3 / 5 / 1
6,980
499
6,480
11,051
3,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
ZMcswain
Raijin
11
0 / 4 / 3
6,782
484
6,853
9,302
2,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
ballonn52
Sylvanus
12
4 / 6 / 0
7,633
545
6,145
10,881
4,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BashuUu
Anubis
12
3 / 0 / 9
7,352
525
5,382
4,721
1,961
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
ImMyles11
Gilgamesh
12
2 / 3 / 6
7,225
516
6,279
10,417
4,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bacchus
adct92
Bacchus
11
3 / 1 / 13
7,995
571
5,570
8,780
7,636
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ratatoskr
aggiespider
Ratatoskr
15
9 / 2 / 1
8,675
620
5,667
9,440
3,008
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

14
9 / 1 / 8
8,794
628
14,036
5,274
1,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
63
7
Kills
26
26
Deaths
7
4
Assists
37
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Anubis
BashuUu
Anubis
3
0
9
7.5
L
Apollo
Dark_ARHO
Apollo
0
7
0
0
W
Gilgamesh
ImMyles11
Gilgamesh
2
3
6
1.67
L
Tsukuyomi
Vicious-APM
Tsukuyomi
3
5
1
0.7
L
Raijin
ZMcswain
Raijin
0
4
3
0.38
W
Bacchus
adct92
Bacchus
3
1
13
9.5
W
Ratatoskr
aggiespider
Ratatoskr
9
2
1
4.75
L
Sylvanus
ballonn52
Sylvanus
4
6
0
0.67
W
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,836
Damage
36,934
50,639
Taken
38,632
18,239
Mitigated
18,537
6,774
Healing
8,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,600
318
131
871
11,109
5,708
0
6,749
4,314
13,984
0
W
Anubis
BashuUu
Anubis
5,382
254
0
2,579
4,721
1,961
306
1,801
2,920
37,182
0
L
Apollo
Dark_ARHO
Apollo
1,758
942
0
0
8,296
1,914
0
5,110
3,102
0
29,721
W
Gilgamesh
ImMyles11
Gilgamesh
6,279
1,503
0
661
10,417
4,145
372
5,114
5,303
0
31,543
L
Tsukuyomi
Vicious-APM
Tsukuyomi
6,480
1,466
0
2,406
11,051
3,298
0
3,289
7,583
0
34,352
L
Raijin
ZMcswain
Raijin
6,853
789
0
784
9,302
2,453
0
4,223
4,911
40,398
0
W
Bacchus
adct92
Bacchus
5,570
472
2,012
1,871
8,780
7,636
342
3,344
5,436
11,532
0
W
Ratatoskr
aggiespider
Ratatoskr
5,667
1,422
0
437
9,440
3,008
0
2,387
7,053
0
59,800
L
Sylvanus
ballonn52
Sylvanus
6,145
1,696
608
1,974
10,881
4,866
474
4,909
5,741
29,940
6,799
W
14,036
287
0
669
5,274
1,787
360
2,363
2,911
50,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,634
Gold Earned
40,041
289
Minions Killed
314
0
Camps Cleared
0
1,290,982
Distance Traveled
1,485,537
4
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,290
449
20
1
0
265,055
1
W
Anubis
7,352
525
64
5
0
268,914
6
L
Apollo
5,949
425
60
4
0
249,715
0
W
Gilgamesh
7,225
516
53
4
0
304,072
0
L
Tsukuyomi
6,980
499
54
4
0
287,759
1
L
Raijin
6,782
484
72
5
0
246,155
2
W
Bacchus
7,995
571
12
1
0
286,540
10
W
Ratatoskr
8,675
620
99
7
0
322,005
3
L
Sylvanus
7,633
545
83
6
0
242,298
0
W
Agni
8,794
628
86
6
0
304,006
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role