Player Matchup

Cthulhu
Cthulhu
IshaDeus
Cthulhu
Level 84
God Stats
1W - 0L
1,260 SR
Queue Stats
5W - 2L
1,591 Elo+
Party 1
Mercury
Mercury
ItsGeminiss
Mercury
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,591 Elo+
Party 1
Bacchus
Bacchus
YomBomDom
Bacchus
Level 27
God Stats
2W - 1L
1,281 SR
Queue Stats
8W - 8L
1,514 Elo+
Party 1
Merlin
Merlin
neoale999
Merlin
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 10L
1,455 Elo+
Party 1
Neith
Neith
rawsoned
Neith
Level 24
God Stats
1W - 1L
1,356 SR
Queue Stats
8W - 7L
1,591 Elo+
Party 1
Team Averages
Level 62
1,379 SR
1,548 Elo+

VS

Team Averages
Level 52
1,533 SR
1,517 Elo+
Odin
Odin
DrakenBG12
Odin
Level 45
God Stats
4W - 3L
1,687 SR
Queue Stats
17W - 7L
1,704 Elo+
Party 3
Ravana
Ravana
Harvest_Moon1215
Ravana
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 60L
1,590 Elo+
Party 3
Anhur
Anhur
HouseDude
Anhur
Level 73
God Stats
0W - 3L
1,500 SR
Queue Stats
104W - 134L
1,467 Elo+
Party 2
Discordia
Discordia
ItsBigShane
Discordia
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 60L
1,445 Elo+
Party 2
Atlas
Atlas
Toastasaurousrex
Atlas
Level 29
God Stats
2W - 4L
1,479 SR
Queue Stats
22W - 37L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IshaDeus
Cthulhu
11
1 / 0 / 3
6,317
574
2,992
6,355
5,546
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
ItsGeminiss
Mercury
10
1 / 2 / 6
6,211
565
2,297
8,446
2,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
YomBomDom
Bacchus
10
1 / 0 / 4
5,968
543
3,810
5,068
3,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
neoale999
Merlin
12
4 / 2 / 2
7,053
641
5,772
5,786
1,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
rawsoned
Neith
10
3 / 1 / 0
5,814
529
4,069
2,743
427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
6,185
562
3,125
5,670
2,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 2 / 0
6,023
548
2,248
5,136
1,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
HouseDude
Anhur
11
1 / 2 / 0
6,289
572
2,275
6,715
1,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Discordia
ItsBigShane
Discordia
10
0 / 2 / 0
5,289
481
3,423
5,287
1,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 1 / 2
5,921
538
3,044
7,277
3,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
10
Kills
5
5
Deaths
10
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
2
2
0
1
L
Anhur
HouseDude
Anhur
1
2
0
0.5
W
Cthulhu
IshaDeus
Cthulhu
1
0
3
2.5
L
Discordia
ItsBigShane
Discordia
0
2
0
0
W
Mercury
ItsGeminiss
Mercury
1
2
6
2
L
1
1
2
2
W
Bacchus
YomBomDom
Bacchus
1
0
4
3
W
Merlin
neoale999
Merlin
4
2
2
2.5
W
Neith
rawsoned
Neith
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,940
Damage
14,115
28,398
Taken
30,085
13,675
Mitigated
10,630
9,077
Healing
10,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,125
1,423
0
1,105
5,670
2,536
302
3,584
2,078
0
26,472
L
2,248
379
0
2,477
5,136
1,676
0
1,519
3,305
0
30,039
L
Anhur
HouseDude
Anhur
2,275
964
0
3,880
6,715
1,706
0
1,624
5,091
0
42,523
W
Cthulhu
IshaDeus
Cthulhu
2,992
875
0
2,585
6,355
5,546
236
344
5,665
31,300
0
L
Discordia
ItsBigShane
Discordia
3,423
436
0
1,544
5,287
1,505
0
2,385
2,642
30,200
0
W
Mercury
ItsGeminiss
Mercury
2,297
497
0
3,159
8,446
2,654
874
1,436
6,928
0
27,828
L
3,044
1,053
0
1,558
7,277
3,207
0
3,010
4,185
10,951
0
W
Bacchus
YomBomDom
Bacchus
3,810
434
237
1,238
5,068
3,335
130
1,073
3,959
12,667
0
W
Merlin
neoale999
Merlin
5,772
127
0
866
5,786
1,713
88
2,525
2,907
40,178
0
W
Neith
rawsoned
Neith
4,069
1,702
0
992
2,743
427
55
617
2,126
0
27,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,363
Gold Earned
29,707
292
Minions Killed
304
0
Camps Cleared
0
1,068,023
Distance Traveled
1,022,751
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,185
562
67
6
0
196,396
0
L
Ravana
6,023
548
60
5
0
233,065
4
L
Anhur
6,289
572
100
9
0
195,795
2
W
Cthulhu
6,317
574
72
7
0
212,430
3
L
Discordia
5,289
481
63
6
0
183,320
0
W
Mercury
6,211
565
63
6
0
228,151
0
L
Atlas
5,921
538
14
1
0
214,175
1
W
Bacchus
5,968
543
20
2
0
225,156
3
W
Merlin
7,053
641
82
7
0
191,017
4
W
Neith
5,814
529
55
5
0
211,269
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role