Player Matchup

Anubis
Anubis
Arbiter D10
Anubis
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
61W - 71L
1,238 Elo+
Party 1
Ao Kuang
Ao Kuang
Melisaucy213
Ao Kuang
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 80L
1,214 Elo+
Party 1
Chaac
Chaac
Tommychromos
Chaac
Level 42
God Stats
2W - 0L
1,612 SR
Queue Stats
7W - 18L
1,212 Elo+
Party 1
Team Averages
Level 56
1,537 SR
1,221 Elo+

VS

Team Averages
Level 66
1,764 SR
1,476 Elo+
Bellona
Bellona
ElevenFrost
Bellona
Level 68
God Stats
0W - 1L
1,701 SR
Queue Stats
18W - 23L
1,616 Elo+
Solo
Heimdallr
Heimdallr
HM09Dive
Heimdallr
Level 85
God Stats
1W - 2L
1,931 SR
Queue Stats
6W - 13L
1,448 Elo+
Party 2
Sol
Sol
xSKyWalker19x
Sol
Level 46
God Stats
3W - 2L
1,660 SR
Queue Stats
17W - 24L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
6 / 9 / 15
14,848
781
16,031
23,589
9,385
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ao Kuang
Melisaucy213
Ao Kuang
17
4 / 7 / 14
13,707
721
7,614
18,712
5,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
15 / 4 / 6
15,954
840
23,824
22,191
13,798
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ElevenFrost
Bellona
18
6 / 9 / 10
14,220
748
14,107
21,047
16,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
HM09Dive
Heimdallr
17
7 / 8 / 11
13,743
723
18,781
19,334
7,009
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 8 / 8
13,212
695
13,972
14,969
5,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
48
25
Kills
19
20
Deaths
25
35
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Anubis
6
9
15
1.5
L
Bellona
ElevenFrost
Bellona
6
9
10
1.22
L
Heimdallr
HM09Dive
Heimdallr
7
8
11
1.56
W
Ao Kuang
Melisaucy213
Ao Kuang
4
7
14
1.57
W
15
4
6
4.5
L
6
8
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,469
Damage
46,860
64,492
Taken
55,350
28,840
Mitigated
29,352
23,147
Healing
6,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
16,031
417
26
10,806
23,589
9,385
646
4,825
18,764
53,162
0
L
Bellona
ElevenFrost
Bellona
14,107
3,882
0
3,018
21,047
16,367
278
9,691
11,356
0
48,604
L
Heimdallr
HM09Dive
Heimdallr
18,781
6,957
0
1,099
19,334
7,009
709
7,525
11,809
0
51,057
W
Ao Kuang
Melisaucy213
Ao Kuang
7,614
2,380
0
3,542
18,712
5,657
1,354
4,922
13,790
45,046
0
W
23,824
2,832
0
8,773
22,191
13,798
1,725
4,151
18,040
0
63,370
L
13,972
3,736
0
2,034
14,969
5,976
1,559
6,651
8,318
26,176
2,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,509
Gold Earned
41,175
182
Minions Killed
156
6
Camps Cleared
8
1,002,795
Distance Traveled
834,630
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,848
781
62
3
1
317,812
0
L
Bellona
14,220
748
60
3
2
301,237
4
L
Heimdallr
13,743
723
50
3
4
265,498
3
W
Ao Kuang
13,707
721
51
3
5
299,569
0
W
Chaac
15,954
840
69
4
0
385,414
0
L
Sol
13,212
695
46
2
2
267,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role