Player Matchup

Fenrir
Fenrir
Antidemarreur17
Fenrir
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,552 Elo+
Party 1
Nu Wa
Nu Wa
BL0UNT TRAUMA
Nu Wa
Level 69
God Stats
4W - 2L
1,340 SR
Queue Stats
32W - 33L
1,415 Elo+
Solo
Ares
Ares
Viniciodss
Ares
Level 30
God Stats
8W - 2L
1,814 SR
Queue Stats
32W - 37L
1,455 Elo+
Solo
Rama
Rama
YoungQueso
Rama
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,492 Elo+
Party 1
Bellona
Bellona
overwatch_503
Bellona
Level 14
God Stats
5W - 4L
1,519 SR
Queue Stats
7W - 12L
1,534 Elo+
Party 1
Team Averages
Level 51
1,535 SR
1,490 Elo+

VS

Team Averages
Level 76
1,547 SR
1,483 Elo+
Loki
Loki
Bunknee_Hop
Loki
Level 45
God Stats
0W - 1L
1,212 SR
Queue Stats
3W - 6L
1,367 Elo+
Solo
Cthulhu
Cthulhu
Evil_2na
Cthulhu
Level 114
God Stats
3W - 1L
1,782 SR
Queue Stats
74W - 73L
1,423 Elo+
Solo
Rama
Rama
LostWyndblade
Rama
Level 44
God Stats
1W - 2L
1,701 SR
Queue Stats
137W - 123L
1,410 Elo+
Solo
Vamana
Vamana
Metro_wrld__
Vamana
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 63L
1,748 Elo+
Solo
Cerberus
Cerberus
pokemon-orgulhos
Cerberus
Level 116
God Stats
452W - 453L
1,541 SR
Queue Stats
975W - 1,061L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 16
12,608
1,146
17,253
13,869
13,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
5 / 1 / 20
12,738
1,158
17,247
7,499
2,989
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
5 / 0 / 21
12,549
1,141
9,028
8,503
11,590
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
15 / 1 / 14
13,620
1,238
30,031
12,056
6,245
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
19
1 / 0 / 26
13,096
1,191
11,787
12,188
13,976
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

286

VS

Team 2 Tickets

53

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 0
9,552
868
265
1,504
476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
Evil_2na
Cthulhu
16
1 / 10 / 3
11,348
1,032
14,000
24,538
25,587
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
1 / 6 / 3
11,504
1,046
12,602
11,392
3,461
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
16
2 / 9 / 2
11,438
1,040
13,874
23,299
20,027
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
1 / 7 / 2
11,035
1,003
9,224
30,756
30,074
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
15
33
Kills
5
5
Deaths
33
97
Assists
10
Player
Kills
Deaths
Assists
KDA
W
7
3
16
5
W
5
1
20
15
L
0
1
0
0
L
Cthulhu
Evil_2na
Cthulhu
1
10
3
0.25
L
1
6
3
0.42
L
Vamana
2
9
2
0.33
W
5
0
21
15.5
W
15
1
14
22
W
Bellona
1
0
26
14
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,346
Damage
49,965
54,115
Taken
91,489
48,317
Mitigated
79,625
12,801
Healing
5,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,253
3,780
153
1,483
13,869
13,517
0
3,996
9,873
136
21,362
W
17,247
5,480
108
597
7,499
2,989
0
4,038
3,437
42,051
0
L
265
56
0
24
1,504
476
0
736
744
0
2,029
L
Cthulhu
Evil_2na
Cthulhu
14,000
726
37
333
24,538
25,587
0
7,564
16,709
46,332
0
L
12,602
6,361
0
452
11,392
3,461
0
3,653
7,629
0
45,338
L
Vamana
13,874
8,266
0
2,474
23,299
20,027
0
7,829
15,158
0
28,628
W
9,028
400
0
300
8,503
11,590
0
3,923
4,580
29,293
0
W
30,031
27,390
0
5,154
12,056
6,245
0
4,799
7,257
0
46,564
W
Bellona
11,787
4,057
2,441
2,565
12,188
13,976
0
6,468
5,720
0
23,653
L
9,224
199
0
1,982
30,756
30,074
0
6,629
23,912
24,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,611
Gold Earned
54,877
187
Minions Killed
194
5
Camps Cleared
3
997,520
Distance Traveled
779,915
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,608
1,146
11
1
1
203,817
0
W
Nu Wa
12,738
1,158
65
6
1
179,380
0
L
Loki
9,552
868
1
0
1
17,858
0
L
Cthulhu
11,348
1,032
68
6
1
181,527
0
L
Rama
11,504
1,046
71
6
1
166,420
1
L
Vamana
11,438
1,040
28
3
0
199,722
0
W
Ares
12,549
1,141
43
4
1
191,363
0
W
Rama
13,620
1,238
37
3
2
195,705
0
W
Bellona
13,096
1,191
31
3
0
227,255
0
L
Cerberus
11,035
1,003
26
2
0
214,388
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role