Player Matchup

Chronos
Chronos
 
Chronos
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ADCarryOrTr0ll
Ah Muzen Cab
Level 17
God Stats
4W - 0L
1,905 SR
Queue Stats
33W - 1L
1,970 Elo+
Party 1
Scylla
Scylla
BjornIronside1
Scylla
Level 125
God Stats
5W - 4L
1,500 SR
Queue Stats
193W - 175L
1,551 Elo+
Party 1
Ullr
Ullr
JgOrtr0ll
Ullr
Level 12
God Stats
5W - 0L
1,527 SR
Queue Stats
34W - 2L
2,032 Elo+
Party 1
Team Averages
Level 93
1,586 SR
1,711 Elo+

VS

Team Averages
Level 86
1,541 SR
1,454 Elo+
Chaac
Chaac
Aquazy_rT
Chaac
Level 41
God Stats
9W - 16L
1,405 SR
Queue Stats
168W - 234L
1,386 Elo+
Solo
Nike
Nike
Dueend
Nike
Level 157
God Stats
1W - 4L
1,523 SR
Queue Stats
45W - 58L
1,441 Elo+
Party 2
Agni
Agni
GabrielLMM7786
Agni
Level 85
God Stats
8W - 8L
1,500 SR
Queue Stats
115W - 140L
1,481 Elo+
Party 3
Izanami
Izanami
MonamourPantera
Izanami
Level 120
God Stats
0W - 1L
1,495 SR
Queue Stats
14W - 20L
1,481 Elo+
Party 2
Hades
Hades
Nicrim1x9
Hades
Level 27
God Stats
3W - 1L
1,783 SR
Queue Stats
18W - 22L
1,481 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
9
1 / 0 / 0
5,039
720
2,198
2,013
721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Atlas
 
Atlas
7
0 / 0 / 3
4,359
623
2,355
4,274
2,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
ADCarryOrTr0ll
Ah Muzen Cab
8
2 / 1 / 1
4,739
677
3,933
4,105
920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 0 / 0
4,845
692
1,459
2,171
600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
8
3 / 1 / 0
4,988
713
2,803
4,126
1,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aquazy_rT
Chaac
6
0 / 1 / 0
3,565
509
333
3,472
2,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nike
Dueend
Nike
6
0 / 0 / 2
3,705
529
2,739
5,356
1,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

7
0 / 1 / 0
4,141
592
1,677
3,061
808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
2 / 2 / 0
4,109
587
2,259
3,901
758
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hades
Nicrim1x9
Hades
6
0 / 3 / 1
3,844
549
610
4,623
1,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
7
Kills
2
2
Deaths
7
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
1
0
0
1
W
Atlas
 
Atlas
0
0
3
1.5
W
Ah Muzen Cab
ADCarryOrTr0ll
Ah Muzen Cab
2
1
1
2.5
L
Chaac
Aquazy_rT
Chaac
0
1
0
0
W
1
0
0
1
L
Nike
Dueend
Nike
0
0
2
1
L
0
1
0
0
W
Ullr
3
1
0
3
L
2
2
0
1
L
Hades
Nicrim1x9
Hades
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,748
Damage
7,618
16,689
Taken
20,413
5,292
Mitigated
6,579
6,692
Healing
6,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
2,198
759
0
329
2,013
721
1,094
0
1,937
23,662
3,182
W
Atlas
 
Atlas
2,355
940
0
1,020
4,274
2,017
0
318
3,834
7,643
0
W
Ah Muzen Cab
ADCarryOrTr0ll
Ah Muzen Cab
3,933
2,303
0
1,954
4,105
920
0
0
4,030
0
30,255
L
Chaac
Aquazy_rT
Chaac
333
0
0
1,037
3,472
2,060
0
1,880
1,592
0
8,999
W
1,459
0
0
1,051
2,171
600
0
980
985
25,646
0
L
Nike
Dueend
Nike
2,739
302
0
2,067
5,356
1,799
0
1,452
3,904
0
14,336
L
1,677
86
0
1,030
3,061
808
0
1,299
1,602
18,219
0
W
Ullr
2,803
1,389
0
2,338
4,126
1,034
0
717
3,291
0
21,188
L
2,259
1,646
0
898
3,901
758
0
752
3,149
0
15,935
L
Hades
Nicrim1x9
Hades
610
66
55
1,675
4,623
1,154
0
151
4,472
13,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,970
Gold Earned
19,364
245
Minions Killed
175
0
Camps Cleared
0
689,392
Distance Traveled
658,949
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
5,039
720
56
8
0
124,537
1
W
Atlas
4,359
623
12
2
0
138,985
4
W
Ah Muzen Cab
4,739
677
69
10
0
137,828
0
L
Chaac
3,565
509
25
4
0
94,177
1
W
Scylla
4,845
692
62
9
0
133,215
1
L
Nike
3,705
529
22
3
0
149,735
1
L
Agni
4,141
592
38
5
0
133,651
3
W
Ullr
4,988
713
46
7
0
154,827
0
L
Izanami
4,109
587
49
7
0
133,423
1
L
Hades
3,844
549
41
6
0
147,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role