Player Matchup

Cerberus
Cerberus
Alexx198
Cerberus
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 8L
1,475 Elo+
Party 2
Bacchus
Bacchus
Certified D0N
Bacchus
Level 119
God Stats
0W - 2L
1,292 SR
Queue Stats
9W - 17L
1,311 Elo+
Solo
Sol
Sol
Defibrylacja
Sol
Level 108
God Stats
1W - 1L
1,733 SR
Queue Stats
20W - 26L
1,398 Elo+
Party 2
Jing Wei
Jing Wei
SerFabiangel
Jing Wei
Level 105
God Stats
7W - 9L
1,428 SR
Queue Stats
298W - 333L
1,431 Elo+
Solo
Gilgamesh
Gilgamesh
SultanKosmitow
Gilgamesh
Level 27
God Stats
2W - 2L
1,762 SR
Queue Stats
6W - 6L
1,475 Elo+
Party 2
Team Averages
Level 93
1,543 SR
1,418 Elo+

VS

Team Averages
Level 45
1,434 SR
1,191 Elo+
Cthulhu
Cthulhu
NooseTutorial
Cthulhu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,276 Elo+
Party 1
Izanami
Izanami
Ostraza
Izanami
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
19W - 37L
1,329 Elo+
Solo
Bellona
Bellona
Ratteh
Bellona
Level 128
God Stats
1W - 0L
1,477 SR
Queue Stats
3W - 7L
1,161 Elo+
Solo
Cliodhna
Cliodhna
THENOVA123
Cliodhna
Level 28
God Stats
1W - 2L
1,194 SR
Queue Stats
6W - 9L
1,094 Elo+
Party 1
Poseidon
Poseidon
Wofwood
Poseidon
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,094 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alexx198
Cerberus
13
1 / 5 / 0
7,544
686
5,670
19,766
14,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bacchus
13
1 / 0 / 3
7,793
708
3,808
8,279
7,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
2 / 5 / 2
7,800
709
12,255
11,511
3,740
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
SerFabiangel
Jing Wei
14
1 / 4 / 3
7,621
693
8,302
13,269
4,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
SultanKosmitow
Gilgamesh
13
1 / 7 / 2
7,613
692
5,035
18,054
12,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
2 / 0 / 14
9,367
852
10,760
11,982
9,080
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Izanami
Ostraza
Izanami
16
0 / 0 / 6
9,657
878
5,053
6,541
2,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Ratteh
Bellona
15
4 / 2 / 9
9,883
898
10,035
16,990
14,481
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
THENOVA123
Cliodhna
18
10 / 2 / 7
10,418
947
16,756
8,627
3,724
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
Wofwood
Poseidon
16
5 / 2 / 9
9,754
887
18,231
7,429
3,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
66
6
Kills
21
21
Deaths
6
10
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Alexx198
Cerberus
1
5
0
0.2
L
Bacchus
1
0
3
2.5
L
2
5
2
0.6
W
Cthulhu
2
0
14
9
W
Izanami
Ostraza
Izanami
0
0
6
3
W
Bellona
Ratteh
Bellona
4
2
9
4.25
L
Jing Wei
SerFabiangel
Jing Wei
1
4
3
0.63
L
Gilgamesh
SultanKosmitow
Gilgamesh
1
7
2
0.29
W
Cliodhna
THENOVA123
Cliodhna
10
2
7
6.75
W
Poseidon
Wofwood
Poseidon
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,070
Damage
60,835
70,879
Taken
51,569
42,514
Mitigated
32,994
16,007
Healing
16,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Alexx198
Cerberus
5,670
169
0
3,057
19,766
14,137
0
9,116
10,650
17,836
0
L
Bacchus
3,808
264
829
3,170
8,279
7,652
0
3,098
5,181
15,101
0
L
12,255
3,928
0
3,019
11,511
3,740
0
4,420
7,091
29,811
0
W
Cthulhu
10,760
1,013
522
4,195
11,982
9,080
820
4,489
7,493
26,951
0
W
Izanami
Ostraza
Izanami
5,053
3,385
0
1,229
6,541
2,663
5,077
2,119
4,422
0
42,718
W
Bellona
Ratteh
Bellona
10,035
1,601
2,583
6,305
16,990
14,481
180
5,968
11,022
0
21,011
L
Jing Wei
SerFabiangel
Jing Wei
8,302
6,775
0
3,890
13,269
4,653
0
5,017
8,252
0
24,390
L
Gilgamesh
SultanKosmitow
Gilgamesh
5,035
846
315
1,727
18,054
12,332
0
7,340
10,714
0
12,437
W
Cliodhna
THENOVA123
Cliodhna
16,756
1,785
0
440
8,627
3,724
1,801
4,402
4,225
0
35,020
W
Poseidon
Wofwood
Poseidon
18,231
3,283
0
979
7,429
3,046
1,469
4,755
2,674
34,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,371
Gold Earned
49,079
165
Minions Killed
248
0
Camps Cleared
0
1,036,038
Distance Traveled
1,196,001
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,544
686
36
3
0
217,704
0
L
Bacchus
7,793
708
20
2
0
178,763
3
L
Sol
7,800
709
43
4
0
202,313
0
W
Cthulhu
9,367
852
37
3
0
226,995
1
W
Izanami
9,657
878
92
8
0
201,197
1
W
Bellona
9,883
898
25
2
0
252,601
2
L
Jing Wei
7,621
693
46
4
0
218,784
2
L
Gilgamesh
7,613
692
20
2
0
218,474
1
W
Cliodhna
10,418
947
42
4
0
280,194
1
W
Poseidon
9,754
887
52
5
0
235,014
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role