Player Matchup

Bellona
Bellona
DatPurpDreamDoe
Bellona
Level 36
God Stats
1W - 3L
1,384 SR
Queue Stats
9W - 10L
1,332 Elo+
Solo
Gilgamesh
Gilgamesh
KrewWolf
Gilgamesh
Level 120
God Stats
23W - 20L
1,385 SR
Queue Stats
120W - 97L
1,641 Elo+
Party 1
Ares
Ares
LILMODELITO
Ares
Level 14
God Stats
31W - 19L
1,679 SR
Queue Stats
82W - 69L
1,641 Elo+
Party 1
Merlin
Merlin
Rabidd1
Merlin
Level 156
God Stats
2W - 1L
1,825 SR
Queue Stats
77W - 42L
1,803 Elo+
Party 1
Thor
Thor
megaknott
Thor
Level 153
God Stats
3W - 2L
1,500 SR
Queue Stats
259W - 295L
1,536 Elo+
Solo
Team Averages
Level 96
1,555 SR
1,590 Elo+

VS

Team Averages
Level 54
1,452 SR
1,552 Elo+
Zeus
Zeus
D-V0l4T1l3
Zeus
Level 33
God Stats
183W - 96L
1,797 SR
Queue Stats
473W - 446L
1,715 Elo+
Solo
Horus
Horus
DjayRaytrain
Horus
Level 71
God Stats
5W - 2L
1,500 SR
Queue Stats
42W - 29L
1,500 Elo+
Solo
Chaac
Chaac
FoulDragon
Chaac
Level 36
God Stats
2W - 1L
1,358 SR
Queue Stats
6W - 4L
1,645 Elo+
Party 2
Skadi
Skadi
ImagionDragons
Skadi
Level 37
God Stats
1W - 3L
1,104 SR
Queue Stats
10W - 24L
1,300 Elo+
Solo
Cliodhna
Cliodhna
ItzSorry
Cliodhna
Level 92
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 7L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,083
1,217
2,331
8,253
6,154
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gilgamesh
KrewWolf
Gilgamesh
10
0 / 0 / 0
5,586
1,117
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

11
0 / 5 / 2
6,390
1,278
2,436
10,181
6,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
Rabidd1
Merlin
11
3 / 2 / 0
7,369
1,474
6,311
6,978
1,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thor
12
0 / 4 / 3
6,712
1,342
2,952
9,636
2,747
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

269

VS

Team 2 Tickets

397

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 10
7,080
1,416
10,173
1,541
467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 0 / 10
6,732
1,346
2,679
1,897
1,542
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
12
3 / 1 / 10
7,396
1,479
6,284
6,834
7,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

12
3 / 1 / 11
7,131
1,426
6,072
3,053
1,140
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
ItzSorry
Cliodhna
12
5 / 1 / 8
7,855
1,571
6,327
4,661
1,592
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
64
3
Kills
15
15
Deaths
3
6
Assists
49
Player
Kills
Deaths
Assists
KDA
W
3
0
10
8
L
0
4
1
0.13
W
1
0
10
6
W
Chaac
3
1
10
8
W
3
1
11
8.5
W
Cliodhna
ItzSorry
Cliodhna
5
1
8
9
L
Gilgamesh
KrewWolf
Gilgamesh
0
0
0
0
L
0
5
2
0.2
L
Merlin
Rabidd1
Merlin
3
2
0
1.5
L
Thor
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,030
Damage
31,535
35,048
Taken
17,986
17,245
Mitigated
12,500
898
Healing
4,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,173
566
0
0
1,541
467
0
428
1,113
25,959
0
L
2,331
522
0
72
8,253
6,154
0
2,572
5,432
0
7,456
W
2,679
1,252
1,168
1,004
1,897
1,542
0
781
1,116
0
4,361
W
Chaac
6,284
1,065
200
1,896
6,834
7,759
0
3,183
3,651
0
19,301
W
6,072
1,888
0
10
3,053
1,140
0
1,957
1,096
0
10,053
W
Cliodhna
ItzSorry
Cliodhna
6,327
727
0
475
4,661
1,592
0
2,398
2,263
0
17,759
L
Gilgamesh
KrewWolf
Gilgamesh
0
0
58
0
0
0
0
0
0
0
0
L
2,436
56
0
512
10,181
6,415
0
2,116
7,664
4,079
0
L
Merlin
Rabidd1
Merlin
6,311
616
0
0
6,978
1,929
0
2,794
3,975
21,900
0
L
Thor
2,952
0
0
256
9,636
2,747
0
2,125
7,341
0
14,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,140
Gold Earned
36,194
84
Minions Killed
116
3
Camps Cleared
8
377,355
Distance Traveled
578,134
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,080
1,416
40
8
3
107,623
2
L
Bellona
6,083
1,217
16
3
1
93,221
1
W
Horus
6,732
1,346
5
1
0
121,355
0
W
Chaac
7,396
1,479
32
6
0
119,690
0
W
Skadi
7,131
1,426
12
2
2
103,120
0
W
Cliodhna
7,855
1,571
27
5
3
126,346
0
L
Gilgamesh
5,586
1,117
0
0
0
0
0
L
Ares
6,390
1,278
2
0
1
93,317
0
L
Merlin
7,369
1,474
43
9
1
95,554
0
L
Thor
6,712
1,342
23
5
0
95,263
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role