Player Matchup

Janus
Janus
 
Janus
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Billyman-_-123
Tsukuyomi
Level 8
God Stats
0W - 1L
1,450 SR
Queue Stats
0W - 3L
1,040 Elo+
Party 2
Charybdis
Charybdis
Examortes
Charybdis
Level 28
God Stats
0W - 2L
1,187 SR
Queue Stats
0W - 5L
1,154 Elo+
Party 2
Gilgamesh
Gilgamesh
O_oMoMo-17_
Gilgamesh
Level 36
God Stats
0W - 1L
1,466 SR
Queue Stats
3W - 9L
1,335 Elo+
Party 2
Cabrakan
Cabrakan
TuppyNToeTingz
Cabrakan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,242 Elo+
Party 2
Team Averages
Level 25
1,421 SR
1,254 Elo+

VS

Team Averages
Level 51
1,481 SR
1,482 Elo+
Erlang Shen
Erlang Shen
Bleeds
Erlang Shen
Level 68
God Stats
4W - 4L
1,234 SR
Queue Stats
63W - 72L
1,431 Elo+
Party 1
Anubis
Anubis
Chaffd Cpcke
Anubis
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,551 Elo+
Party 1
Cthulhu
Cthulhu
LittleDanielSAN
Cthulhu
Level 27
God Stats
4W - 4L
1,680 SR
Queue Stats
231W - 225L
1,440 Elo+
Solo
Hades
Hades
Schhnitz
Hades
Level 21
God Stats
20W - 17L
1,490 SR
Queue Stats
26W - 38L
1,488 Elo+
Party 1
Chiron
Chiron
YoungBrothrr
Chiron
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
1 / 4 / 2
9,353
624
8,389
9,230
2,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Billyman-_-123
Tsukuyomi
16
2 / 10 / 2
9,488
633
7,903
15,499
4,722
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charybdis
Examortes
Charybdis
15
1 / 10 / 1
9,027
602
8,768
13,809
4,584
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
O_oMoMo-17_
Gilgamesh
16
1 / 6 / 0
9,806
654
6,060
13,307
6,320
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
16
0 / 8 / 1
9,238
616
5,557
18,229
21,310
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bleeds
Erlang Shen
20
15 / 3 / 12
12,639
843
17,515
15,802
9,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
20
17 / 0 / 8
14,317
954
21,089
18,652
10,721
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

19
3 / 1 / 18
11,618
775
9,364
12,054
9,909
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hades
Schhnitz
Hades
17
3 / 1 / 16
10,450
697
5,150
9,127
5,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
13
0 / 1 / 2
8,710
581
1,123
1,511
430

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
94
5
Kills
38
38
Deaths
6
6
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
4
2
0.5
L
Tsukuyomi
Billyman-_-123
Tsukuyomi
2
10
2
0.3
W
Erlang Shen
Bleeds
Erlang Shen
15
3
12
7
W
Anubis
17
0
8
21
L
Charybdis
Examortes
Charybdis
1
10
1
0.15
W
3
1
18
12
L
Gilgamesh
O_oMoMo-17_
Gilgamesh
1
6
0
0.17
W
Hades
Schhnitz
Hades
3
1
16
11
L
Cabrakan
0
8
1
0.06
W
Chiron
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,677
Damage
54,241
70,074
Taken
57,146
39,832
Mitigated
35,976
1,655
Healing
24,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
8,389
60
0
856
9,230
2,896
102
2,834
6,308
33,588
0
L
Tsukuyomi
Billyman-_-123
Tsukuyomi
7,903
2,096
0
96
15,499
4,722
168
7,840
7,600
0
22,331
W
Erlang Shen
Bleeds
Erlang Shen
17,515
8,379
0
4,764
15,802
9,825
42
3,087
12,567
0
44,084
W
Anubis
21,089
438
0
14,410
18,652
10,721
2,040
5,995
12,483
85,866
0
L
Charybdis
Examortes
Charybdis
8,768
6,106
0
0
13,809
4,584
595
7,527
6,242
0
30,349
W
9,364
1,522
123
2,691
12,054
9,909
2,007
2,493
9,295
44,661
0
L
Gilgamesh
O_oMoMo-17_
Gilgamesh
6,060
1,949
0
541
13,307
6,320
1,021
8,377
4,781
0
27,826
W
Hades
Schhnitz
Hades
5,150
209
65
2,339
9,127
5,091
846
856
8,261
11,843
0
L
Cabrakan
5,557
537
0
162
18,229
21,310
363
8,733
9,280
25,368
0
W
Chiron
1,123
136
120
351
1,511
430
0
849
594
0
2,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,912
Gold Earned
57,734
210
Minions Killed
258
0
Camps Cleared
0
1,137,771
Distance Traveled
1,251,493
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,353
624
55
4
0
242,987
0
L
Tsukuyomi
9,488
633
33
2
0
231,094
0
W
Erlang Shen
12,639
843
53
4
0
314,476
0
W
Anubis
14,317
954
135
9
0
283,125
0
L
Charybdis
9,027
602
28
2
0
212,576
1
W
Cthulhu
11,618
775
55
4
0
292,839
2
L
Gilgamesh
9,806
654
51
3
0
238,723
0
W
Hades
10,450
697
12
1
0
286,767
0
L
Cabrakan
9,238
616
43
3
0
212,391
0
W
Chiron
8,710
581
3
0
0
74,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role