Player Matchup

Hades
Hades
BlaCkXRipper
Hades
Level 109
God Stats
15W - 5L
1,967 SR
Queue Stats
231W - 242L
1,506 Elo+
Party 1
Atlas
Atlas
Darik_21
Atlas
Level 127
God Stats
1W - 6L
1,509 SR
Queue Stats
201W - 215L
1,503 Elo+
Party 1
King Arthur
King Arthur
SaccoTTV
King Arthur
Level 107
God Stats
10W - 7L
1,611 SR
Queue Stats
201W - 192L
1,589 Elo+
Solo
Neith
Neith
SquiddNutzz
Neith
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 4L
1,691 Elo+
Party 3
Eset
Eset
blazeii-
Eset
Level 127
God Stats
9W - 6L
1,729 SR
Queue Stats
232W - 239L
1,593 Elo+
Party 3
Team Averages
Level 95
1,663 SR
1,576 Elo+

VS

Team Averages
Level 69
1,595 SR
1,488 Elo+
Merlin
Merlin
Apostolics
Merlin
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 16L
1,500 Elo+
Solo
Nike
Nike
Chris_svart258
Nike
Level 49
God Stats
5W - 8L
1,684 SR
Queue Stats
674W - 661L
1,514 Elo+
Solo
Ymir
Ymir
Dark_ARHO
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,290 Elo+
Party 2
Bakasura
Bakasura
ballonn52
Bakasura
Level 104
God Stats
3W - 7L
1,459 SR
Queue Stats
289W - 297L
1,545 Elo+
Party 2
Neith
Neith
cukkoo
Neith
Level 134
God Stats
4W - 5L
1,835 SR
Queue Stats
176W - 165L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 5
6,489
590
4,999
5,902
2,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Atlas
Darik_21
Atlas
10
1 / 1 / 10
6,312
574
4,263
9,257
4,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
SaccoTTV
King Arthur
13
6 / 1 / 0
7,370
670
8,502
7,007
4,816
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
8 / 1 / 1
6,946
631
4,845
3,413
917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eset
11
2 / 2 / 0
6,233
567
2,566
3,949
1,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Apostolics
Merlin
11
2 / 2 / 0
6,156
560
2,763
4,324
1,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 5 / 0
4,916
447
1,777
8,822
3,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
8
0 / 3 / 2
5,135
467
2,780
7,248
3,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
ballonn52
Bakasura
10
1 / 5 / 0
5,768
524
4,067
7,768
3,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
cukkoo
Neith
10
3 / 4 / 1
5,992
545
3,158
7,940
2,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
19
Kills
6
6
Deaths
19
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
Apostolics
Merlin
2
2
0
1
W
2
1
5
4.5
L
0
5
0
0
W
Atlas
Darik_21
Atlas
1
1
10
6
L
Ymir
0
3
2
0.33
W
King Arthur
SaccoTTV
King Arthur
6
1
0
6
W
8
1
1
8.5
L
Bakasura
ballonn52
Bakasura
1
5
0
0.2
W
Eset
2
2
0
1
L
Neith
cukkoo
Neith
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,175
Damage
14,545
29,528
Taken
36,102
13,934
Mitigated
13,216
10,634
Healing
7,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Apostolics
Merlin
2,763
0
0
442
4,324
1,405
0
2,817
1,507
40,259
0
W
4,999
356
301
2,774
5,902
2,212
0
428
5,448
37,398
0
L
1,777
427
0
1,818
8,822
3,471
0
554
8,268
0
23,003
W
Atlas
Darik_21
Atlas
4,263
1,569
54
2,318
9,257
4,795
0
3,053
5,813
15,508
0
L
Ymir
2,780
1,120
64
651
7,248
3,041
0
3,346
3,902
11,478
0
W
King Arthur
SaccoTTV
King Arthur
8,502
1,321
46
2,216
7,007
4,816
382
0
6,395
0
43,508
W
4,845
1,512
0
1,703
3,413
917
880
465
2,845
0
36,055
L
Bakasura
ballonn52
Bakasura
4,067
2,716
0
2,021
7,768
3,272
0
1,613
6,155
0
27,332
W
Eset
2,566
125
0
1,222
3,949
1,194
60
1,597
2,170
36,465
0
L
Neith
cukkoo
Neith
3,158
973
0
2,346
7,940
2,027
279
3,498
4,442
0
39,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,350
Gold Earned
27,967
340
Minions Killed
282
0
Camps Cleared
0
1,059,592
Distance Traveled
1,009,616
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,156
560
68
6
0
182,829
4
W
Hades
6,489
590
80
7
0
221,087
2
L
Nike
4,916
447
50
5
0
200,697
2
W
Atlas
6,312
574
16
1
0
213,511
0
L
Ymir
5,135
467
21
2
0
205,811
0
W
King Arthur
7,370
670
95
9
0
223,412
1
W
Neith
6,946
631
73
7
0
192,105
0
L
Bakasura
5,768
524
70
6
0
239,061
1
W
Eset
6,233
567
76
7
0
209,477
4
L
Neith
5,992
545
73
7
0
181,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role