Player Matchup

Cerberus
Cerberus
AR Aquax
Cerberus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 29L
1,431 Elo+
Party 2
Rama
Rama
C3R83R151125
Rama
Level 72
God Stats
1W - 0L
1,715 SR
Queue Stats
43W - 45L
1,421 Elo+
Solo
Hera
Hera
ZZthegoat125472
Hera
Level 63
God Stats
5W - 6L
1,296 SR
Queue Stats
186W - 185L
1,468 Elo+
Party 2
Team Averages
Level 68
1,504 SR
1,440 Elo+

VS

Team Averages
Level 71
1,487 SR
1,450 Elo+
Medusa
Medusa
 
Medusa
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
PAUL_MATEO
Bacchus
Level 67
God Stats
2W - 14L
1,462 SR
Queue Stats
102W - 158L
1,362 Elo+
Party 1
Guan Yu
Guan Yu
m0m_sa1d_my_turn
Guan Yu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AR Aquax
Cerberus
14
4 / 1 / 13
9,244
840
6,383
12,472
11,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
9 / 2 / 8
9,540
867
10,053
8,673
2,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
7 / 2 / 9
9,189
835
8,420
5,629
1,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
0 / 4 / 2
7,220
656
5,820
8,111
2,739
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
PAUL_MATEO
Bacchus
11
4 / 8 / 0
8,027
730
7,216
12,429
7,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 8 / 3
7,318
665
6,828
12,443
6,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
20
Kills
5
5
Deaths
20
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
4
2
0.25
W
Cerberus
AR Aquax
Cerberus
4
1
13
10.5
W
9
2
8
6.5
L
Bacchus
PAUL_MATEO
Bacchus
4
8
0
0.5
W
7
2
9
5.75
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,856
Damage
19,864
26,774
Taken
32,983
16,258
Mitigated
16,442
7,755
Healing
3,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,820
1,828
0
759
8,111
2,739
0
4,725
3,184
0
35,641
W
Cerberus
AR Aquax
Cerberus
6,383
814
267
4,976
12,472
11,798
208
2,077
9,965
16,608
0
W
10,053
7,456
0
918
8,673
2,694
1,139
3,394
4,868
0
26,448
L
Bacchus
PAUL_MATEO
Bacchus
7,216
445
366
560
12,429
7,375
0
4,998
7,339
15,758
0
W
8,420
2,235
0
1,594
5,629
1,766
284
1,321
4,029
29,186
0
L
6,828
1,347
597
1,399
12,443
6,328
0
5,447
6,726
0
14,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,973
Gold Earned
22,565
137
Minions Killed
109
5
Camps Cleared
4
526,672
Distance Traveled
538,577
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,220
656
78
7
3
194,586
2
W
Cerberus
9,244
840
37
3
1
196,484
2
W
Rama
9,540
867
48
4
1
169,917
1
L
Bacchus
8,027
730
22
2
0
165,722
0
W
Hera
9,189
835
52
5
3
160,271
2
L
Guan Yu
7,318
665
9
1
1
178,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role