Player Matchup

Neith
Neith
Penethevaca
Neith
Level 22
God Stats
11W - 9L
1,548 SR
Queue Stats
11W - 9L
1,460 Elo+
Party 3
King Arthur
King Arthur
Silver_25bcn
King Arthur
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
161W - 171L
1,534 Elo+
Party 3
Arachne
Arachne
VeCtRaEsPiRiT
Arachne
Level 109
God Stats
30W - 9L
1,935 SR
Queue Stats
156W - 126L
1,728 Elo+
Party 3
Poseidon
Poseidon
carletes1234
Poseidon
Level 160
God Stats
7W - 2L
1,550 SR
Queue Stats
381W - 374L
1,548 Elo+
Party 3
Ymir
Ymir
shaq_36-celtics
Ymir
Level 160
God Stats
29W - 21L
1,263 SR
Queue Stats
222W - 217L
1,528 Elo+
Party 3
Team Averages
Level 116
1,559 SR
1,560 Elo+

VS

Team Averages
Level 80
1,464 SR
1,545 Elo+
Thanatos
Thanatos
JJOR19
Thanatos
Level 126
God Stats
2W - 3L
1,500 SR
Queue Stats
154W - 158L
1,461 Elo+
Party 2
Artemis
Artemis
ThijsNI
Artemis
Level 114
God Stats
3W - 4L
1,577 SR
Queue Stats
228W - 195L
1,621 Elo+
Party 1
Poseidon
Poseidon
alexito_fdez70
Poseidon
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,393 Elo+
Party 2
King Arthur
King Arthur
daan_pirlo
King Arthur
Level 126
God Stats
0W - 2L
1,244 SR
Queue Stats
345W - 312L
1,603 Elo+
Party 1
Atlas
Atlas
thornsmedaddy123
Atlas
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
42W - 39L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
5,908
591
3,461
4,721
1,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

King Arthur
Silver_25bcn
King Arthur
10
2 / 2 / 0
5,977
598
3,263
6,266
3,516
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
11
6 / 1 / 2
6,483
648
4,245
5,605
1,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
carletes1234
Poseidon
11
2 / 2 / 3
6,018
602
3,687
4,445
1,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 0 / 5
5,502
550
2,698
7,434
3,296
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JJOR19
Thanatos
9
3 / 1 / 0
5,820
582
2,985
4,822
1,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
ThijsNI
Artemis
9
0 / 2 / 0
5,136
514
4,217
7,977
1,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
8
0 / 5 / 2
5,152
515
505
4,529
1,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
daan_pirlo
King Arthur
9
2 / 2 / 0
5,492
549
3,019
6,454
3,390
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

8
0 / 2 / 0
4,931
493
3,058
6,882
2,411
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
12
Kills
5
5
Deaths
12
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thanatos
JJOR19
Thanatos
3
1
0
3
W
2
0
1
2.5
W
King Arthur
Silver_25bcn
King Arthur
2
2
0
1
L
Artemis
ThijsNI
Artemis
0
2
0
0
W
Arachne
6
1
2
7
L
Poseidon
0
5
2
0.2
W
Poseidon
carletes1234
Poseidon
2
2
3
1.75
L
King Arthur
daan_pirlo
King Arthur
2
2
0
1
W
0
0
5
2.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,354
Damage
13,784
28,471
Taken
30,664
10,593
Mitigated
10,747
10,412
Healing
11,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
JJOR19
Thanatos
2,985
695
0
4,913
4,822
1,788
0
1,430
3,392
0
27,996
W
3,461
2,054
0
2,590
4,721
1,211
902
797
3,924
0
30,812
W
King Arthur
Silver_25bcn
King Arthur
3,263
193
0
1,290
6,266
3,516
0
780
5,486
3,454
27,103
L
Artemis
ThijsNI
Artemis
4,217
2,230
0
3,705
7,977
1,942
0
1,648
6,329
0
32,102
W
Arachne
4,245
2,710
0
1,872
5,605
1,518
132
262
5,343
0
37,380
L
Poseidon
505
42
0
80
4,529
1,216
0
2,452
2,077
19,956
0
W
Poseidon
carletes1234
Poseidon
3,687
364
0
817
4,445
1,052
0
463
3,982
37,957
0
L
King Arthur
daan_pirlo
King Arthur
3,019
56
0
750
6,454
3,390
0
801
5,653
4,192
23,221
W
2,698
616
1,390
2,453
7,434
3,296
0
1,803
5,631
13,966
0
L
3,058
1,413
857
836
6,882
2,411
0
597
6,285
18,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,888
Gold Earned
26,531
296
Minions Killed
265
0
Camps Cleared
0
978,391
Distance Traveled
848,209
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,820
582
62
6
0
158,826
2
W
Neith
5,908
591
69
7
0
179,239
3
W
King Arthur
5,977
598
66
7
0
181,953
1
L
Artemis
5,136
514
65
7
0
163,437
3
W
Arachne
6,483
648
68
7
0
233,222
0
L
Poseidon
5,152
515
50
5
0
184,592
0
W
Poseidon
6,018
602
71
7
0
190,666
2
L
King Arthur
5,492
549
53
5
0
169,743
1
W
Ymir
5,502
550
22
2
0
193,311
2
L
Atlas
4,931
493
35
4
0
171,611
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role