Player Matchup

Chaac
Chaac
Gint0x
Chaac
Level 62
God Stats
1W - 3L
1,075 SR
Queue Stats
4W - 8L
1,248 Elo+
Party 2
Eset
Eset
gourgnourt
Eset
Level 57
God Stats
5W - 9L
1,406 SR
Queue Stats
31W - 36L
1,492 Elo+
Party 2
Danzaburou
Danzaburou
jedininja12
Danzaburou
Level 109
God Stats
1W - 1L
1,096 SR
Queue Stats
21W - 27L
1,392 Elo+
Party 2
Jormungandr
Jormungandr
notjordansdad
Jormungandr
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 12L
1,307 Elo+
Party 2
Hades
Hades
seanyboi0311
Hades
Level 26
God Stats
1W - 0L
1,821 SR
Queue Stats
32W - 34L
1,406 Elo+
Party 2
Team Averages
Level 77
1,380 SR
1,369 Elo+

VS

Team Averages
Level 32
1,485 SR
1,304 Elo+
Cerberus
Cerberus
SYMGAA
Cerberus
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 61L
1,324 Elo+
Party 1
Zeus
Zeus
airtek8
Zeus
Level 22
God Stats
5W - 6L
1,423 SR
Queue Stats
10W - 15L
1,407 Elo+
Party 3
Ra
Ra
lordlewis101
Ra
Level 16
God Stats
4W - 5L
1,500 SR
Queue Stats
24W - 37L
1,315 Elo+
Party 1
Mercury
Mercury
metroking96
Mercury
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 31L
1,234 Elo+
Party 3
Ullr
Ullr
reecemxrgan
Ullr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,238 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Gint0x
Chaac
13
6 / 2 / 3
6,812
973
5,763
5,533
2,654
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
1 / 0 / 4
6,494
928
941
2,331
1,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
jedininja12
Danzaburou
12
1 / 2 / 4
6,401
914
5,353
5,852
1,929
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
notjordansdad
Jormungandr
12
2 / 0 / 5
6,135
876
2,855
4,674
2,907
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
5 / 2 / 5
6,936
991
5,650
6,026
4,469
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
SYMGAA
Cerberus
12
2 / 1 / 2
6,476
925
2,401
7,223
4,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Zeus
airtek8
Zeus
11
0 / 5 / 3
5,824
832
4,222
5,909
2,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 2 / 1
5,960
851
5,449
3,701
1,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
metroking96
Mercury
10
0 / 5 / 2
5,313
759
2,424
4,500
1,589
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 2 / 0
5,472
782
1,989
3,577
1,266
Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
15
Kills
5
6
Deaths
15
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
Gint0x
Chaac
6
2
3
3.75
L
Cerberus
SYMGAA
Cerberus
2
1
2
3
L
Zeus
airtek8
Zeus
0
5
3
0.3
W
1
0
4
3
W
Danzaburou
jedininja12
Danzaburou
1
2
4
1.5
L
2
2
1
1.25
L
Mercury
metroking96
Mercury
0
5
2
0.2
W
Jormungandr
notjordansdad
Jormungandr
2
0
5
4.5
L
1
2
0
0.5
W
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,562
Damage
16,485
24,416
Taken
24,910
13,650
Mitigated
11,091
5,391
Healing
4,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Gint0x
Chaac
5,763
658
0
1,306
5,533
2,654
88
3,196
2,183
0
14,140
L
Cerberus
SYMGAA
Cerberus
2,401
304
0
2,780
7,223
4,523
0
1,841
5,382
12,041
0
L
Zeus
airtek8
Zeus
4,222
838
73
530
5,909
2,353
58
2,789
3,120
15,729
0
W
941
31
0
776
2,331
1,691
529
538
1,731
11,724
0
W
Danzaburou
jedininja12
Danzaburou
5,353
1,672
0
1,200
5,852
1,929
1,096
2,183
3,531
0
19,735
L
5,449
624
265
470
3,701
1,360
0
1,459
2,242
15,673
0
L
Mercury
metroking96
Mercury
2,424
1,399
0
0
4,500
1,589
0
2,109
2,391
0
3,062
W
Jormungandr
notjordansdad
Jormungandr
2,855
810
137
280
4,674
2,907
400
2,477
2,055
15,160
0
L
1,989
1,345
0
257
3,577
1,266
116
1,248
2,329
0
6,878
W
5,650
622
114
1,578
6,026
4,469
0
3,085
2,844
18,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,778
Gold Earned
29,045
148
Minions Killed
89
0
Camps Cleared
0
748,071
Distance Traveled
653,503
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,812
973
16
2
0
150,797
0
L
Cerberus
6,476
925
17
2
0
141,685
1
L
Zeus
5,824
832
25
4
0
111,801
0
W
Eset
6,494
928
32
5
0
163,970
0
W
Danzaburou
6,401
914
44
6
0
141,706
1
L
Ra
5,960
851
27
4
0
148,584
0
L
Mercury
5,313
759
2
0
0
111,833
0
W
Jormungandr
6,135
876
24
3
0
153,716
0
L
Ullr
5,472
782
18
3
0
139,600
0
W
Hades
6,936
991
32
5
0
137,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role